Header include cleanups for the classes in the editor folder.

This commit is contained in:
Relintai 2022-03-19 02:25:58 +01:00
parent 2ce53f2b9e
commit bca78798ef
72 changed files with 244 additions and 220 deletions

View File

@ -30,7 +30,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#include "animation_track_editor.h" #include "scene/gui/control.h"
#include "core/map.h" #include "core/map.h"
#include "core/math/rect2.h" #include "core/math/rect2.h"
#include "core/math/vector2.h" #include "core/math/vector2.h"
@ -40,7 +41,7 @@
#include "core/ustring.h" #include "core/ustring.h"
#include "core/variant.h" #include "core/variant.h"
#include "core/vector.h" #include "core/vector.h"
#include "scene/gui/control.h"
#include "scene/resources/animation.h" #include "scene/resources/animation.h"
#include "scene/resources/texture.h" #include "scene/resources/texture.h"

View File

@ -30,22 +30,15 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#include "editor/editor_data.h" #include "scene/gui/box_container.h"
#include "editor/editor_spin_slider.h" #include "scene/gui/range.h"
#include "editor/property_editor.h"
#include "editor/property_selector.h"
#include "scene/animation/animation_cache.h"
#include "scene/gui/control.h" #include "scene/gui/control.h"
#include "scene/gui/file_dialog.h" #include "core/reference.h"
#include "scene/gui/menu_button.h"
#include "scene/gui/scroll_bar.h"
#include "scene/gui/slider.h" #include "scene/gui/slider.h"
#include "scene/gui/spin_box.h"
#include "scene/gui/tab_container.h" #include "scene/resources/texture.h"
#include "scene/gui/texture_rect.h"
#include "scene/gui/tool_button.h"
#include "scene/resources/animation.h" #include "scene/resources/animation.h"
#include "scene_tree_editor.h"
#include "core/dictionary.h" #include "core/dictionary.h"
#include "core/list.h" #include "core/list.h"
#include "core/map.h" #include "core/map.h"
@ -53,13 +46,9 @@
#include "core/math/vector2.h" #include "core/math/vector2.h"
#include "core/node_path.h" #include "core/node_path.h"
#include "core/object.h" #include "core/object.h"
#include "core/reference.h"
#include "core/ustring.h" #include "core/ustring.h"
#include "core/variant.h" #include "core/variant.h"
#include "core/vector.h" #include "core/vector.h"
#include "scene/gui/box_container.h"
#include "scene/gui/range.h"
#include "scene/resources/texture.h"
class AnimationTrackEdit; class AnimationTrackEdit;
class Button; class Button;

View File

@ -31,6 +31,7 @@
/*************************************************************************/ /*************************************************************************/
#include "editor/animation_track_editor.h" #include "editor/animation_track_editor.h"
#include "core/math/rect2.h" #include "core/math/rect2.h"
#include "core/math/vector2.h" #include "core/math/vector2.h"
#include "core/object.h" #include "core/object.h"
@ -38,7 +39,7 @@
#include "core/reference.h" #include "core/reference.h"
#include "core/ustring.h" #include "core/ustring.h"
#include "core/variant.h" #include "core/variant.h"
#include "scene/gui/control.h"
#include "scene/resources/texture.h" #include "scene/resources/texture.h"
class InputEvent; class InputEvent;

View File

@ -31,6 +31,7 @@
/*************************************************************************/ /*************************************************************************/
#include "scene/main/node.h" #include "scene/main/node.h"
#include "core/list.h" #include "core/list.h"
#include "core/object.h" #include "core/object.h"
#include "core/object_id.h" #include "core/object_id.h"

View File

@ -32,8 +32,10 @@
#include "core/os/thread.h" #include "core/os/thread.h"
#include "core/safe_refcount.h" #include "core/safe_refcount.h"
#include "scene/main/node.h" #include "scene/main/node.h"
#include "servers/audio/audio_stream.h" #include "servers/audio/audio_stream.h"
#include "core/map.h" #include "core/map.h"
#include "core/object.h" #include "core/object.h"
#include "core/object_id.h" #include "core/object_id.h"

