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5e368ec978
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Ported the logic for PaintCanvas.
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2022-04-17 00:17:05 +02:00 |
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3461d692d4
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Node hierarchy port / implementation for PaintCanvas.
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2022-04-16 22:11:06 +02:00 |
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bbc671693a
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Fix adding the wrong child.
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2022-04-16 21:01:04 +02:00 |
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0d917718dd
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Implement / port PaintNavbar.
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2022-04-16 20:57:42 +02:00 |
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e540e4e414
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Implemented the paint editor plugin. Also reimplemented PaintWindow's ui.
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2022-04-16 19:08:19 +02:00 |
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79aa630959
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or to ||.
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2022-04-16 02:58:02 +02:00 |
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d0af0cb360
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Added all paint classes to the build.
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2022-04-16 02:54:22 +02:00 |
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25d219a4a0
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Const qualifiers and references for the paint module.
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2022-04-16 02:35:03 +02:00 |
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d98f9746e8
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Ported the logic for quite a few classes of the paint module.
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2022-04-16 01:25:02 +02:00 |
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60048f3602
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Also convert the leftover dialogs.
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2022-04-15 20:05:56 +02:00 |
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e70fb4a67e
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Created the rest of the skeleton classes for the paint module, and moved the code into them.
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2022-04-15 19:40:12 +02:00 |
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a662e12c3c
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Added the required (skeleton) c++ classes for the paint module.
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2022-04-15 02:20:27 +02:00 |
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fe318a61ea
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initial setup for the paint module.
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2022-04-15 00:00:46 +02:00 |
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6c6684b0c3
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Added the world_generator, mesh_data_resoure_editor, My Godoxel fork, and mat_maker_gd addons into the modules to help with porting.
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2022-04-10 21:14:56 +02:00 |
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