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88e9ad04f2
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Moved back the servers and resources from core.
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2023-12-10 23:11:07 +01:00 |
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dbcc6e33da
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Moved the physics server to core.
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2023-12-10 19:36:00 +01:00 |
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2cd4e4d828
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Renamed Set to RBSet.
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2023-01-15 19:42:08 +01:00 |
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1b0aac6028
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Renamed Map to RBMap.
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2023-01-15 19:12:50 +01:00 |
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dc28777321
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Moved Skeleton and it's related classes to a module.
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2022-08-28 15:46:12 +02:00 |
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dc9cc716c7
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Moved Object related classes under core/object.
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2022-08-17 13:45:14 +02:00 |
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388b88678e
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Moved container related classes in core under a new containers directory.
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2022-08-17 12:53:49 +02:00 |
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3d4a55a1a3
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Backported: Added feature to move physical bones with skeleton when not simulating physics. - AndreaCatania
374432d074
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2022-08-09 19:19:50 +02:00 |
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fabriceci
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75a882d02e
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Fix wrong collision reported on move_and_collide
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2022-07-25 17:31:13 +02:00 |
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4d7df62b8e
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Clang format all files.
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2022-03-18 19:00:13 +01:00 |
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8fbdcd18f9
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Same change to classes under scene.
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2022-03-17 22:57:56 +01:00 |
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44bd2e0119
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Added destructors to physics bodies to hopefully fix failing compile on some platforms.
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2022-03-17 20:00:20 +01:00 |
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38fc0c402e
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Moved more includes from headers to cpp files.
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2022-03-17 08:38:34 +01:00 |
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49f8e8c398
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
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