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ce5e82d910
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Ported: Include the follow-viewport-transform into CanvasLayer transform calculations
The follow-viewport-transform was missing from several calculations
3.x version of #59682
- Sauermann
608cbd8296
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2022-12-22 19:06:10 +01:00 |
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kobewi
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43cb6e940a
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Remove error condition from get_global_transform()
(cherry picked from commit 2ff676a696a9cc1d77c0a8f4d5f31de8c7b5bc1a)
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2022-12-11 19:02:12 +01:00 |
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41f130d9fd
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Re-extracted the class docs.
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2022-11-20 23:27:04 +01:00 |
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Micky
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d8046a2bad
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Improve documentation of CanvasItem's draw logic
(cherry picked from commit 953c78eaff2fc63e18c5da66c809c7e2b7666b11)
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2022-09-16 21:11:26 +02:00 |
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a1974c8338
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Re-extracted the class docs.
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2022-08-23 13:09:12 +02:00 |
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714547cb17
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Re-extracted class docs.
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2022-08-21 00:40:49 +02:00 |
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cffe742085
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Renamed the VisualServer to RenderringServer like in Godot4, as I think it's a lot better name for it. I did not yet rename the files.
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2022-08-19 20:50:20 +02:00 |
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4c4e19223e
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Added _theme_ infix to the theme helper methods in Control.
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2022-08-17 20:57:16 +02:00 |
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Sergey Pershenkov
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1b52408dc0
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draw_circle() draws a filled circle
(cherry picked from commit adccb9fd6038b446fc218af874429f2c3fdb8fcc)
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2022-07-28 13:47:47 +02:00 |
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Hugo Locurcio
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342e09db7b
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Document workarounds for 2D line and polygon antialiasing
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2022-07-27 13:41:51 +02:00 |
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Hugo Locurcio
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b2f4c2ec10
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Clarify what set_as_toplevel() does in CanvasItem
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2022-07-25 17:56:45 +02:00 |
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4d1ca02a54
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Backported: Bind NOTIFICATION_LOCAL_TRANFORM_CHANGED - jasonwinterpixel - 09e4672f0d
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2022-03-24 10:47:06 +01:00 |
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49f8e8c398
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
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