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cf7b59b6c8
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Fix small formatting inconsistencies.
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2024-03-01 16:25:19 +01:00 |
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22ec1be9b3
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File copyright header updates pt3.
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2023-12-17 22:42:34 +01:00 |
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96d1c2d69c
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Fix small inconsistencies in Vector3/3i/4/4i apis.
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2023-05-27 13:26:52 +02:00 |
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d6442bc57c
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Added Size and Point typedefs for Vector3i and Vector4i.
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2023-04-16 16:16:56 +02:00 |
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be16fe23ad
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Moved the error macros.
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2022-08-17 15:14:19 +02:00 |
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e71e3ed897
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Now Vector4, Vector4i, Projection, PoolVector4Array, PoolVector4iArray, are built in variant types. Also reordered the Variant's Type enum, renamed _RID in it to RID, fixed a few smaller issues and removed some very old compat code.
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2022-08-16 21:55:56 +02:00 |
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608ba7826a
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Ported improvements to Vector2, Vector2i, Vector3, Vector3i, Vector4, and Vector4i from Godot4.
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2022-08-15 16:13:21 +02:00 |
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a23d917937
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use the proper _NO_DISCARD_ macro.
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2022-08-08 17:36:15 +02:00 |
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31603bec29
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Added Vector4, Vector4i, and projection classes from Godot4. They are not yet handled via Variants.
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2022-08-07 23:30:31 +02:00 |
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