.. |
@GlobalScope.xml
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Ported: Improves EditorInspector documentation - timothyqiu
|
2022-07-26 12:40:35 +02:00 |
AABB.xml
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
AcceptDialog.xml
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
AESContext.xml
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
AnimatedSprite3D.xml
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Re-extracted the class docs.
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2022-03-24 01:22:45 +01:00 |
AnimatedSprite.xml
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Re-extracted the class docs.
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2022-03-24 01:22:45 +01:00 |
AnimatedTexture.xml
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
Animation.xml
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Re-extracted the class docs.
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2022-03-24 01:22:45 +01:00 |
AnimationNode.xml
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Re-extracted the class docs.
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2022-03-24 01:22:45 +01:00 |
AnimationNodeAdd2.xml
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
AnimationNodeAdd3.xml
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
AnimationNodeAnimation.xml
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Re-extracted the class docs.
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2022-03-24 01:22:45 +01:00 |
AnimationNodeBlend2.xml
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
AnimationNodeBlend3.xml
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
AnimationNodeBlendSpace1D.xml
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
AnimationNodeBlendSpace2D.xml
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
AnimationNodeBlendTree.xml
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Mention default output node name for AnimationNodeBlendTree
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2022-07-25 17:41:54 +02:00 |
AnimationNodeOneShot.xml
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
AnimationNodeOutput.xml
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
AnimationNodeStateMachine.xml
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Re-extracted the class docs.
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2022-03-24 01:22:45 +01:00 |
AnimationNodeStateMachinePlayback.xml
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Re-extracted the class docs.
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2022-03-24 01:22:45 +01:00 |
AnimationNodeStateMachineTransition.xml
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Re-extracted the class docs.
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2022-03-24 01:22:45 +01:00 |
AnimationNodeTimeScale.xml
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
AnimationNodeTimeSeek.xml
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
AnimationNodeTransition.xml
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
AnimationPlayer.xml
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Re-extracted the class docs.
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2022-03-24 01:22:45 +01:00 |
AnimationRootNode.xml
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
AnimationTrackEditPlugin.xml
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
AnimationTree.xml
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
AnimationTreePlayer.xml
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Re-extracted the class docs.
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2022-03-24 01:22:45 +01:00 |
Area2D.xml
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Re-extracted the class docs.
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2022-03-24 01:22:45 +01:00 |
Area.xml
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Re-extracted the class docs.
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2022-03-24 01:22:45 +01:00 |
Array.xml
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Ported: Add fill method to Array and PoolArrays - timothyqiu, DarknessCatt
|
2022-07-26 15:49:30 +02:00 |
ArrayMesh.xml
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Re-extracted the class docs.
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2022-03-24 01:22:45 +01:00 |
AspectRatioContainer.xml
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
AStar2D.xml
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
AStar.xml
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
AtlasTexture.xml
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
AudioBusLayout.xml
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
AudioEffect.xml
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
AudioEffectAmplify.xml
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
AudioEffectBandLimitFilter.xml
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
AudioEffectBandPassFilter.xml
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
AudioEffectCapture.xml
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
AudioEffectChorus.xml
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
AudioEffectCompressor.xml
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Re-extracted the class docs.
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2022-03-24 01:22:45 +01:00 |
AudioEffectDelay.xml
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
AudioEffectDistortion.xml
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
AudioEffectEQ6.xml
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
AudioEffectEQ10.xml
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
AudioEffectEQ21.xml
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
AudioEffectEQ.xml
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
AudioEffectFilter.xml
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
AudioEffectHighPassFilter.xml
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
AudioEffectHighShelfFilter.xml
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
AudioEffectInstance.xml
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
AudioEffectLimiter.xml
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
AudioEffectLowPassFilter.xml
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
AudioEffectLowShelfFilter.xml
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
AudioEffectNotchFilter.xml
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
AudioEffectPanner.xml
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
AudioEffectPhaser.xml
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
AudioEffectPitchShift.xml
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
AudioEffectRecord.xml
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
AudioEffectReverb.xml
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
AudioEffectSpectrumAnalyzer.xml
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
AudioEffectSpectrumAnalyzerInstance.xml
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
AudioEffectStereoEnhance.xml
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
AudioServer.xml
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Re-extracted the class docs.
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2022-03-24 01:22:45 +01:00 |
AudioStream.xml
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
AudioStreamGenerator.xml
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
AudioStreamGeneratorPlayback.xml
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
AudioStreamMicrophone.xml
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
AudioStreamPlayback.xml
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
AudioStreamPlaybackResampled.xml
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
AudioStreamPlayer2D.xml
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Re-extracted the class docs.
