Commit Graph

111 Commits

Author SHA1 Message Date
432478cb70 Fix index error. 2024-03-09 16:42:24 +01:00
3be690da76 Properly lock image. 2024-03-09 16:40:10 +01:00
c67d45375b Fix LayeredTileMapPattern::get_used_cells(). 2024-03-09 16:27:43 +01:00
fe901f22bd Fix tile selection indicator graphic. 2024-03-09 11:21:59 +01:00
de33138e87 Fix creating polygons in GenericTilePolygonEditor. 2024-03-09 10:33:18 +01:00
5359053613 Fix expand in GenericTilePolygonEditor. 2024-03-09 08:35:49 +01:00
bfaf5a6b75 Don't free the Editor's UndoRedo. 2024-03-09 08:17:36 +01:00
87be638698 Lock and unlock images in LayeredTileSetAtlasSource::_create_padded_image_texture. 2024-03-09 08:13:52 +01:00
068c83f71d Keep source flags when creating padded texture. 2024-03-09 08:11:08 +01:00
bfbe04e78c Fix method name. 2024-03-09 08:03:18 +01:00
3c79d3fd50 Bind method. 2024-03-09 08:00:37 +01:00
6ee714aab7 Updated all drop_data_fw method signatures. 2024-03-09 07:25:02 +01:00
626998dc26 Fixed panning in the LayeredTileMap editor. 2024-03-09 06:56:11 +01:00
3c6f55cf3f Added the center view icon from godot4. 2024-03-09 06:42:50 +01:00
dbcb0ac6d9 Fix binding a method twice. 2024-03-08 10:59:25 +01:00
5356c1a7ea Fix typo. 2024-03-08 07:04:29 +01:00
9116814193 ItemLists does not support negative indexing. 2024-03-08 07:01:04 +01:00
a94f302003 Call the proper method. 2024-03-07 23:33:19 +01:00
66dcbb02b0 Fix calling method from signal. 2024-03-07 23:27:50 +01:00
7dc0eda074 Added missing icon. 2024-03-07 23:22:26 +01:00
f4d728b08e Use better popup() method. 2024-03-07 23:20:20 +01:00
ce1200e5ea Add missing icons for the layered tile map editor. 2024-03-07 23:15:46 +01:00
2702aa5d65 Fix theme changed notifications for the layered tile map's editor. 2024-03-07 22:56:23 +01:00
564469a118 Add missing GDClass macro. 2024-03-07 22:55:46 +01:00
ffb4c9eef7 Use clip tabs. 2024-03-07 21:58:09 +01:00
12a6e10ddd Fixed errors on startup. 2024-03-07 21:38:08 +01:00
f78dd78dc3 Fix inconsistent overrides. 2024-03-07 19:15:06 +01:00
9d639d5136 Enable the layered tile maps module as now it compiles. It still needs some work before it's actually usable though. 2024-03-07 19:00:47 +01:00
adea98943c Fixed compile when layered tile maps are enabled. 2024-03-07 18:57:18 +01:00
2e45ffc5ea Work on fixing compile when layered tile maps are enabled. 2024-03-07 07:00:43 +01:00
3d791b4d4a Work on fixing compile when layered tile maps are enabled. 2024-03-06 23:27:39 +01:00
64999ea8fb Work on fixing compile when layered tile maps are enabled. 2024-03-06 20:36:58 +01:00
ea110ae724 Work on fixing compile when layered tile maps are enabled. 2024-03-06 01:11:54 +01:00
4abb1a23e9 Work on layered tile maps. 2024-03-04 22:15:59 +01:00
840a804a5c Work on layered tile maps. 2024-03-03 14:32:30 +01:00
0f07cedf57 Work on layered tile maps. 2024-03-03 12:59:36 +01:00
2783a9d58a Work on layered tile maps. 2024-03-03 11:46:07 +01:00
275a9124de Work on layered tile maps. 2024-03-03 09:39:24 +01:00
75a41eaf34 Work on layered tile maps. 2024-03-02 23:19:59 +01:00
d5caeed2b6 Work on fixing compile when layered tile maps are enabled. 2024-03-02 19:29:43 +01:00
c27d8cb19a Notes. 2024-03-02 14:56:37 +01:00
b59530099e Work on fixing compile when layered tile maps are enabled. 2024-03-02 14:30:29 +01:00
160374e539 Work on fixing compile when layered tile maps are enabled. 2024-03-02 11:03:29 +01:00
13d0ac8d5d Work on fixing compile when layered tile maps are enabled. 2024-03-02 09:13:07 +01:00
82fe33fdcb Fix register methods. 2024-03-02 08:32:55 +01:00
12d159858b Fix include guard. 2024-03-02 08:32:22 +01:00
29adf0b0da Properly set up register_types.cpp for layered tile maps. 2024-03-02 08:30:22 +01:00
33e9818d92 Added the icons for layered tile map from godot 4. 2024-03-02 08:25:16 +01:00
ac27c37a57 Layered tile map build script setup. 2024-03-02 08:17:20 +01:00
962f1cb188 Mass replaced some types in the layered tile map module. 2024-03-02 08:11:38 +01:00
cf7b59b6c8 Fix small formatting inconsistencies. 2024-03-01 16:25:19 +01:00
5f6121b719 Include cleanups. 2024-03-01 16:07:31 +01:00
715008c433 Added 2 missing files. 2024-03-01 16:07:24 +01:00
ea5845c3cd Update class names in the layered tilemap module. 2024-03-01 15:36:53 +01:00
cbcc125e25 Layered tilemap include guard update. 2024-03-01 12:49:01 +01:00
6a6d3acd96 Clang format everything. 2024-03-01 11:56:19 +01:00
51fdb562be Pandemonium style header guards. 2024-03-01 11:47:11 +01:00
b50acd2c89 Renamed files in the new module. 2024-03-01 11:46:13 +01:00
fb8ea11c03 Also added layered tilemap docs. 2024-03-01 10:43:35 +01:00
caa9099915 Small cleanup. 2024-03-01 10:43:19 +01:00
eec9c78867 Added godot 4's tilemap as a new layered tilemap module. 2024-03-01 10:38:08 +01:00