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7476c8608c
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Implemented VertexLight2D management support to LayeredTileMapLayers.
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2024-05-11 22:59:41 +02:00 |
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48c65ce89e
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Added VertexLight2D support to LayeredTileData.
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2024-05-11 21:05:52 +02:00 |
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d59353d48e
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Implement navigation obstacle support for LayeredTileMapLayers.
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2024-05-11 19:29:43 +02:00 |
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37e586ebbc
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Avoidance positions are now using Vector2is in LayeredTileData.
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2024-05-11 13:48:35 +02:00 |
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4f11a25ef7
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Added avoidance position property to LayeredTileData.
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2024-05-11 13:23:40 +02:00 |
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5a870d0972
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Implemented Obstacle for LayeredTileSets.
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2024-05-11 12:49:44 +02:00 |
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f09ab537e0
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Clang-format everything.
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2024-04-21 15:27:36 +02:00 |
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cb55fa2292
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Backported from godot4: Fixes "no cached rect" errors in TileMapLayer editor
- groud
c928273c6c
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2024-04-06 18:59:41 +02:00 |
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8648a32667
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Backported from Godot4: Expose TileMapLayer
- groud
3cd4b2859c
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2024-04-06 18:35:58 +02:00 |
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ea110ae724
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Work on fixing compile when layered tile maps are enabled.
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2024-03-06 01:11:54 +01:00 |
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275a9124de
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Work on layered tile maps.
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2024-03-03 09:39:24 +01:00 |
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160374e539
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Work on fixing compile when layered tile maps are enabled.
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2024-03-02 11:03:29 +01:00 |
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13d0ac8d5d
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Work on fixing compile when layered tile maps are enabled.
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2024-03-02 09:13:07 +01:00 |
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962f1cb188
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Mass replaced some types in the layered tile map module.
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2024-03-02 08:11:38 +01:00 |
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cf7b59b6c8
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Fix small formatting inconsistencies.
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2024-03-01 16:25:19 +01:00 |
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5f6121b719
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Include cleanups.
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2024-03-01 16:07:31 +01:00 |
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ea5845c3cd
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Update class names in the layered tilemap module.
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2024-03-01 15:36:53 +01:00 |
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cbcc125e25
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Layered tilemap include guard update.
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2024-03-01 12:49:01 +01:00 |
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6a6d3acd96
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Clang format everything.
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2024-03-01 11:56:19 +01:00 |
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51fdb562be
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Pandemonium style header guards.
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2024-03-01 11:47:11 +01:00 |
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b50acd2c89
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Renamed files in the new module.
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2024-03-01 11:46:13 +01:00 |
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