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a0e9615d93
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Don't remove the module config file in the build all script anymore.
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2022-10-11 22:15:29 +02:00 |
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53f486237e
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Fix voxelman's editor setting.
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2022-10-11 22:09:09 +02:00 |
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c243dbe6e5
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Fixed the osx docker container.
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2022-10-11 21:57:15 +02:00 |
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4b1c400afd
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Fixed typo.
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2022-10-11 18:09:07 +02:00 |
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03376128ae
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Replaces the default project editor icon, and the logo editor icon.
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2022-10-11 17:42:31 +02:00 |
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3bf7bd0df0
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Moved podman linux build commands to a new script.
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2022-10-11 17:17:20 +02:00 |
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98817907fa
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Initial update / small cleanup pass on the build all script.
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2022-10-11 17:04:36 +02:00 |
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6b78806f60
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Pass all arguments into the build commands in the podman builkd all file instead of the hardcoded -j4.
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2022-10-11 16:40:27 +02:00 |
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6801642fce
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Updated the build consatiners based on changes from godot's.
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2022-10-11 16:29:00 +02:00 |
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59e980923d
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Remove 32 bit linux dockerfle.
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2022-10-11 16:00:09 +02:00 |
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956e39163b
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Set version to stable instead of release_candidate.
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2022-10-11 12:45:32 +02:00 |
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ff648b5ee4
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Bump version.
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2022-10-11 12:33:44 +02:00 |
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5088db36f4
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Added a new command line option to help with generating version.txt for tpz files.
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2022-10-11 12:31:56 +02:00 |
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829aeda5b1
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Remove unused code.
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2022-10-11 12:19:37 +02:00 |
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911257b606
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Always enable exception support when using mscv (for now), to avoid warnings.
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2022-10-11 11:18:08 +02:00 |
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54643bc1fc
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Re-extracted class docs.
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2022-10-09 12:43:55 +02:00 |
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10437e2f01
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Add missing doc classes setup.
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2022-10-09 12:41:45 +02:00 |
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ee015b7a2e
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Added doc classes to the tile_map module.
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2022-10-09 12:16:11 +02:00 |
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120844df50
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Also update editor.pot file.
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2022-10-09 12:00:43 +02:00 |
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41a916deb8
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Update hungarian translation from godot.
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2022-10-09 11:59:57 +02:00 |
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0de5f4ec86
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Added RTileMap and RTileSet compatibility classes.
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2022-10-09 11:52:25 +02:00 |
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5123cf9837
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Also renamed the rtile_map module itself to tile_map.
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2022-10-09 11:50:46 +02:00 |
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c6f998b2a6
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Also update the include guards.
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2022-10-09 11:47:55 +02:00 |
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2159409dcc
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Moved TileMap and TileSet's docs to their module.
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2022-10-09 11:47:03 +02:00 |
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d0d2a709e8
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Renamed RTileMap ro TileMap and RTileSet to TileSet, as it does not need to be able to live alongside Godot's TileMap anymore.
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2022-10-09 11:45:57 +02:00 |
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4888a14fa0
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Seems like EHr- is not needed.
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2022-10-09 10:49:14 +02:00 |
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fb4873baf3
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Remove an another /EHsc flag.
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2022-10-09 10:45:07 +02:00 |
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47ee4c6415
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Clean up exception ahndling and rtti flags for msvc.
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2022-10-09 10:41:24 +02:00 |
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7316ac8bd0
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Don't use undefined variables.
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2022-10-09 10:32:21 +02:00 |
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561f230daf
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Re-enable all github actions.
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2022-10-09 10:24:20 +02:00 |
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2e555d118e
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Add msvc versions of the no-rtti and no-exceptions options.
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2022-10-09 10:22:59 +02:00 |
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fbc6f9cf22
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Added missing semicolons.
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2022-10-09 10:17:16 +02:00 |
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6f35d04ef3
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Use FALLTHROUGH macro instead on [[fallthrough]];
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2022-10-09 10:14:12 +02:00 |
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8095fd84fb
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Update the latest backport commit in the changelog file.
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2022-10-09 10:05:35 +02:00 |
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a5fdbbc09f
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Added back the actual build command to the x86 build action.
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2022-10-09 09:45:48 +02:00 |
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09d9064052
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Actually use the proper action.
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2022-10-09 09:43:56 +02:00 |
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5adef3820b
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Test the linker.
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2022-10-09 09:41:33 +02:00 |
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96e504a804
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Try using an another shell.
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2022-10-09 09:08:43 +02:00 |
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3452f8bc5e
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Try other vcvarsall.bat location.
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2022-10-09 09:00:10 +02:00 |
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d072d31701
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Use cmd instead of sh.
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2022-10-09 08:55:08 +02:00 |
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1377ecf37d
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Call vcvarsall.bat instead of vcvars64.bat in the windows x86 github action.
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2022-10-09 08:52:31 +02:00 |
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92e8720980
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Temporarily disable other workflows for faster iiteration.
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2022-10-09 08:49:45 +02:00 |
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83cfcac94f
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Try a different solution to fix linking on the windows x86 github action.
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2022-10-09 08:45:15 +02:00 |
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5c1cff8bac
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Cleaned up the x86 windows github action.
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2022-10-09 01:23:47 +02:00 |
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704f564418
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(Hopefully) amke x86 windows github action work.
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2022-10-09 01:14:33 +02:00 |
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ea3152c661
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Windows x86 github action.
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2022-10-09 00:57:12 +02:00 |
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3f86c49d1e
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Now all gozmo plugins return gizmo names properly.
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2022-10-09 00:52:52 +02:00 |
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e003437196
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Get gizmo names using the proper method for the toggle popup in the SpatialEditor.
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2022-10-09 00:34:31 +02:00 |
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5a4bcf4be3
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Fix errors on new scene creation.
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2022-10-09 00:21:43 +02:00 |
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575a19eafb
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Added back GridMap support for the NavigationMeshGenerator.
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2022-10-09 00:01:13 +02:00 |
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