|
5d93975c8d
|
Ported: Fix custom res caching sub-res even if no-cache
-Razoric480
2ceb93bbef
|
2023-08-30 12:55:37 +02:00 |
|
|
736106af8a
|
Remove unused variables.
|
2023-08-27 13:19:58 +02:00 |
|
|
34e2ebe8cc
|
Fix build.
|
2023-08-27 12:54:44 +02:00 |
|
Marcin Nowak
|
4b76c7e89c
|
Backport implement loading DDS textures at run-time
|
2023-08-27 11:31:12 +02:00 |
|
|
227e32b67c
|
Now modules make use of the new registration levels.
|
2023-01-15 17:04:00 +01:00 |
|
|
e9a19c1a66
|
Added module initialization levels (similar idea to what's in godot4, although I added more).
|
2023-01-15 11:46:13 +01:00 |
|
|
4d7df62b8e
|
Clang format all files.
|
2022-03-18 19:00:13 +01:00 |
|
|
1bc3c2594c
|
Same change to classes under modules.
|
2022-03-17 22:33:22 +01:00 |
|
|
49f8e8c398
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
|