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2022-03-24 01:22:45 +01:00 |
AudioStreamPlayer3D.xml
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Re-extracted the class docs.
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2022-03-24 01:22:45 +01:00 |
AudioStreamPlayer.xml
|
Re-extracted the class docs.
|
2022-03-24 01:22:45 +01:00 |
AudioStreamRandomPitch.xml
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
AudioStreamSample.xml
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
BackBufferCopy.xml
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
BaseButton.xml
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
Basis.xml
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
BitMap.xml
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
BitmapFont.xml
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Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
Bone2D.xml
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Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
BoneAttachment.xml
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
bool.xml
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
BoxContainer.xml
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Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
BoxShape.xml
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Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
Button.xml
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Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
ButtonGroup.xml
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
CallbackTweener.xml
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Ported: Backport the new Tween system as SceneTreeTween - timothyqiu, KoBeWi
|
2022-07-27 13:37:17 +02:00 |
Camera2D.xml
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Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
Camera.xml
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Allow size values as low as 0.001 in Camera's orthogonal/frustum mode
|
2022-07-25 18:19:48 +02:00 |
CanvasItem.xml
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Clarify what set_as_toplevel() does in CanvasItem
|
2022-07-25 17:56:45 +02:00 |
CanvasItemMaterial.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
CanvasLayer.xml
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Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
CanvasModulate.xml
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Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
CapsuleMesh.xml
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Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
CapsuleShape2D.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
CapsuleShape.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
CenterContainer.xml
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Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
CharFXTransform.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
CheckBox.xml
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Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
CheckButton.xml
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Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
CircleShape2D.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
ClassDB.xml
|
Re-extracted the class docs.
|
2022-03-24 01:22:45 +01:00 |
ClippedCamera.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
CollisionObject2D.xml
|
Add a note about collisions in different canvases.
|
2022-07-26 12:43:04 +02:00 |
CollisionObject.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
CollisionPolygon2D.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
CollisionPolygon.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
CollisionShape2D.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
CollisionShape.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
Color.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
ColorPicker.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
ColorPickerButton.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
ColorRect.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
ConcavePolygonShape2D.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
ConcavePolygonShape.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
ConeTwistJoint.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
ConfigFile.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
ConfirmationDialog.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
Container.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
Control.xml
|
Improve descriptions for drag methods
|
2022-07-27 08:54:38 +02:00 |
ConvexPolygonShape2D.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
ConvexPolygonShape.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
CPUParticles2D.xml
|
Re-extracted the class docs.
|
2022-03-16 02:51:50 +01:00 |
CPUParticles.xml
|
Re-extracted the class docs.
|
2022-03-16 02:51:50 +01:00 |
Crypto.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
CryptoKey.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
CubeMap.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
CubeMesh.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
CullInstance.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
Curve2D.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
Curve3D.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
Curve.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
CurveTexture.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
CylinderMesh.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
CylinderShape.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
DampedSpringJoint2D.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
Dictionary.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
DirectionalLight.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
Directory.xml
|
Expose move_to_trash()
|
2022-07-27 09:04:19 +02:00 |
DTLSServer.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
DynamicFont.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
DynamicFontData.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
EditorExportPlugin.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
EditorFileDialog.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
EditorFileSystem.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
EditorFileSystemDirectory.xml
|
Re-extracted the class docs.
|
2022-03-24 01:22:45 +01:00 |
EditorImportPlugin.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
EditorInspector.xml
|
Ported: Improves EditorInspector documentation - timothyqiu
|
2022-07-26 12:40:35 +02:00 |
EditorInspectorPlugin.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
EditorInterface.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
EditorPlugin.xml
|
Re-extracted the class docs.
|
2022-03-16 02:51:50 +01:00 |
EditorProperty.xml
|
Re-extracted the class docs.
|
2022-03-24 01:22:45 +01:00 |
EditorResourceConversionPlugin.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
EditorResourcePicker.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
EditorResourcePreview.xml
|
Re-extracted the class docs.
|
2022-03-24 01:22:45 +01:00 |
EditorResourcePreviewGenerator.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
EditorSceneImporter.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
EditorScenePostImport.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
EditorScript.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
EditorScriptPicker.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
EditorSelection.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
EditorSettings.xml
|
Re-extracted the class docs.
