Commit Graph

621 Commits

Author SHA1 Message Date
55eaf521b4 Rework the multipart parser code to also work with binary files. 2022-07-20 22:53:55 +02:00
25dda93577 Implement handling multipart forms for the WebServer. It will need some changes to work with binary files though. 2022-07-20 21:29:59 +02:00
2648034425 Layout work for form parsing. 2022-07-20 16:28:37 +02:00
88bc492eb1 Also avoid maybe uninitialized warning. 2022-07-20 00:44:17 +02:00
37fdc4938f Fix shadowed declaration warning in hoedown. 2022-07-20 00:40:49 +02:00
76a0124b88 Implement MarkdownRender's logic. 2022-07-20 00:36:59 +02:00
453a03d0eb Added a MArkdownRenderer class, and the hoedown library. It's not yet implemented. 2022-07-19 22:37:41 +02:00
e96b28c76b Register both classes to the ClassDB, and added missing methods. 2022-07-19 20:36:54 +02:00
147568b18d Bindings for the BBCodeParser. 2022-07-19 20:28:26 +02:00
aa85a21418 Added bindings for HTMLParser. 2022-07-19 20:21:28 +02:00
d786fb5722 More fixes. 2022-07-19 19:26:24 +02:00
30c3baba7c Added binding methods to BBCodeParser. 2022-07-19 19:20:34 +02:00
2b631968d5 Added binding methods to HTMLParser. 2022-07-19 19:07:50 +02:00
f69cd86e5c My BBCode parser now also inherith from Reference. 2022-07-19 14:27:01 +02:00
661ba986d7 Small tweaks. 2022-07-19 14:26:40 +02:00
e4e2bea570 HTMLParser and it's helper classes inherit from Reference now. 2022-07-19 13:58:26 +02:00
94f953494a Implement the actual addon refresh / reload logic, alongside a few smaller logic tweaks. 2022-07-17 01:22:39 +02:00
91387222ce Implement addon discovering for the plugin refresher module. 2022-07-17 00:40:08 +02:00
60a2fcf304 Added the settings dialog for the plugin refresher. 2022-07-16 23:20:43 +02:00
69f3a5229d Added a new plugin_refresher module. It's only a skeleton for now. Same idea as the godot-plugin-refresher addon, but done a bit differently. 2022-07-16 21:42:46 +02:00
4faf01a1c1 Added a readme for the tx editor. 2022-07-16 15:50:42 +02:00
c228d921e4 Fixed CSV preview. 2022-07-16 15:32:23 +02:00
00d6e0a628 Hide the search bar by default. 2022-07-16 15:16:43 +02:00
b70482d246 Reuse CodeEditor's SearchBar class for TextEditor. 2022-07-16 15:07:48 +02:00
196c136181 Removed the search and replace box from the text editor. 2022-07-16 15:00:34 +02:00
8133312970 Fix typos. 2022-07-16 00:40:09 +02:00
22b4fbb357 Reimplemented missing initialization for the classes that need it. 2022-07-16 00:36:35 +02:00
383475a650 Use better icon. 2022-07-16 00:28:36 +02:00
72edf6db9c Remove unneeded file. 2022-07-16 00:25:24 +02:00
e42ff580e4 Finished cleaning up text editor and added everything to the build. It doesn't work properly yet though. 2022-07-16 00:23:07 +02:00
5444e99213 Cleaned up the editor plugin. 2022-07-15 22:35:29 +02:00
573011b373 Also renamed classes, fixed include guards, and includes. 2022-07-15 22:13:18 +02:00
2346176cd0 Rename files in the text editor module. 2022-07-15 21:38:48 +02:00
61909cb0fa Cleaned up LastOpenedFiles. 2022-07-15 21:04:02 +02:00
8a98ebf0ed Removed the Icon Loader. 2022-07-15 19:48:25 +02:00
3f304192f4 Initial cleanup for the FileEdtitor. 2022-07-15 19:47:59 +02:00
614464725b Initial cleanup for Preview. 2022-07-15 18:48:35 +02:00
477d6942fc Initial cleanup pass on the VanillaEditor. 2022-07-15 17:09:10 +02:00
d8f28e77fd Used the gdscript to cpp converter script to turn https://github.com/Relintai/godot-engine.file-editor into a module. 2022-07-15 14:55:18 +02:00
c8579ef63f Removed yield from cscript. 2022-07-13 00:38:23 +02:00
c4edec424d Separate syntax highlighting options. 2022-07-13 00:09:59 +02:00
8611d7d9c8 Removed rpc keywords from cscript. Note that networking should still work with it using rset_config (like how it works in engine side code). 2022-07-13 00:07:10 +02:00
73ac91dc86 Fixed remaining issues and added cscript to the build. 2022-07-12 22:58:44 +02:00
6b2db83031 Change script extension. 2022-07-12 21:38:17 +02:00
90e555ebb0 Rename cscript file names. 2022-07-12 20:04:37 +02:00
e92d4e0f97 Mass rename classes in the cscript module. 2022-07-12 19:55:21 +02:00
e687fc6a4a Added a new cscript module. It's a copy of gdscript, and it's build is disabled for now. I plan to experiment with it to have a scripting language that's syntax is as close to c (c++) as possible. 2022-07-12 12:20:34 +02:00
1cee3914be Added a few todos. 2022-07-08 16:09:17 +02:00
646d0c6e7d Implemeted and added a new UserDB singleton. 2022-07-08 13:59:18 +02:00
62c895f85c Moved password related methods to the User from UserManager. 2022-07-08 10:00:54 +02:00