|
66f2357d01
|
Now Cameras use Worlds directly instead of Viewports.
|
2022-08-30 14:08:27 +02:00 |
|
|
e4ae7f2ebc
|
Renamed Environment to Environment3D, and WorldEnvironment to WorldEnvironment3D.
|
2022-08-29 17:21:40 +02:00 |
|
|
dc9cc716c7
|
Moved Object related classes under core/object.
|
2022-08-17 13:45:14 +02:00 |
|
|
8c2e76840c
|
Removed CameraMatrix, and switched to Projection.
|
2022-08-16 10:26:35 +02:00 |
|
|
4d7df62b8e
|
Clang format all files.
|
2022-03-18 19:00:13 +01:00 |
|
|
8fbdcd18f9
|
Same change to classes under scene.
|
2022-03-17 22:57:56 +01:00 |
|
|
f105eba923
|
Moved more includes from headers to cpp files.
|
2022-03-16 20:40:41 +01:00 |
|
|
49f8e8c398
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
|