Commit Graph

12 Commits

Author SHA1 Message Date
9d6680ce6d Adding back the GLES3 renderer pt1. Unlike in godot it can be disabled compile time. It will be enabled afer if works. 2024-07-16 00:14:10 +02:00
d0e7a30683 Renamed uwp's exporter's folder so it's not in the editor while that platform cannot yet be built. 2024-04-21 13:59:59 +02:00
cf7b59b6c8 Fix small formatting inconsistencies. 2024-03-01 16:25:19 +01:00
Rémi Verschelde
c27a3cf9bc UWP: Fix VS 2017 build with new get_unique_id method
Fixes this error:
```
platform\uwp\os_uwp.cpp(715): error C3149: 'Windows::Storage::Streams::IBuffer': cannot use this type here without a top-level '^'
```
2024-02-08 14:19:32 +01:00
DylanCheetah
d04de8ef62 Implement UWP version of OS.get_unique_id function. 2024-02-08 13:59:32 +01:00
e44c46d7a9 Fixed include paths, compile errors and some code style. 2023-12-25 20:00:07 +01:00
98912a89e8 File copyright header updates pt9. 2023-12-18 00:25:33 +01:00
83799f5cf5 Fix includes and build. 2023-10-02 18:30:49 +02:00
f25a340e43 Added back the uwp platform. It likely won't work for a while. 2023-10-02 18:20:17 +02:00
9e0b7c56bb Removed the UWP platform, as I was never once able to build in last 3 years. 2022-03-15 18:29:53 +01:00
00285e8b24 Removed the gles3 driver. There are still mentions of it in a few places, I did not removed all of those. 2022-03-15 17:01:21 +01:00
49f8e8c398 Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00