View File

@ -30,21 +30,15 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#include "editor/editor_plugin.h"
#include "scene/gui/check_box.h"
#include "scene/gui/check_button.h"
#include "scene/gui/dialogs.h" #include "scene/gui/dialogs.h"
#include "scene/gui/line_edit.h" #include "scene/gui/box_container.h"
#include "scene/gui/text_edit.h"
#include "scene/gui/tool_button.h"
#include "scene/main/timer.h"
#include "core/list.h" #include "core/list.h"
#include "core/math/math_defs.h" #include "core/math/math_defs.h"
#include "core/object.h" #include "core/object.h"
#include "core/reference.h" #include "core/reference.h"
#include "core/ustring.h" #include "core/ustring.h"
#include "core/variant.h" #include "core/variant.h"
#include "scene/gui/box_container.h"
class Button; class Button;
class CheckBox; class CheckBox;

View File

@ -34,23 +34,17 @@
@author Juan Linietsky <reduzio@gmail.com> @author Juan Linietsky <reduzio@gmail.com>
*/ */
#include "core/undo_redo.h"
#include "editor/editor_inspector.h"
#include "editor/scene_tree_editor.h"
#include "scene/gui/button.h"
#include "scene/gui/check_button.h"
#include "scene/gui/dialogs.h"
#include "scene/gui/line_edit.h"
#include "scene/gui/menu_button.h"
#include "scene/gui/popup.h"
#include "scene/gui/tree.h" #include "scene/gui/tree.h"
#include "scene/gui/dialogs.h"
#include "scene/gui/box_container.h"
#include "core/undo_redo.h"
#include "core/map.h" #include "core/map.h"
#include "core/node_path.h" #include "core/node_path.h"
#include "core/object.h" #include "core/object.h"
#include "core/string_name.h" #include "core/string_name.h"
#include "core/ustring.h" #include "core/ustring.h"
#include "core/vector.h" #include "core/vector.h"
#include "scene/gui/box_container.h"
class PopupMenu; class PopupMenu;
class ConnectDialogBinds; class ConnectDialogBinds;

View File

@ -30,13 +30,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#include "editor_help.h"
#include "scene/gui/button.h"
#include "scene/gui/dialogs.h" #include "scene/gui/dialogs.h"
#include "scene/gui/item_list.h"
#include "scene/gui/label.h"
#include "scene/gui/line_edit.h"
#include "scene/gui/tree.h"
#include "core/hash_map.h" #include "core/hash_map.h"
#include "core/list.h" #include "core/list.h"
#include "core/math/vector2.h" #include "core/math/vector2.h"

View File

@ -30,10 +30,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#include "editor_file_dialog.h"
#include "scene/gui/dialogs.h" #include "scene/gui/dialogs.h"
#include "scene/gui/tab_container.h"
#include "scene/gui/tree.h"
#include "core/hash_map.h" #include "core/hash_map.h"
#include "core/list.h" #include "core/list.h"
#include "core/map.h" #include "core/map.h"

View File

@ -31,6 +31,7 @@
/*************************************************************************/ /*************************************************************************/
#include "scene/main/node.h" #include "scene/main/node.h"
#include "core/list.h" #include "core/list.h"
#include "core/object.h" #include "core/object.h"
#include "core/object_id.h" #include "core/object_id.h"

View File

@ -30,18 +30,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#include "scene/gui/control.h"
#include "scene/gui/dialogs.h" #include "scene/gui/dialogs.h"
#include "scene/gui/item_list.h"
#include "scene/gui/link_button.h"
#include "scene/gui/rich_text_label.h"
#include "scene/gui/scroll_container.h"
#include "scene/gui/separator.h"
#include "scene/gui/split_container.h"
#include "scene/gui/tab_container.h"
#include "scene/gui/texture_rect.h"
#include "scene/gui/tree.h"
#include "editor_scale.h"
#include "core/list.h" #include "core/list.h"
#include "core/object.h" #include "core/object.h"
#include "core/ustring.h" #include "core/ustring.h"

View File

@ -30,22 +30,13 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#include "editor/editor_file_dialog.h"
#include "editor_plugin.h" #include "editor_plugin.h"
#include "scene/gui/box_container.h"
#include "scene/gui/button.h"
#include "scene/gui/control.h" #include "scene/gui/control.h"
#include "scene/gui/line_edit.h"
#include "scene/gui/menu_button.h"
#include "scene/gui/option_button.h"
#include "scene/gui/panel.h"
#include "scene/gui/panel_container.h" #include "scene/gui/panel_container.h"
#include "scene/gui/scroll_container.h" #include "scene/gui/box_container.h"
#include "scene/gui/slider.h"
#include "scene/gui/texture_progress.h" #include "scene/gui/line_edit.h"
#include "scene/gui/texture_rect.h"
#include "scene/gui/tool_button.h"
#include "scene/gui/tree.h"
#include "core/color.h" #include "core/color.h"
#include "core/list.h" #include "core/list.h"
#include "core/math/vector2.h" #include "core/math/vector2.h"
@ -70,6 +61,7 @@ class TextureProgress;
class Timer; class Timer;
class Tree; class Tree;
class VSlider; class VSlider;
class LineEdit;
class EditorAudioBus : public PanelContainer { class EditorAudioBus : public PanelContainer {
GDCLASS(EditorAudioBus, PanelContainer); GDCLASS(EditorAudioBus, PanelContainer);

