|
88e9ad04f2
|
Moved back the servers and resources from core.
|
2023-12-10 23:11:07 +01:00 |
|
|
053f083e17
|
Moved the Physics 2d server to core.
|
2023-12-10 19:42:57 +01:00 |
|
belzecue
|
ad1464d9e5
|
Backport from Godot 4 - Fix RigidDynamicBody gaining momentum with bounce #55313
|
2023-05-01 12:24:31 +02:00 |
|
|
2cd4e4d828
|
Renamed Set to RBSet.
|
2023-01-15 19:42:08 +01:00 |
|
|
1b0aac6028
|
Renamed Map to RBMap.
|
2023-01-15 19:12:50 +01:00 |
|
BimDav
|
3e937eab15
|
Correctly compute inverse_mass when inertia is defined by user
|
2022-11-30 14:26:26 +01:00 |
|
|
2a13c65298
|
Ported: Visual/Physics/Navigation Servers validate RIDs with documentation update - tinmanjuggernaut
2be0738304
|
2022-08-19 02:52:31 +02:00 |
|
|
9757c39f05
|
Moved a few more core classes.
|
2022-08-17 17:43:49 +02:00 |
|
|
686663d3e4
|
Moved around more classes in core.
|
2022-08-17 16:01:01 +02:00 |
|
|
04feb63860
|
Moved Engine and projectSettings.
|
2022-08-17 15:35:28 +02:00 |
|
|
dc9cc716c7
|
Moved Object related classes under core/object.
|
2022-08-17 13:45:14 +02:00 |
|
|
388b88678e
|
Moved container related classes in core under a new containers directory.
|
2022-08-17 12:53:49 +02:00 |
|
|
e4cad690a3
|
Renamed elements in Transform2D to columns.
|
2022-08-14 15:37:05 +02:00 |
|
|
4d7df62b8e
|
Clang format all files.
|
2022-03-18 19:00:13 +01:00 |
|
|
97661b2af5
|
Ran the c++ header script on the servers directory.
|
2022-03-17 23:18:28 +01:00 |
|
|
49f8e8c398
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
|