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canvas_item.cpp
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Ported: Fix signed distance field font rendering
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2024-02-08 19:11:34 +01:00 |
canvas_item.h
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Clang format everything.
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2024-07-16 21:23:54 +02:00 |
canvas_layer.cpp
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File copyright header updates pt9.
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2023-12-18 00:25:33 +01:00 |
canvas_layer.h
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File copyright header updates pt9.
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2023-12-18 00:25:33 +01:00 |
control.cpp
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Update theme item names for pandemonium.
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2024-07-14 08:29:21 +02:00 |
control.h
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Removed clips_input() method and _clips_input() virtual method from Control. Made clip_contents to also have an input clipping effect, since I couldn't think any single instance where keeping them separated would be useful.
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2024-03-12 17:29:22 +01:00 |
http_request.cpp
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File copyright header updates pt10.
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2023-12-18 00:31:04 +01:00 |
http_request.h
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File copyright header updates pt10.
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2023-12-18 00:31:04 +01:00 |
instance_placeholder.cpp
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File copyright header updates pt10.
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2023-12-18 00:31:04 +01:00 |
instance_placeholder.h
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File copyright header updates pt10.
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2023-12-18 00:31:04 +01:00 |
node_2d.cpp
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Added a group for the toplevel property in Node2D.
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2024-05-11 10:37:52 +02:00 |
node_2d.h
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Moved the y_sort property from YSort to Node2D. Node2d has it off by default while YSort has it on by default.
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2024-05-10 17:23:52 +02:00 |
node.cpp
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Physics Interpolation - Auto-reset on set_physics_interpolation_mode()
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2025-03-31 07:42:42 +02:00 |
node.h
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Physics Interpolation - refactor Camera and fix get_camera_transform()
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2024-07-14 11:18:12 +02:00 |
process_group.cpp
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File copyright header updates pt10.
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2023-12-18 00:31:04 +01:00 |
process_group.h
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File copyright header updates pt10.
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2023-12-18 00:31:04 +01:00 |
property_utils.cpp
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File copyright header updates pt10.
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2023-12-18 00:31:04 +01:00 |
property_utils.h
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File copyright header updates pt10.
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2023-12-18 00:31:04 +01:00 |
resource_preloader.cpp
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File copyright header updates pt10.
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2023-12-18 00:31:04 +01:00 |
resource_preloader.h
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File copyright header updates pt10.
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2023-12-18 00:31:04 +01:00 |
scene_string_names.cpp
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Adding back lightmaps pt2.
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2024-07-15 19:15:47 +02:00 |
scene_string_names.h
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Adding back lightmaps pt2.
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2024-07-15 19:15:47 +02:00 |
scene_tree_fti.cpp
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Physics Interpolation - Move 3D FTI to SceneTree
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2025-03-31 08:23:44 +02:00 |
scene_tree_fti.h
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Fix compile.
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2025-03-31 09:42:19 +02:00 |
scene_tree.cpp
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Reworked the new GLOBAL_GET_CACHED macro.
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2025-03-31 12:51:27 +02:00 |
scene_tree.h
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Physics Interpolation - Move 3D FTI to SceneTree
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2025-03-31 08:23:44 +02:00 |
SCsub
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
spatial.cpp
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Physics Interpolation - Move 3D FTI to SceneTree
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2025-03-31 08:23:44 +02:00 |
spatial.h
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Physics Interpolation - Move 3D FTI to SceneTree
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2025-03-31 08:23:44 +02:00 |
timer.cpp
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File copyright header updates pt10.
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2023-12-18 00:31:04 +01:00 |
timer.h
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File copyright header updates pt10.
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2023-12-18 00:31:04 +01:00 |
viewport.cpp
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Reworked the new GLOBAL_GET_CACHED macro.
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2025-03-31 12:51:27 +02:00 |
viewport.h
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Drop mouse focus and over when gui input is globally disabled
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2025-03-31 07:59:37 +02:00 |
world.cpp
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File copyright header updates pt10.
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2023-12-18 00:31:04 +01:00 |
world.h
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File copyright header updates pt10.
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2023-12-18 00:31:04 +01:00 |