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de757b8b02
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Renamed code_editor.h and .cpp to code_text_editor.h and .cpp.
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2023-02-18 15:02:21 +01:00 |
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e32e63242b
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Moved ScriptEditor and ScriptEditorPlugin to a new editor subfolder.
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2023-02-18 14:36:51 +01:00 |
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cf2894324a
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Moved FindReplaceBar to it's own file.
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2023-02-18 14:09:15 +01:00 |
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1b0c1c14f0
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Moved GotoLineDialog to it's own file.
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2023-02-18 13:59:28 +01:00 |
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1296786c9d
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Moved ConnectionInfoDialog to it's own file.
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2023-02-18 13:30:17 +01:00 |
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4dd84847eb
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Moved ScriptEditor to it's own file.
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2023-02-18 13:22:43 +01:00 |
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004dd1231f
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Moved ScriptEditorBase to it's own file.
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2023-02-18 12:58:37 +01:00 |
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b3d5b450ec
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Moved ScriptEditorQuickOpen to it's own file.
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2023-02-18 12:47:45 +01:00 |
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7c946c9ba9
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Separated shader editor into a new module.
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2023-02-18 09:44:05 +01:00 |
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8d7090241a
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Make sure that the editor can be built even when the new code_editor module is disabled.
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2023-02-17 23:20:10 +01:00 |
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7a2b7825a8
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Only allow the code editor module in editor builds for now.
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2023-02-17 21:34:11 +01:00 |
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1b30a48d65
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Move out script editor's initialization from EditorNode.
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2023-02-17 21:29:44 +01:00 |
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9cd2927fcc
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Move the editor's script text editor into the new code_editor module.
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2023-02-17 20:57:16 +01:00 |
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