bb5acfd745
Ported: [3.5] Update NavigationServer backport
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Backports features and bugfixes from current Godot 4.0 to 3.5 and brings functions and codebase of both version largely in sync to make tutorials more compatible and future backports easier.
- smix8
8bd7c6188b
2022-07-28 22:34:28 +02:00
a166b71594
Ported: [3.5] Fix TileMap texture offset for navigationmesh and collisionshapes - smix8
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e9ca65207e
2022-07-28 14:38:19 +02:00
a9df89703c
Ported: TileMap: Use const ref for all Vector2 parameters - akien-mga
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2834332591
2022-07-27 13:54:29 +02:00
7747a3e85a
Ported: Free region RID when cleaning NavPoly in TileMap - timothyqiu
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5c039ccc72
2022-07-25 22:34:05 +02:00
1f0652741c
More version check cleanups.
2022-03-18 03:46:14 +01:00
3965d70ac5
Moved more includes to cpp files.
2022-03-17 19:35:23 +01:00
24e5d5cb34
Added my rtile_map module.
2022-03-16 01:37:06 +01:00