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f09ab537e0
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Clang-format everything.
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2024-04-21 15:27:36 +02:00 |
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952c307f8a
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Use internal process for updating a dirty skeleton instead of the MessageQueue. This fixes BoneAttachments being a frame late.
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2024-04-11 22:23:47 +02:00 |
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429575fab6
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File copyright header updates pt8.
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2023-12-18 00:18:53 +01:00 |
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3902cf1924
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Moved ScneeStringNames and PropertyUtils into scene/main.
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2023-12-10 18:01:51 +01:00 |
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763f662263
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Moved meshes to a new subfolder.
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2023-12-10 15:22:09 +01:00 |
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276e4db381
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Cleanups to Skeleton's bindings.
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2023-04-15 13:58:24 +02:00 |
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727826efba
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Make sure Skeletons set up their initial pose.
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2023-04-15 13:52:21 +02:00 |
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2cd4e4d828
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Renamed Set to RBSet.
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2023-01-15 19:42:08 +01:00 |
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dc28777321
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Moved Skeleton and it's related classes to a module.
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2022-08-28 15:46:12 +02:00 |
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