|
2022-03-24 01:22:45 +01:00 |
EditorSpatialGizmo.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
EditorSpatialGizmoPlugin.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
EditorSpinSlider.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
EncodedObjectAsID.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
Engine.xml
|
Re-extracted the class docs.
|
2022-03-27 14:22:24 +02:00 |
Environment.xml
|
Re-extracted the class docs.
|
2022-03-16 02:51:50 +01:00 |
Expression.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
ExternalTexture.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
File.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
FileDialog.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
FileSystemDock.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
float.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
FlowContainer.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
Font.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
FuncRef.xml
|
Re-extracted the class docs.
|
2022-03-24 01:22:45 +01:00 |
Generic6DOFJoint.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
Geometry.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
GeometryInstance.xml
|
Re-extracted the class docs.
|
2022-03-16 02:51:50 +01:00 |
Gradient.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
GradientTexture2D.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
GradientTexture.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
GraphEdit.xml
|
Re-extracted the class docs.
|
2022-03-24 01:22:45 +01:00 |
GraphNode.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
GridContainer.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
GrooveJoint2D.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
HashingContext.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
HBoxContainer.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
HeightMapShape.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
HFlowContainer.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
HingeJoint.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
HMACContext.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
HScrollBar.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
HSeparator.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
HSlider.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
HSplitContainer.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
HTTPClient.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
HTTPRequest.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
Image.xml
|
Fix Image.blit_rect/blend_rect() for negative p_dest point
|
2022-07-27 09:03:55 +02:00 |
ImageTexture.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
ImmediateGeometry.xml
|
Re-extracted the class docs.
|
2022-03-16 02:51:50 +01:00 |
Input.xml
|
Ported: Vibrate using iOS haptics engine on supported devices (3.x) - timoschwarzer
|
2022-07-27 01:23:10 +02:00 |
InputEvent.xml
|
Re-extracted the class docs.
|
2022-03-24 01:22:45 +01:00 |
InputEventAction.xml
|
Re-extracted the class docs.
|
2022-03-24 01:22:45 +01:00 |
InputEventGesture.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
InputEventJoypadButton.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
InputEventJoypadMotion.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
InputEventKey.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
InputEventMagnifyGesture.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
InputEventMIDI.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
InputEventMouse.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
InputEventMouseButton.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
InputEventMouseMotion.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
InputEventPanGesture.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
InputEventScreenDrag.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
InputEventScreenTouch.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
InputEventWithModifiers.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
InputMap.xml
|
Re-extracted the class docs.
|
2022-03-24 01:22:45 +01:00 |
InstancePlaceholder.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
int.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
InterpolatedCamera.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
IntervalTweener.xml
|
Ported: Backport the new Tween system as SceneTreeTween - timothyqiu, KoBeWi
|
2022-07-27 13:37:17 +02:00 |
IP.xml
|
Increase the maximum number of concurrent DNS queries from 32 to 256
|
2022-07-25 17:36:02 +02:00 |
ItemList.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
JavaClass.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
JavaClassWrapper.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
JavaScript.xml
|
Re-extracted the class docs.
|
2022-03-24 01:22:45 +01:00 |
JavaScriptObject.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
JNISingleton.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
Joint2D.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
Joint.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
JSON.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
JSONParseResult.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
KinematicBody2D.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
KinematicBody.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
KinematicCollision2D.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
KinematicCollision.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
Label.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
LargeTexture.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
Light2D.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
Light.xml
|
Re-extracted the class docs.
|
2022-03-16 02:51:50 +01:00 |
LightOccluder2D.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
Line2D.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
LineEdit.xml
|
Ported:
|
2022-07-25 19:46:09 +02:00 |
LineShape2D.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
LinkButton.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
Listener2D.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
Listener.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
MainLoop.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
MarginContainer.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
Marshalls.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
Material.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
MenuButton.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
Mesh.xml
|
Re-extracted the class docs.
|
2022-03-16 02:51:50 +01:00 |
MeshDataInstance2D.xml
|
Re-extracted the class docs.
|
2022-03-16 02:51:50 +01:00 |
MeshDataTool.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
MeshInstance2D.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
MeshInstance.xml
|
Backported: Bind mesh merging functionality in MeshInstance. The portal system introduced basic mesh merging functionality, this has wide ranging uses outside of the portal system.
|
2022-03-20 20:50:58 +01:00 |
MeshTexture.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
MethodTweener.xml
|
Ported: Backport the new Tween system as SceneTreeTween - timothyqiu, KoBeWi
|
2022-07-27 13:37:17 +02:00 |
MultiMesh.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
MultiMeshInstance2D.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
MultiMeshInstance.xml
|
Re-extracted the class docs.
