lawnjelly
909acac329
Discrete Level of Detail
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Add scene side discrete level of detail.
New node `LOD` for UI, and `LODManager` within `World` for automatically updating child visibilities based on distance from cameras.
2024-04-06 12:06:01 +02:00
c3c6d64a50
Portred: Add MergeGroup node to simplify merging Meshes at runtime.
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- lawnjelly
8b79135538
2024-02-08 21:00:07 +01:00
5133ef182d
File copyright header updates pt10.
2023-12-18 00:31:04 +01:00
88e9ad04f2
Moved back the servers and resources from core.
2023-12-10 23:11:07 +01:00
238bf1b331
Moved the RenderingServer to core.
2023-12-10 19:04:24 +01:00
3902cf1924
Moved ScneeStringNames and PropertyUtils into scene/main.
2023-12-10 18:01:51 +01:00
9df5649c1b
Moved CanvasItem, Control, Node2D and Spatial under scene/main.
2023-12-10 15:50:54 +01:00