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bmp
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Mass replaced godot to pandemonium.
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2022-03-23 20:46:05 +01:00 |
broken_seals_module
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Removed TMeshInstance.
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2022-03-20 14:15:53 +01:00 |
cvtt
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Mass replaced godot to pandemonium.
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2022-03-23 20:46:05 +01:00 |
database
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Added the database classes from rcpp_framework.
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2022-06-30 13:23:48 +02:00 |
dds
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Clang format all files.
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2022-03-18 19:00:13 +01:00 |
enet
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Mass replaced godot to pandemonium.
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2022-03-23 20:46:05 +01:00 |
entity_spell_system
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Re-extracted the class docs.
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2022-03-24 01:22:45 +01:00 |
etc
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Mass replaced godot to pandemonium.
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2022-03-23 20:46:05 +01:00 |
fastnoise
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Mass replaced godot to pandemonium.
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2022-03-23 20:46:05 +01:00 |
freetype
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Mass replaced godot to pandemonium.
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2022-03-23 20:46:05 +01:00 |
gdscript
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Mass replaced godot to pandemonium.
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2022-03-23 20:46:05 +01:00 |
gltf
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Re-extracted the class docs.
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2022-03-24 01:22:45 +01:00 |
hdr
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Mass replaced godot to pandemonium.
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2022-03-23 20:46:05 +01:00 |
jpg
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Mass replaced godot to pandemonium.
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2022-03-23 20:46:05 +01:00 |
material_maker
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Fix SDF3DShapeCapsule already has a binding error.
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2022-06-20 20:07:40 +02:00 |
mbedtls
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Mass replaced godot to pandemonium.
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2022-03-23 20:46:05 +01:00 |
mesh_data_resource
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Went through mdr ed, and made as much parameters references as I could.
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2022-04-14 17:13:07 +02:00 |
mesh_utils
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Mass replaced godot to pandemonium.
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2022-03-23 20:46:05 +01:00 |
minimp3
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Mass replaced godot to pandemonium.
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2022-03-23 20:46:05 +01:00 |
navigation
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Mass replaced godot to pandemonium.
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2022-03-23 20:46:05 +01:00 |
network_synchronizer
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Backported: Rename iterations_per_second to physics_ticks_per_second - Calinou - 937c1a716c
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2022-03-24 11:10:56 +01:00 |
ogg
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Mass replaced godot to pandemonium.
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2022-03-23 20:46:05 +01:00 |
opensimplex
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Mass replaced godot to pandemonium.
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2022-03-23 20:46:05 +01:00 |
opus
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Mass replaced godot to pandemonium.
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2022-03-23 20:46:05 +01:00 |
paint
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Fix property setter.
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2022-06-22 00:43:52 +02:00 |
props
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Fix shadowed declaration warning.
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2022-05-27 00:38:55 +02:00 |
props_2d
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Set Prop2D's conver button's style to flat, so it's in the expected style.
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2022-04-18 19:32:17 +02:00 |
pvr
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Mass replaced godot to pandemonium.
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2022-03-23 20:46:05 +01:00 |
regex
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Mass replaced godot to pandemonium.
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2022-03-23 20:46:05 +01:00 |
rtile_map
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Mass replaced godot to pandemonium.
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2022-03-23 20:46:05 +01:00 |
skeleton_editor
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Backported: Fix create skeleton bone position - Blackiris - 480543f681
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2022-03-24 10:43:53 +01:00 |
squish
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Mass replaced godot to pandemonium.
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2022-03-23 20:46:05 +01:00 |
stb_vorbis
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Mass replaced godot to pandemonium.
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2022-03-23 20:46:05 +01:00 |
svg
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Mass replaced godot to pandemonium.
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2022-03-23 20:46:05 +01:00 |
terraman
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Fix shadowed variable warning.
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2022-03-24 22:23:49 +01:00 |
terraman_2d
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Moved my module specific docs under a new central folder.
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2022-03-20 12:30:04 +01:00 |
texture_packer
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Moved my module specific docs under a new central folder.
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2022-03-20 12:30:04 +01:00 |
tga
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Mass replaced godot to pandemonium.
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2022-03-23 20:46:05 +01:00 |
theora
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Mass replaced godot to pandemonium.
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2022-03-23 20:46:05 +01:00 |
thread_pool
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Moved my module specific docs under a new central folder.
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2022-03-20 12:30:04 +01:00 |
tinyexr
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Mass replaced godot to pandemonium.
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2022-03-23 20:46:05 +01:00 |
ui_extensions
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Moved my module specific docs under a new central folder.
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2022-03-20 12:30:04 +01:00 |
upnp
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Mass replaced godot to pandemonium.
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2022-03-23 20:46:05 +01:00 |
vhacd
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Mass replaced godot to pandemonium.
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2022-03-23 20:46:05 +01:00 |
vorbis
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Mass replaced godot to pandemonium.
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2022-03-23 20:46:05 +01:00 |
voxelman
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Fix an another shadowed variable warning.
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2022-03-24 22:43:58 +01:00 |
web
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Some initial work on the parser.
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2022-06-30 23:12:32 +02:00 |
websocket
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Mass replaced godot to pandemonium.
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2022-03-23 20:46:05 +01:00 |
wfc
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Prefixed all member variables with _ in the wfc module.
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2022-04-25 11:59:24 +02:00 |
world_generator/addon
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Added the world_generator, mesh_data_resoure_editor, My Godoxel fork, and mat_maker_gd addons into the modules to help with porting.
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2022-04-10 21:14:56 +02:00 |
modules_builders.py
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
register_module_types.h
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Clang format all files.
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2022-03-18 19:00:13 +01:00 |
SCsub
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |