1b0aac6028
Renamed Map to RBMap.
2023-01-15 19:12:50 +01:00
9b3714a274
Now CanvasItems work with World overrides aswell.
2022-08-30 01:40:03 +02:00
e2d42db711
Also renamed the files.
2022-08-19 21:24:36 +02:00
cffe742085
Renamed the VisualServer to RenderringServer like in Godot4, as I think it's a lot better name for it. I did not yet rename the files.
2022-08-19 20:50:20 +02:00
04feb63860
Moved Engine and projectSettings.
2022-08-17 15:35:28 +02:00
e71e3ed897
Now Vector4, Vector4i, Projection, PoolVector4Array, PoolVector4iArray, are built in variant types. Also reordered the Variant's Type enum, renamed _RID in it to RID, fixed a few smaller issues and removed some very old compat code.
2022-08-16 21:55:56 +02:00
bb5acfd745
Ported: [3.5] Update NavigationServer backport
...
Backports features and bugfixes from current Godot 4.0 to 3.5 and brings functions and codebase of both version largely in sync to make tutorials more compatible and future backports easier.
- smix8
8bd7c6188b
2022-07-28 22:34:28 +02:00
a1a7c32f68
Ported: Backport default World navigation maps.
...
Backports default navigation maps created with each World or World2D.
- smix8
96d98d8c4e
2022-07-28 15:04:42 +02:00
49f8e8c398
Added godot with all my currently used engine modules.
2022-03-15 13:29:32 +01:00