Commit Graph

15 Commits

Author SHA1 Message Date
3e97039c99 Added compile options for rtti and exceptions. They are disabled by default. They used to be enabled on most platforms, it does not seem to break anything. 2022-03-18 17:04:14 +01:00
9fd8fc6eed Same change to classes under platform. 2022-03-17 22:38:14 +01:00
3965d70ac5 Moved more includes to cpp files. 2022-03-17 19:35:23 +01:00
ced4ae75a5 Backported:
6c2bd12031
c2c0c8067d
62fa80afd7
fd968157a4
c0bd05762e
72837b8ecd

From godot.
2022-03-16 18:18:23 +01:00
d057ffdd40 Fix unused variable in the osx backend. 2022-03-16 10:21:40 +01:00
0edcb0e374 Fix unused variable warning. 2022-03-16 09:24:09 +01:00
0deb492bb4 Fix 2 typos in the iphone backend. 2022-03-16 09:16:10 +01:00
257f1f6175 Fix typo and missing include in the windows and oxs backends. 2022-03-16 09:09:42 +01:00
d39f2a89a7 Fix typo in the javascript backend. 2022-03-16 09:05:33 +01:00
00cc289004 Fix missing include in the javascript backend. 2022-03-16 08:57:38 +01:00
23c332974a Removed the arvr server. 2022-03-16 02:39:55 +01:00
9e0b7c56bb Removed the UWP platform, as I was never once able to build in last 3 years. 2022-03-15 18:29:53 +01:00
00285e8b24 Removed the gles3 driver. There are still mentions of it in a few places, I did not removed all of those. 2022-03-15 17:01:21 +01:00
ba4cda4890 Removed the lightmap_raycast module along with embree. 2022-03-15 15:37:28 +01:00
49f8e8c398 Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00