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aa622685d0
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Clang format everything.
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2024-07-21 10:40:17 +02:00 |
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704ea2e50f
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Fix typo.
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2024-07-21 10:25:40 +02:00 |
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7c9b9c81ee
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Fix building frt.
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2024-07-21 10:10:09 +02:00 |
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afaf29c8d5
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Make enum values uppercase in frt.h.
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2024-04-21 11:08:12 +02:00 |
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ba900448ed
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Call the intended method.
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2024-04-21 10:30:27 +02:00 |
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98912a89e8
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File copyright header updates pt9.
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2023-12-18 00:25:33 +01:00 |
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88e9ad04f2
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Moved back the servers and resources from core.
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2023-12-10 23:11:07 +01:00 |
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238bf1b331
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Moved the RenderingServer to core.
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2023-12-10 19:04:24 +01:00 |
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1877ecd379
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Fix warning.
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2023-09-10 09:59:50 +02:00 |
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e35409a37f
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Ported: flush buffered events
- efornara
bddcac35f5
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2022-10-08 19:30:42 +02:00 |
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e2d42db711
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Also renamed the files.
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2022-08-19 21:24:36 +02:00 |
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cffe742085
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Renamed the VisualServer to RenderringServer like in Godot4, as I think it's a lot better name for it. I did not yet rename the files.
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2022-08-19 20:50:20 +02:00 |
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99e94b08c4
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Moved base input related classes to core/input.
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2022-08-17 17:02:24 +02:00 |
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04feb63860
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Moved Engine and projectSettings.
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2022-08-17 15:35:28 +02:00 |
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220b2db443
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Moved String and related classes under a string folder in core.
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2022-08-17 14:19:55 +02:00 |
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53efe58c4f
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Cleanups and fixed compile for frt.
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2022-03-27 13:48:18 +02:00 |
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09742a48b6
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Also added frt1 (https://github.com/efornara/frt/tree/1.x).
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2022-03-27 13:36:42 +02:00 |
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