Hugo Locurcio
|
c751d9dc17
|
Add an use_hdr property to GradientTexture to allow storing HDR colors
This is disabled by default to save some memory and preserve the existing
behavior of clamping colors.
|
2022-08-19 02:18:16 +02:00 |
|
|
dc9cc716c7
|
Moved Object related classes under core/object.
|
2022-08-17 13:45:14 +02:00 |
|
FireForge
|
73d95ac5e9
|
Fix get_data() for GradientTexture2D
|
2022-07-28 11:53:23 +02:00 |
|
|
4d7df62b8e
|
Clang format all files.
|
2022-03-18 19:00:13 +01:00 |
|
|
8fbdcd18f9
|
Same change to classes under scene.
|
2022-03-17 22:57:56 +01:00 |
|
|
938f72432e
|
Removed the camera server.
|
2022-03-16 02:16:15 +01:00 |
|
|
49f8e8c398
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
|