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83cfcac94f
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Try a different solution to fix linking on the windows x86 github action.
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2022-10-09 08:45:15 +02:00 |
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5c1cff8bac
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Cleaned up the x86 windows github action.
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2022-10-09 01:23:47 +02:00 |
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704f564418
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(Hopefully) amke x86 windows github action work.
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2022-10-09 01:14:33 +02:00 |
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ea3152c661
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Windows x86 github action.
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2022-10-09 00:57:12 +02:00 |
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3f86c49d1e
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Now all gozmo plugins return gizmo names properly.
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2022-10-09 00:52:52 +02:00 |
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e003437196
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Get gizmo names using the proper method for the toggle popup in the SpatialEditor.
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2022-10-09 00:34:31 +02:00 |
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5a4bcf4be3
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Fix errors on new scene creation.
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2022-10-09 00:21:43 +02:00 |
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575a19eafb
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Added back GridMap support for the NavigationMeshGenerator.
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2022-10-09 00:01:13 +02:00 |
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cd944e8bbe
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Added back GridMap support for the GLTF module.
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2022-10-08 23:58:46 +02:00 |
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932bebcdba
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Added back RTileSet export aswell.
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2022-10-08 23:55:49 +02:00 |
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51acd0c9d6
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Fix setting all EDITOR_DEFs for the gridmap editor.
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2022-10-08 23:41:54 +02:00 |
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7f78bdf7fe
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Now MeshLibraryEditorPlugin registers itself to the export as menu.
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2022-10-08 23:36:36 +02:00 |
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04bc4be35c
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Remove unused file selector from EditorNode.
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2022-10-08 23:36:08 +02:00 |
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9ee18ce581
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Moved the gltf export to the convert scene menu.
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2022-10-08 22:34:51 +02:00 |
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48d50bed1d
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Now menu items can be added to the convert menu in the editor.
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2022-10-08 22:32:52 +02:00 |
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d8f00dc1b4
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Fix the mesh library editor plugin, and cleanups.
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2022-10-08 20:57:38 +02:00 |
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be5795add2
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Also added the mesh library editor plugin.
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2022-10-08 20:50:04 +02:00 |
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4fa3ca949e
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Fix includes and compile for GridMap. Still not enabled.
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2022-10-08 20:42:07 +02:00 |
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0a8cf3cb3f
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Added MeshLibrary to the GridMap module. Also include cleanups.
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2022-10-08 19:48:37 +02:00 |
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c905adc04a
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Added back the GridMap module. Not yet enabled.
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2022-10-08 19:40:25 +02:00 |
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2f68443761
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Updated frt2 to the latest. https://github.com/efornara/frt/commits/2.0
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2022-10-08 19:36:12 +02:00 |
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e35409a37f
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Ported: flush buffered events
- efornara
bddcac35f5
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2022-10-08 19:30:42 +02:00 |
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078f558a1a
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Fix an another typo.
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2022-10-08 19:11:36 +02:00 |
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aad46d0e80
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Fixed compile error.
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2022-10-08 19:06:12 +02:00 |
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c43fda9fc8
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Ported: Sync controller mappings DB with SDL2 community repo
Synced with gabomdq/SDL_GameControllerDB@81ddc73
- akien-mga
7104647c65
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2022-10-08 19:05:11 +02:00 |
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d8a48e51bd
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Ported: Add cursor shape support for the Android platform - m4gr3d
46f091a803 (diff-654c896c53f1fe1db3c63e1f0409d7929b54f1e4e43b49b21a0a4eba4f945c15)
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2022-10-08 19:03:10 +02:00 |
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35249df651
|
Ported: Fix null in android keyboard handling.
- jasonwinterpixel
31fe6848e8
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2022-10-08 18:32:02 +02:00 |
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9beaa6b80c
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Fix cpuparticles 3d.
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2022-10-08 18:04:15 +02:00 |
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0117097bb6
|
Fixed compile.
|
2022-10-08 17:56:50 +02:00 |
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42ff9cf8bc
|
Ported: Improve %f formatting for inf and nan.
- MarcusElg
e9cbe9517b
|
2022-10-08 17:53:43 +02:00 |
|
LunaticInAHat
|
8e301d27ba
|
GLTF import external images correctly
|
2022-10-08 17:48:32 +02:00 |
|
The Tophat Demon
|
3b7eb818e3
|
GLTF imports & exports material texture filters
|
2022-10-08 17:48:13 +02:00 |
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25d8fbdba4
|
Ported: visual instance layers are regarded during shadow culling.
todo: setting Camera cull_mask should mark affected shadows dirty somehow
- markusneg
16517ecb3d
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2022-10-08 17:47:22 +02:00 |
|
Haoyu Qiu
|
f693b632fe
|
Fix crash executing MultiMesh.reset_instance_physics_interpolation
|
2022-10-08 17:35:34 +02:00 |
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44381ae1d2
|
Ported: Change auto to default in cursor css settings.
- jasonwinterpixel
6812e66f33
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2022-10-08 17:34:43 +02:00 |
|
Haoyu Qiu
|
a1ec0dca97
|
Make it clear that obstacles don't affect pathfinding
|
2022-10-08 17:32:56 +02:00 |
|
Haoyu Qiu
|
556b7564cd
|
Center icons vertically in editor docs' hierarchy
|
2022-10-08 17:32:36 +02:00 |
|
Haoyu Qiu
|
4bff335622
|
Improve StaticBody description
|
2022-10-08 17:32:14 +02:00 |
|
Josh Anthony
|
d03711f58a
|
update messaging for focus to be less keyboard-specific
address comments
Put back missing keyboard tags, fix language to match master's version.
match suggested commits from master
|
2022-10-08 17:31:36 +02:00 |
|
Rémi Verschelde
|
a04ae000eb
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HTML5: Add missing OS::get_cursor_shape() implementation
Fixes #66835.
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2022-10-08 17:31:11 +02:00 |
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2c225f79fb
|
Ported "Fix GDScript export hint for Navigation2D layer names - smix8" for cscript aswell.
|
2022-10-08 17:30:43 +02:00 |
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smix8
|
f7f386b697
|
Fix GDScript export hint for Navigation2D layer names
|
2022-10-08 17:29:21 +02:00 |
|
Hugo Locurcio
|
97219f5982
|
Document editor settings in the class reference
|
2022-10-08 17:28:57 +02:00 |
|
smix8
|
1c0898763c
|
Fix avoidance calculation on NO_THREADS build
|
2022-10-08 17:24:55 +02:00 |
|
Waridley
|
16285d52a6
|
Support multiline strings in buttons
|
2022-10-08 17:06:51 +02:00 |
|
Rémi Verschelde
|
a353560086
|
Debugger: Clear stack dump on execution stop
Fixes #34198.
|
2022-10-08 17:05:21 +02:00 |
|
Haoyu Qiu
|
30a24e864f
|
Fix NavigationObstacle not estimating radius
|
2022-10-08 17:04:48 +02:00 |
|
Haoyu Qiu
|
dbd2b16a35
|
Fix NavigationObstacle not registering to default navigation map
|
2022-10-08 17:04:14 +02:00 |
|
Michael Alexsander
|
a3ed238e40
|
Port Input.action_press/release() changes
|
2022-10-08 17:02:11 +02:00 |
|
bruvzg
|
3c49c13d1a
|
Fix WM_CHAR processing code using Unicode char instead of Virtual key.
|
2022-10-08 17:00:48 +02:00 |
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