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85cddb07b4
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Renamed Particle to GPUParticle and Particle2D to GPUParticle2D pt4.
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2024-07-16 16:59:21 +02:00 |
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98912a89e8
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File copyright header updates pt9.
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2023-12-18 00:25:33 +01:00 |
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3902cf1924
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Moved ScneeStringNames and PropertyUtils into scene/main.
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2023-12-10 18:01:51 +01:00 |
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75ceb22100
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Revert "Add option in VisibilityEnabler2D to hide the parent for better performance"
This reverts commit ad6e504a5b .
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2023-06-28 19:00:29 +02:00 |
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BimDav
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ad6e504a5b
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Add option in VisibilityEnabler2D to hide the parent for better performance
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2023-05-01 12:22:39 +02:00 |
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1b0aac6028
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Renamed Map to RBMap.
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2023-01-15 19:12:50 +01:00 |
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Wilson E. Alvarez
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f7d04cc052
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Avoid compiling Editor checks in release builds for VisibilityNotifier2D
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2022-12-22 14:00:42 +01:00 |
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9b3714a274
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Now CanvasItems work with World overrides aswell.
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2022-08-30 01:40:03 +02:00 |
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04feb63860
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Moved Engine and projectSettings.
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2022-08-17 15:35:28 +02:00 |
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4d7df62b8e
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Clang format all files.
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2022-03-18 19:00:13 +01:00 |
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3965d70ac5
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Moved more includes to cpp files.
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2022-03-17 19:35:23 +01:00 |
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a9fca142bc
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Fully removed Particles and Particles2D, as they were not implemented in gles2.
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2022-03-16 00:06:53 +01:00 |
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c0dfdd77f3
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Removed particles editor plugins.
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2022-03-15 22:25:33 +01:00 |
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49f8e8c398
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
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