|
2022-03-16 02:51:50 +01:00 |
MultiplayerAPI.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
Mutex.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
Navigation2D.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
Navigation2DServer.xml
|
Rename NavigationServer's free method to free_rid
|
2022-07-25 18:19:06 +02:00 |
Navigation.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
NavigationAgent2D.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
NavigationAgent.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
NavigationMesh.xml
|
Re-extracted the class docs.
|
2022-03-24 01:22:45 +01:00 |
NavigationMeshGenerator.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
NavigationMeshInstance.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
NavigationObstacle2D.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
NavigationObstacle.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
NavigationPolygon.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
NavigationPolygonInstance.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
NavigationServer.xml
|
Rename NavigationServer's free method to free_rid
|
2022-07-25 18:19:06 +02:00 |
NetworkedMultiplayerPeer.xml
|
Re-extracted the class docs.
|
2022-03-16 02:51:50 +01:00 |
NinePatchRect.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
Node2D.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
Node.xml
|
Ported: Backport the new Tween system as SceneTreeTween - timothyqiu, KoBeWi
|
2022-07-27 13:37:17 +02:00 |
NodePath.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
Object.xml
|
Add optional 'default' argument to get_meta()
|
2022-07-26 11:50:20 +02:00 |
Occluder.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
OccluderPolygon2D.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
OccluderShape.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
OccluderShapePolygon.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
OccluderShapeSphere.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
OmniLight.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
OptionButton.xml
|
Backported: - Add item tooltip access to OptionButton - timothyqiu - d537a88299
|
2022-03-20 19:07:53 +01:00 |
OS.xml
|
Expose move_to_trash()
|
2022-07-27 09:04:19 +02:00 |
PackedDataContainer.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
PackedDataContainerRef.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
PackedScene.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
PacketPeer.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
PacketPeerDTLS.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
PacketPeerStream.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
PacketPeerUDP.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
Panel.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
PanelContainer.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
PanoramaSky.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
ParallaxBackground.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
ParallaxLayer.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
ParticlesMaterial.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
Path2D.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
Path.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
PathFollow2D.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
PathFollow.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
PCKPacker.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
Performance.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
PHashTranslation.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
PhysicalBone.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
Physics2DDirectBodyState.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
Physics2DDirectSpaceState.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
Physics2DServer.xml
|
Re-extracted the class docs.
|
2022-03-24 01:22:45 +01:00 |
Physics2DShapeQueryParameters.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
Physics2DTestMotionResult.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
PhysicsBody2D.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
PhysicsBody.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
PhysicsDirectBodyState.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
PhysicsDirectSpaceState.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
PhysicsMaterial.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
PhysicsServer.xml
|
Re-extracted the class docs.
|
2022-03-24 01:22:45 +01:00 |
PhysicsShapeQueryParameters.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
PhysicsTestMotionResult.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
PinJoint2D.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
PinJoint.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
Plane.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
PlaneMesh.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
PlaneShape.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
PointMesh.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
Polygon2D.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
PolygonPathFinder.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
PoolByteArray.xml
|
Ported: Add fill method to Array and PoolArrays - timothyqiu, DarknessCatt
|
2022-07-26 15:49:30 +02:00 |
PoolColorArray.xml
|
Ported: Add fill method to Array and PoolArrays - timothyqiu, DarknessCatt
|
2022-07-26 15:49:30 +02:00 |
PoolIntArray.xml
|
Ported: Add fill method to Array and PoolArrays - timothyqiu, DarknessCatt
|
2022-07-26 15:49:30 +02:00 |
PoolRealArray.xml
|
Ported: Add fill method to Array and PoolArrays - timothyqiu, DarknessCatt
|
2022-07-26 15:49:30 +02:00 |
PoolStringArray.xml
|
Ported: Add fill method to Array and PoolArrays - timothyqiu, DarknessCatt
|
2022-07-26 15:49:30 +02:00 |
PoolVector2Array.xml
|
Ported: Add fill method to Array and PoolArrays - timothyqiu, DarknessCatt
|
2022-07-26 15:49:30 +02:00 |
PoolVector2iArray.xml
|
Re-extracted the class docs.
|
2022-03-24 01:22:45 +01:00 |
PoolVector3Array.xml
|
Ported: Add fill method to Array and PoolArrays - timothyqiu, DarknessCatt
|
2022-07-26 15:49:30 +02:00 |
PoolVector3iArray.xml
|
Re-extracted the class docs.
