bruvzg
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1fce7ff540
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Fix generation of duplicate locale property list files.
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2022-09-16 22:34:51 +02:00 |
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56f71c7275
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Ported: Refactor the export checking logic to improve separation of concerns - m4gr3d
d2213f76a9
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2022-08-19 12:08:35 +02:00 |
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6be9bf5dfe
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Cleaned up and added the skeleton modification stack implementations to the build. Also smaller fixes.
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2022-08-18 15:41:28 +02:00 |
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04feb63860
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Moved Engine and projectSettings.
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2022-08-17 15:35:28 +02:00 |
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dc9cc716c7
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Moved Object related classes under core/object.
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2022-08-17 13:45:14 +02:00 |
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220954cf08
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Backported most of the improvements to String from Godot4.
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2022-08-15 22:54:03 +02:00 |
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43131ad4cb
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Ported: Add readable export errors. Add RTL image vertical alignment support. - bruvzg
f5fa1ca944
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2022-07-28 18:40:46 +02:00 |
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8e0097f960
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Clang format.
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2022-03-23 23:56:47 +01:00 |
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c054c4db58
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Cleaned up more remnants of the mono module.
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2022-03-23 23:10:27 +01:00 |
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32f148ac0c
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Mass replaced godot to pandemonium.
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2022-03-23 20:46:05 +01:00 |
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4d7df62b8e
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Clang format all files.
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2022-03-18 19:00:13 +01:00 |
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3965d70ac5
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Moved more includes to cpp files.
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2022-03-17 19:35:23 +01:00 |
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49f8e8c398
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
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