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4d7df62b8e
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Clang format all files.
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2022-03-18 19:00:13 +01:00 |
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3e97039c99
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Added compile options for rtti and exceptions. They are disabled by default. They used to be enabled on most platforms, it does not seem to break anything.
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2022-03-18 17:04:14 +01:00 |
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9fd8fc6eed
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Same change to classes under platform.
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2022-03-17 22:38:14 +01:00 |
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3965d70ac5
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Moved more includes to cpp files.
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2022-03-17 19:35:23 +01:00 |
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ced4ae75a5
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Backported:
6c2bd12031
c2c0c8067d
62fa80afd7
fd968157a4
c0bd05762e
72837b8ecd
From godot.
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2022-03-16 18:18:23 +01:00 |
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d057ffdd40
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Fix unused variable in the osx backend.
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2022-03-16 10:21:40 +01:00 |
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0edcb0e374
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Fix unused variable warning.
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2022-03-16 09:24:09 +01:00 |
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0deb492bb4
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Fix 2 typos in the iphone backend.
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2022-03-16 09:16:10 +01:00 |
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257f1f6175
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Fix typo and missing include in the windows and oxs backends.
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2022-03-16 09:09:42 +01:00 |
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d39f2a89a7
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Fix typo in the javascript backend.
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2022-03-16 09:05:33 +01:00 |
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00cc289004
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Fix missing include in the javascript backend.
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2022-03-16 08:57:38 +01:00 |
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23c332974a
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Removed the arvr server.
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2022-03-16 02:39:55 +01:00 |
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9e0b7c56bb
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Removed the UWP platform, as I was never once able to build in last 3 years.
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2022-03-15 18:29:53 +01:00 |
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00285e8b24
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Removed the gles3 driver. There are still mentions of it in a few places, I did not removed all of those.
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2022-03-15 17:01:21 +01:00 |
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ba4cda4890
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Removed the lightmap_raycast module along with embree.
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2022-03-15 15:37:28 +01:00 |
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49f8e8c398
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
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