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e32e63242b
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Moved ScriptEditor and ScriptEditorPlugin to a new editor subfolder.
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2023-02-18 14:36:51 +01:00 |
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4dd84847eb
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Moved ScriptEditor to it's own file.
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2023-02-18 13:22:43 +01:00 |
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8d7090241a
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Make sure that the editor can be built even when the new code_editor module is disabled.
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2023-02-17 23:20:10 +01:00 |
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9cd2927fcc
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Move the editor's script text editor into the new code_editor module.
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2023-02-17 20:57:16 +01:00 |
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5dc5aea278
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Re-enable remote debugging in the android editor build.
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2023-02-08 11:47:35 +01:00 |
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0eb9d6648f
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Added a setting to force launch the project in an adjacent window in the android editor.
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2023-02-08 09:25:47 +01:00 |
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0a31a3b594
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Don't enable remote debugging in the android editor for now. This fixes black screen when a project encounters a script error.
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2022-12-31 16:46:13 +01:00 |
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kobewi
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65e1217d59
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Allow to change the Stop shortcut used at runtime
(cherry picked from commit 409613ba7ba50e6cc985c61f6dcc482bac68746e)
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2022-09-16 22:59:29 +02:00 |
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04feb63860
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Moved Engine and projectSettings.
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2022-08-17 15:35:28 +02:00 |
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be16fe23ad
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Moved the error macros.
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2022-08-17 15:14:19 +02:00 |
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9555ee56b9
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Moved Variant related classes under a variant folder in core.
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2022-08-17 13:17:12 +02:00 |
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388b88678e
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Moved container related classes in core under a new containers directory.
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2022-08-17 12:53:49 +02:00 |
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220954cf08
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Backported most of the improvements to String from Godot4.
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2022-08-15 22:54:03 +02:00 |
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32f148ac0c
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Mass replaced godot to pandemonium.
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2022-03-23 20:46:05 +01:00 |
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2ce53f2b9e
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Ran include-what-you-use on the classes in the editor/ floder.
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2022-03-19 00:01:30 +01:00 |
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49f8e8c398
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
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