|
2022-03-24 01:22:45 +01:00 |
Popup.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
PopupDialog.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
PopupMenu.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
PopupPanel.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
Portal.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
Position2D.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
Position3D.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
PrimitiveMesh.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
PrismMesh.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
ProceduralSky.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
ProgressBar.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
ProjectSettings.xml
|
Ported: Remove duplicate resizable settings - m4gr3d
|
2022-07-26 12:33:36 +02:00 |
Prop2DDataMeshData.xml
|
Re-extracted the class docs.
|
2022-03-16 02:51:50 +01:00 |
Prop2DDataSprite.xml
|
Re-extracted the class docs.
|
2022-03-16 02:51:50 +01:00 |
PropertyTweener.xml
|
Ported: Backport the new Tween system as SceneTreeTween - timothyqiu, KoBeWi
|
2022-07-27 13:37:17 +02:00 |
ProximityGroup.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
ProxyTexture.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
QuadMesh.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
Quat.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
RandomNumberGenerator.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
Range.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
RayCast2D.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
RayCast.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
RayShape2D.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
RayShape.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
Rect2.xml
|
Re-extracted the class docs.
|
2022-03-24 01:22:45 +01:00 |
Rect2i.xml
|
Re-extracted the class docs.
|
2022-03-24 01:22:45 +01:00 |
RectangleShape2D.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
Reference.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
ReferenceRect.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
ReflectionProbe.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
RemoteTransform2D.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
RemoteTransform.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
Resource.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
ResourceFormatLoader.xml
|
Re-extracted the class docs.
|
2022-03-24 01:22:45 +01:00 |
ResourceFormatSaver.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
ResourceImporter.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
ResourceInteractiveLoader.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
ResourceLoader.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
ResourcePreloader.xml
|
Re-extracted the class docs.
|
2022-03-24 01:22:45 +01:00 |
ResourceSaver.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
RichTextEffect.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
RichTextLabel.xml
|
Ported: [3.x] Add deselect() to RichTextLabel - ConteZero
|
2022-07-25 22:01:26 +02:00 |
RID.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
RigidBody2D.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
RigidBody.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
Room.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
RoomGroup.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
RoomManager.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
RootMotionView.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
RTileMap.xml
|
Re-extracted the class docs.
|
2022-03-16 02:51:50 +01:00 |
RTileSet.xml
|
Re-extracted the class docs.
|
2022-03-16 02:51:50 +01:00 |
SceneState.xml
|
Re-extracted the class docs.
|
2022-03-24 01:22:45 +01:00 |
SceneTree.xml
|
Ported: Backport the new Tween system as SceneTreeTween - timothyqiu, KoBeWi
|
2022-07-27 13:37:17 +02:00 |
SceneTreeTimer.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
SceneTreeTween.xml
|
Ported: Backport the new Tween system as SceneTreeTween - timothyqiu, KoBeWi
|
2022-07-27 13:37:17 +02:00 |
Script.xml
|
Re-extracted the class docs.
|
2022-03-24 01:22:45 +01:00 |
ScriptCreateDialog.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
ScriptEditor.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
ScrollBar.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
ScrollContainer.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
SegmentShape2D.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
Semaphore.xml
|
Bind Semaphore.try_wait()
|
2022-07-26 15:55:06 +02:00 |
Separator.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
Shader.xml
|
Re-extracted the class docs.
|
2022-03-24 01:22:45 +01:00 |
ShaderMaterial.xml
|
Re-extracted the class docs.
|
2022-03-24 01:22:45 +01:00 |
Shape2D.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
Shape.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
ShortCut.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
Skeleton2D.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
Skeleton.xml
|
Re-extracted the class docs.
|
2022-03-16 02:51:50 +01:00 |
SkeletonIK.xml
|
Re-extracted the class docs.
|
2022-03-24 01:22:45 +01:00 |
Skin.xml
|
Re-extracted the class docs.
|
2022-03-24 01:22:45 +01:00 |
SkinReference.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
Sky.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
Slider.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
SliderJoint.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
SoftBody.xml
|
Re-extracted the class docs.
