Haoyu Qiu
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e3dd88e9ec
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Fix PopupMenu icon and text not having separation
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2023-10-02 16:56:58 +02:00 |
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风青山
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f7f7c17962
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BVH - fix axis getting mixed up when split leaf
Split preferentially on longest axis, rather than shortest axis.
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2023-10-02 16:56:12 +02:00 |
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风青山
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1813300d53
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BVH - fix not refitting upward from leaf nodes
Fix leaf node possibly not updating aabb due to wrong node id.
Additionally, when requesting a new leaf, mark `dirty` as `false` in `clear()`.
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2023-10-02 16:55:52 +02:00 |
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bruvzg
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fa582212c4
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Workaround Xcode 15 linker bug.
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2023-10-02 16:54:52 +02:00 |
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bruvzg
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51d6403385
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Change target version to 11.0+ to fix PCRE SLJIT build.
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2023-10-02 16:54:20 +02:00 |
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lawnjelly
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994ae99f62
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Physics Interpolation - automatic resets for Camera2D and TileMap.
Extra reset required for Camera2D. TileMaps require resetting by quadrant.
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2023-10-02 16:50:50 +02:00 |
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lawnjelly
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a09c3891db
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CPUParticles - fix non-interpolated NOTIFICATION_TRANSFORM
Updates global particle transforms immediately on receiving notification, to match legacy behaviour.
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2023-10-02 16:47:45 +02:00 |
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bruvzg
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0dce2349c0
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Disable live resize in multithreaded rendering mode.
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2023-10-02 16:42:54 +02:00 |
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Hugo Locurcio
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a80ecfcd3a
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Mark debugger limits settings as requiring a restart
These settings are only read once on engine initialization.
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2023-10-02 16:42:00 +02:00 |
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MJacred
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519d0647fd
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Fix cursor after last character in line counting as a character outside of the viewing area
The cursor column can be after the last_visible_char index and still be visible.
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2023-10-02 16:40:26 +02:00 |
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Rémi Verschelde
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43ba59106a
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mbedtls: Fix UWP arm32 build after 2.28.3 enabled AES-NI intrinsics on MSVC
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2023-10-02 16:36:53 +02:00 |
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A Thousand Ships
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3f6fdafd41
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Make TextureButton and Button update on texture change
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2023-10-02 16:32:02 +02:00 |
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Wilson E. Alvarez
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8aa9b59eaf
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Fix AudioEffectRecord circular reference
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2023-10-02 16:29:43 +02:00 |
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Danil Alexeev
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2d4e9c4656
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Core: Add recursion level check for VariantWriter::write()
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2023-10-02 16:25:48 +02:00 |
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Haoyu Qiu
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30376f7079
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Fix TouchScreenButton not redrawn when texture changes
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
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2023-10-02 16:23:16 +02:00 |
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SysError99
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d7575edb2d
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Fix JavaScript callback memory leak
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2023-10-02 16:18:41 +02:00 |
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4b4e508dab
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Moved the toplevel property from CanvasItem to Node2D, as it can cause issues with Popups.
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2023-09-27 01:15:38 +02:00 |
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4faeb67438
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Implemented getting users using their email from the UserDB.
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2023-09-22 16:33:21 +02:00 |
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56ae9e3734
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Fix typos.
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2023-09-22 16:21:37 +02:00 |
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b81253b22d
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Removed the text from the layouts buttons in the CanvasItemEditor.
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2023-09-22 12:46:06 +02:00 |
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443cfea5b2
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Fix built in resource drag&drop and scene quick instancing in the editor.
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2023-09-22 11:09:41 +02:00 |
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3317240135
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Removed the entire funding.yaml file.
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2023-09-13 18:24:32 +02:00 |
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036a4b9b6d
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Removed funding links.
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2023-09-13 18:23:36 +02:00 |
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840e36c341
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Only update the RenderingServer from the Main Thread while in debug break.
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2023-09-10 22:49:21 +02:00 |
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e98b2a954b
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Don't use ERR_FAIL in SubProcessUnix::stop().
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2023-09-10 22:26:30 +02:00 |
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587e896daf
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Fix drag and drop for custom script exported resource classes.
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2023-09-10 22:24:52 +02:00 |
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5c1254e429
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Implemented custom script class types for EditorQuickOpen.
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2023-09-10 22:19:26 +02:00 |
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2199cba049
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Fix compile error.
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2023-09-10 15:12:26 +02:00 |
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84ccfb340a
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Fix compile errors.
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2023-09-10 15:03:32 +02:00 |
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c380bd6587
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More include juggling.
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2023-09-10 14:59:32 +02:00 |
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ca326971a4
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More missing includes.
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2023-09-10 14:53:45 +02:00 |
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33c1b9c50f
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Added all os windows the includes temporarily to the sub process class.
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2023-09-10 14:45:12 +02:00 |
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3214cac8a6
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Try to fix windows includes.
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2023-09-10 14:37:48 +02:00 |
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5e4b583b32
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Added sub_process_windows.cpp to the build.
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2023-09-10 14:18:18 +02:00 |
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96470d4743
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Fix template deduction.
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2023-09-10 14:06:00 +02:00 |
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8dab74a7d2
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Fix missing include.
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2023-09-10 14:05:09 +02:00 |
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d9f09d86d3
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Made emscripten guards consistent in SubProcessUnix.
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2023-09-10 13:32:47 +02:00 |
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25533eed23
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Implemented SubProcessWindows. It will likely have issues / not compile.
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2023-09-10 13:30:56 +02:00 |
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4a6868b79d
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Removed commented code. Also call stop() in SubProcessUnix's destructor.
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2023-09-10 13:28:06 +02:00 |
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a0a84c4987
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Return early in SubProcessUnix::start() if the executable path is empty.
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2023-09-10 12:39:29 +02:00 |
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ca105c2f88
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Added class docs for the new SubProcess class.
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2023-09-10 12:37:33 +02:00 |
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5fd0326745
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Added a new SubProcess class with a Uniz backend for better process control.
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2023-09-10 12:19:51 +02:00 |
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3cfe43b5e8
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Updated an another missing OS.run() call.
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2023-09-10 10:26:05 +02:00 |
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1877ecd379
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Fix warning.
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2023-09-10 09:59:50 +02:00 |
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e3e6e9e231
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Bind missing method in NavigationServer.
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2023-09-10 08:44:29 +02:00 |
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70db9caf20
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Re-extracted class docs. Also fixed smaller issues.
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2023-09-10 08:42:24 +02:00 |
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b572af1287
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Small fixes to ScriptServer's docs.
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2023-09-10 08:30:35 +02:00 |
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e31c09d1f4
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Small fixes to the docs.
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2023-09-10 08:26:35 +02:00 |
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1230419fb7
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Register and bind the _ScriptServer.
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2023-09-10 08:25:06 +02:00 |
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9207afc6cb
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Added run, create_process and create_instance helper methods to OS. Inspired by godot4's split of execute.
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2023-09-10 08:20:35 +02:00 |
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