35b072e1df
Reworked the new GLOBAL_GET_CACHED macro.
2025-03-31 12:51:27 +02:00
lawnjelly
d149a59513
Add GLOBAL_GET cached macros.
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GLOBAL_GET is an expensive operation which should not be used each frame / tick.
This PR adds macros which do a cheaper revision check, and only call the expensive GLOBAL_GET when project settings have changed.
Co-authored-by: Lukas Tenbrink <lukas.tenbrink@gmail.com>
2025-03-31 07:58:52 +02:00
99621357a0
File copyright header updates pt4.
2023-12-17 22:50:00 +01:00
fb142ed6f8
Ported: Unbind texture slots when changing framebuffer
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Prevent bugs whereby texture still in use.
- lawnjelly
5e197fd21e
2023-08-27 22:19:07 +02:00
cffe742085
Renamed the VisualServer to RenderringServer like in Godot4, as I think it's a lot better name for it. I did not yet rename the files.
2022-08-19 20:50:20 +02:00
04feb63860
Moved Engine and projectSettings.
2022-08-17 15:35:28 +02:00
32f148ac0c
Mass replaced godot to pandemonium.
2022-03-23 20:46:05 +01:00
49f8e8c398
Added godot with all my currently used engine modules.
2022-03-15 13:29:32 +01:00