|
56f71c7275
|
Ported: Refactor the export checking logic to improve separation of concerns - m4gr3d
d2213f76a9
|
2022-08-19 12:08:35 +02:00 |
|
|
6be9bf5dfe
|
Cleaned up and added the skeleton modification stack implementations to the build. Also smaller fixes.
|
2022-08-18 15:41:28 +02:00 |
|
|
04feb63860
|
Moved Engine and projectSettings.
|
2022-08-17 15:35:28 +02:00 |
|
|
dc9cc716c7
|
Moved Object related classes under core/object.
|
2022-08-17 13:45:14 +02:00 |
|
|
220954cf08
|
Backported most of the improvements to String from Godot4.
|
2022-08-15 22:54:03 +02:00 |
|
|
43131ad4cb
|
Ported: Add readable export errors. Add RTL image vertical alignment support. - bruvzg
f5fa1ca944
|
2022-07-28 18:40:46 +02:00 |
|
|
8e0097f960
|
Clang format.
|
2022-03-23 23:56:47 +01:00 |
|
|
c054c4db58
|
Cleaned up more remnants of the mono module.
|
2022-03-23 23:10:27 +01:00 |
|
|
32f148ac0c
|
Mass replaced godot to pandemonium.
|
2022-03-23 20:46:05 +01:00 |
|
|
4d7df62b8e
|
Clang format all files.
|
2022-03-18 19:00:13 +01:00 |
|
|
3965d70ac5
|
Moved more includes to cpp files.
|
2022-03-17 19:35:23 +01:00 |
|
|
49f8e8c398
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
|