|
3d791b4d4a
|
Work on fixing compile when layered tile maps are enabled.
|
2024-03-06 23:27:39 +01:00 |
|
|
64999ea8fb
|
Work on fixing compile when layered tile maps are enabled.
|
2024-03-06 20:36:58 +01:00 |
|
|
ea110ae724
|
Work on fixing compile when layered tile maps are enabled.
|
2024-03-06 01:11:54 +01:00 |
|
|
4abb1a23e9
|
Work on layered tile maps.
|
2024-03-04 22:15:59 +01:00 |
|
|
840a804a5c
|
Work on layered tile maps.
|
2024-03-03 14:32:30 +01:00 |
|
|
0f07cedf57
|
Work on layered tile maps.
|
2024-03-03 12:59:36 +01:00 |
|
|
2783a9d58a
|
Work on layered tile maps.
|
2024-03-03 11:46:07 +01:00 |
|
|
275a9124de
|
Work on layered tile maps.
|
2024-03-03 09:39:24 +01:00 |
|
|
75a41eaf34
|
Work on layered tile maps.
|
2024-03-02 23:19:59 +01:00 |
|
|
d5caeed2b6
|
Work on fixing compile when layered tile maps are enabled.
|
2024-03-02 19:29:43 +01:00 |
|
|
c27d8cb19a
|
Notes.
|
2024-03-02 14:56:37 +01:00 |
|
|
b59530099e
|
Work on fixing compile when layered tile maps are enabled.
|
2024-03-02 14:30:29 +01:00 |
|
|
160374e539
|
Work on fixing compile when layered tile maps are enabled.
|
2024-03-02 11:03:29 +01:00 |
|
|
13d0ac8d5d
|
Work on fixing compile when layered tile maps are enabled.
|
2024-03-02 09:13:07 +01:00 |
|
|
82fe33fdcb
|
Fix register methods.
|
2024-03-02 08:32:55 +01:00 |
|
|
12d159858b
|
Fix include guard.
|
2024-03-02 08:32:22 +01:00 |
|
|
29adf0b0da
|
Properly set up register_types.cpp for layered tile maps.
|
2024-03-02 08:30:22 +01:00 |
|
|
33e9818d92
|
Added the icons for layered tile map from godot 4.
|
2024-03-02 08:25:16 +01:00 |
|
|
ac27c37a57
|
Layered tile map build script setup.
|
2024-03-02 08:17:20 +01:00 |
|
|
962f1cb188
|
Mass replaced some types in the layered tile map module.
|
2024-03-02 08:11:38 +01:00 |
|
|
cf7b59b6c8
|
Fix small formatting inconsistencies.
|
2024-03-01 16:25:19 +01:00 |
|
|
5f6121b719
|
Include cleanups.
|
2024-03-01 16:07:31 +01:00 |
|
|
715008c433
|
Added 2 missing files.
|
2024-03-01 16:07:24 +01:00 |
|
|
ea5845c3cd
|
Update class names in the layered tilemap module.
|
2024-03-01 15:36:53 +01:00 |
|
|
cbcc125e25
|
Layered tilemap include guard update.
|
2024-03-01 12:49:01 +01:00 |
|
|
6a6d3acd96
|
Clang format everything.
|
2024-03-01 11:56:19 +01:00 |
|
|
51fdb562be
|
Pandemonium style header guards.
|
2024-03-01 11:47:11 +01:00 |
|
|
b50acd2c89
|
Renamed files in the new module.
|
2024-03-01 11:46:13 +01:00 |
|
|
fb8ea11c03
|
Also added layered tilemap docs.
|
2024-03-01 10:43:35 +01:00 |
|
|
caa9099915
|
Small cleanup.
|
2024-03-01 10:43:19 +01:00 |
|
|
eec9c78867
|
Added godot 4's tilemap as a new layered tilemap module.
|
2024-03-01 10:38:08 +01:00 |
|