Commit Graph

11 Commits

Author SHA1 Message Date
cffe742085 Renamed the VisualServer to RenderringServer like in Godot4, as I think it's a lot better name for it. I did not yet rename the files. 2022-08-19 20:50:20 +02:00
f1c29650eb Ported: Fix TileMap error msg when optional navigation node is not set
Fixes TileMap error msg spam when bake_navigation=true but the optional and depr navigation node is not set.
- smix8
30d4555c65
2022-08-19 01:55:37 +02:00
dc9cc716c7 Moved Object related classes under core/object. 2022-08-17 13:45:14 +02:00
e4cad690a3 Renamed elements in Transform2D to columns. 2022-08-14 15:37:05 +02:00
bb5acfd745 Ported: [3.5] Update NavigationServer backport
Backports features and bugfixes from current Godot 4.0 to 3.5 and brings functions and codebase of both version largely in sync to make tutorials more compatible and future backports easier.
- smix8
8bd7c6188b
2022-07-28 22:34:28 +02:00
a166b71594 Ported: [3.5] Fix TileMap texture offset for navigationmesh and collisionshapes - smix8
e9ca65207e
2022-07-28 14:38:19 +02:00
a9df89703c Ported: TileMap: Use const ref for all Vector2 parameters - akien-mga
2834332591
2022-07-27 13:54:29 +02:00
7747a3e85a Ported: Free region RID when cleaning NavPoly in TileMap - timothyqiu
5c039ccc72
2022-07-25 22:34:05 +02:00
1f0652741c More version check cleanups. 2022-03-18 03:46:14 +01:00
3965d70ac5 Moved more includes to cpp files. 2022-03-17 19:35:23 +01:00
24e5d5cb34 Added my rtile_map module. 2022-03-16 01:37:06 +01:00