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11945d7f1d
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Split material.h.
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2023-12-10 21:26:28 +01:00 |
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9df5649c1b
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Moved CanvasItem, Control, Node2D and Spatial under scene/main.
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2023-12-10 15:50:54 +01:00 |
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deccaed2cc
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Moved materials into a new subfolder.
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2023-12-10 14:59:22 +01:00 |
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53d36345e6
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Added back CSG support code I removed.
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2023-07-11 12:23:46 +02:00 |
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848d31bfdb
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Ported: [3.x] Backport the GLTFDocumentExtension system - aaronfranke
62e10daf70
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2022-12-22 19:24:45 +01:00 |
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4cc205301f
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Ported: [3.x] Consistently use p_ for parameters in GLTFDocument
- aaronfranke
d8b1c9ff3c
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2022-12-11 20:00:56 +01:00 |
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60b8bbf1ae
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Ported: [3.x] GLTF: Organize structures and extensions into subfolders
- aaronfranke
d8aa3b32c9
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2022-12-11 19:39:24 +01:00 |
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615529eb6b
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Ported: [3.x] GLTF: Move shared defines into a separate gltf_defines.h file - aaronfranke
f1febed469
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2022-11-30 15:50:09 +01:00 |
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cd944e8bbe
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Added back GridMap support for the GLTF module.
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2022-10-08 23:58:46 +02:00 |
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The Tophat Demon
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3b7eb818e3
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GLTF imports & exports material texture filters
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2022-10-08 17:48:13 +02:00 |
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e558e0f700
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Fix build when the new skeleton 3d module is disabled.
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2022-08-28 16:01:50 +02:00 |
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dc28777321
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Moved Skeleton and it's related classes to a module.
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2022-08-28 15:46:12 +02:00 |
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95767b2cea
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Moved the editor only modules to a new editor_modules folder.
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2022-08-19 22:46:53 +02:00 |
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