|
2022-03-24 01:22:45 +01:00 |
Spatial.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
SpatialGizmo.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
SpatialMaterial.xml
|
Improve documentation related to 3D material vertex lighting
|
2022-07-25 17:59:39 +02:00 |
SpatialVelocityTracker.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
SphereMesh.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
SphereShape.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
SpinBox.xml
|
Mention how to add dragging for SpinBox's LineEdit
|
2022-07-26 12:34:03 +02:00 |
SplitContainer.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
SpotLight.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
SpringArm.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
Sprite3D.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
Sprite.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
SpriteBase3D.xml
|
Re-extracted the class docs.
|
2022-03-16 02:51:50 +01:00 |
SpriteFrames.xml
|
Re-extracted the class docs.
|
2022-03-24 01:22:45 +01:00 |
StaticBody2D.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
StaticBody.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
StreamPeer.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
StreamPeerBuffer.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
StreamPeerSSL.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
StreamPeerTCP.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
StreamTexture.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
String.xml
|
Fixing some of my own typos...
|
2022-07-26 12:14:21 +02:00 |
StringName.xml
|
Re-extracted the class docs.
|
2022-03-24 01:22:45 +01:00 |
StyleBox.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
StyleBoxEmpty.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
StyleBoxFlat.xml
|
Add a Skew property to StyleBoxFlat
|
2022-07-27 13:07:30 +02:00 |
StyleBoxLine.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
StyleBoxTexture.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
SurfaceTool.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
TabContainer.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
Tabs.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
TCP_Server.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
TextEdit.xml
|
Ported: Add drag and drop to TextEdit, LineEdit, RichTextLabel - ConteZero
|
2022-07-25 20:32:14 +02:00 |
TextFile.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
Texture3D.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
Texture.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
TextureArray.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
TextureButton.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
TextureLayered.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
TextureProgress.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
TextureRect.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
Theme.xml
|
Ported: Add an explicit way to remove a theme type. - timothyqiu and YuriSizov
|
2022-07-25 23:46:08 +02:00 |
Thread.xml
|
Re-extracted the class docs.
|
2022-03-24 01:22:45 +01:00 |
Time.xml
|
Document timestamp decimal fraction in Time
|
2022-07-27 01:25:36 +02:00 |
Timer.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
ToolButton.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
TouchScreenButton.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
Transform2D.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
Transform.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
Translation.xml
|
Re-extracted the class docs.
|
2022-03-24 01:22:45 +01:00 |
TranslationServer.xml
|
Re-extracted the class docs.
|
2022-03-24 01:22:45 +01:00 |
Tree.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
TreeItem.xml
|
Re-extracted the class docs.
|
2022-03-24 01:22:45 +01:00 |
TriangleMesh.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
Tween.xml
|
Re-extracted the class docs.
|
2022-03-24 01:22:45 +01:00 |
Tweener.xml
|
Ported: Backport the new Tween system as SceneTreeTween - timothyqiu, KoBeWi
|
2022-07-27 13:37:17 +02:00 |
UDPServer.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
UndoRedo.xml
|
Re-extracted the class docs.
|
2022-03-24 01:22:45 +01:00 |
Variant.xml
|
Cleaned up more remnants of the mono module.
|
2022-03-23 23:10:27 +01:00 |
VBoxContainer.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
Vector2.xml
|
Update link to vector2_angle_to_point.png
|
2022-07-27 09:05:31 +02:00 |
Vector2i.xml
|
Re-extracted the class docs.
|
2022-03-24 01:22:45 +01:00 |
Vector3.xml
|
Changed "pair" to "triplet" in Vector3 definition
|
2022-07-27 01:26:10 +02:00 |
Vector3i.xml
|
Re-extracted the class docs.
|
2022-03-24 01:22:45 +01:00 |
VehicleBody.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
VehicleWheel.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
VFlowContainer.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
VideoPlayer.xml
|
Re-extracted the class docs.
|
2022-03-24 01:22:45 +01:00 |
VideoStream.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
Viewport.xml
|
Improve descriptions for drag methods
|
2022-07-27 08:54:38 +02:00 |
ViewportContainer.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
ViewportTexture.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
VisibilityEnabler2D.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
VisibilityEnabler.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
VisibilityNotifier2D.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
VisibilityNotifier.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
VisualInstance.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
VisualServer.xml
|
Expose VisualServer.texture_set_proxy() to GDScript
|
2022-07-27 13:06:42 +02:00 |
VScrollBar.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
VSeparator.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
VSlider.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
VSplitContainer.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
WeakRef.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
WindowDialog.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
World2D.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
World.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
WorldEnvironment.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
X509Certificate.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
XMLParser.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
YSort.xml
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |