Commit Graph

8 Commits

Author SHA1 Message Date
35b072e1df Reworked the new GLOBAL_GET_CACHED macro. 2025-03-31 12:51:27 +02:00
lawnjelly
d149a59513 Add GLOBAL_GET cached macros.
GLOBAL_GET is an expensive operation which should not be used each frame / tick.
This PR adds macros which do a cheaper revision check, and only call the expensive GLOBAL_GET when project settings have changed.

Co-authored-by: Lukas Tenbrink <lukas.tenbrink@gmail.com>
2025-03-31 07:58:52 +02:00
99621357a0 File copyright header updates pt4. 2023-12-17 22:50:00 +01:00
fb142ed6f8 Ported: Unbind texture slots when changing framebuffer
Prevent bugs whereby texture still in use.
- lawnjelly
5e197fd21e
2023-08-27 22:19:07 +02:00
cffe742085 Renamed the VisualServer to RenderringServer like in Godot4, as I think it's a lot better name for it. I did not yet rename the files. 2022-08-19 20:50:20 +02:00
04feb63860 Moved Engine and projectSettings. 2022-08-17 15:35:28 +02:00
32f148ac0c Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
49f8e8c398 Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00