Commit Graph

18 Commits

Author SHA1 Message Date
714547cb17 Re-extracted class docs. 2022-08-21 00:40:49 +02:00
6be9bf5dfe Cleaned up and added the skeleton modification stack implementations to the build. Also smaller fixes. 2022-08-18 15:41:28 +02:00
04feb63860 Moved Engine and projectSettings. 2022-08-17 15:35:28 +02:00
220b2db443 Moved String and related classes under a string folder in core. 2022-08-17 14:19:55 +02:00
dc9cc716c7 Moved Object related classes under core/object. 2022-08-17 13:45:14 +02:00
9555ee56b9 Moved Variant related classes under a variant folder in core. 2022-08-17 13:17:12 +02:00
388b88678e Moved container related classes in core under a new containers directory. 2022-08-17 12:53:49 +02:00
e4cad690a3 Renamed elements in Transform2D to columns. 2022-08-14 15:37:05 +02:00
d9e094ab9a Renamed elements in Basis to rows. 2022-08-13 19:07:59 +02:00
730bce8587 Renamed Quat to Quaternion for consistency with the other engine math classes. 2022-08-13 15:22:33 +02:00
accd8458c8 Backported: Rename iterations_per_second to physics_ticks_per_second - Calinou - 937c1a716c 2022-03-24 11:10:56 +01:00
da03f96abe Re-extracted the class docs. 2022-03-24 01:22:45 +01:00
327f58b236 Set up doc classes properly for the network synchronizer. 2022-03-24 01:22:14 +01:00
66d40632fe Fix uninitialized variable warning. 2022-03-23 15:23:17 +01:00
b4973c944d Fixed compile for all network synchronizer classes, and added them to the build. 2022-03-23 15:07:15 +01:00
75fbda2418 Fixed up netowrk synchronizer's DataBuffer, and added it to the build. 2022-03-23 13:57:14 +01:00
e16d80eecb Re-enabled the network synchronizer module, and started cleaning it / porting it. 2022-03-22 02:10:27 +01:00
6adee8f1b0 Added the NetworkedController & SceneRewinder module from https://github.com/godotengine/godot/pull/37200. It's disabled for now, it needs to be ported. 2022-03-20 23:30:30 +01:00