View File

@ -30,14 +30,13 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#include "scene/gui/tree.h" #include "scene/gui/box_container.h"
#include "editor_file_dialog.h"
#include "core/list.h" #include "core/list.h"
#include "core/math/vector2.h" #include "core/math/vector2.h"
#include "core/object.h" #include "core/object.h"
#include "core/ustring.h" #include "core/ustring.h"
#include "core/variant.h" #include "core/variant.h"
#include "scene/gui/box_container.h"
class Button; class Button;
class Control; class Control;

View File

@ -30,18 +30,19 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#include "core/object.h"
#include "editor/plugins/script_editor_plugin.h"
#include "scene/resources/texture.h"
#include "core/list.h" #include "core/list.h"
#include "core/pair.h" #include "core/pair.h"
#include "core/undo_redo.h" #include "core/undo_redo.h"
#include "editor/editor_plugin.h"
#include "editor/plugins/script_editor_plugin.h"
#include "scene/resources/texture.h"
#include "core/array.h" #include "core/array.h"
#include "core/dictionary.h" #include "core/dictionary.h"
#include "core/hash_map.h" #include "core/hash_map.h"
#include "core/map.h" #include "core/map.h"
#include "core/node_path.h" #include "core/node_path.h"
#include "core/object.h"
#include "core/object_id.h" #include "core/object_id.h"
#include "core/reference.h" #include "core/reference.h"
#include "core/script_language.h" #include "core/script_language.h"

View File

@ -30,10 +30,9 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#include "core/os/dir_access.h"
#include "editor/editor_file_system.h"
#include "scene/gui/dialogs.h" #include "scene/gui/dialogs.h"
#include "scene/gui/tree.h"
#include "core/os/dir_access.h"
#include "core/object.h" #include "core/object.h"
#include "core/set.h" #include "core/set.h"
#include "core/ustring.h" #include "core/ustring.h"

View File

@ -30,17 +30,19 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#include "core/os/dir_access.h" #include "core/reference.h"
#include "core/resource.h" #include "core/resource.h"
#include "scene/main/node.h" #include "scene/main/node.h"
#include "scene/main/timer.h" #include "scene/main/timer.h"
#include "scene/resources/texture.h" #include "scene/resources/texture.h"
#include "core/os/dir_access.h"
#include "core/error_list.h" #include "core/error_list.h"
#include "core/list.h" #include "core/list.h"
#include "core/map.h" #include "core/map.h"
#include "core/object.h" #include "core/object.h"
#include "core/pool_vector.h" #include "core/pool_vector.h"
#include "core/reference.h"
#include "core/set.h" #include "core/set.h"
#include "core/string_name.h" #include "core/string_name.h"
#include "core/typedefs.h" #include "core/typedefs.h"

View File

@ -30,16 +30,13 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#include "core/os/dir_access.h"
#include "scene/gui/box_container.h"
#include "scene/gui/dialogs.h" #include "scene/gui/dialogs.h"
#include "scene/gui/item_list.h" #include "scene/gui/box_container.h"
#include "scene/gui/line_edit.h"
#include "scene/gui/option_button.h"
#include "scene/gui/separator.h" #include "scene/gui/separator.h"
#include "scene/gui/split_container.h" #include "scene/gui/item_list.h"
#include "scene/gui/texture_rect.h"
#include "scene/gui/tool_button.h" #include "core/os/dir_access.h"
#include "core/method_bind.h" #include "core/method_bind.h"
#include "core/object.h" #include "core/object.h"
#include "core/reference.h" #include "core/reference.h"

View File

@ -30,17 +30,18 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#include "scene/main/node.h"
#include "core/object.h"
#include "core/os/dir_access.h" #include "core/os/dir_access.h"
#include "core/os/thread.h" #include "core/os/thread.h"
#include "core/os/thread_safe.h" #include "core/os/thread_safe.h"
#include "core/safe_refcount.h" #include "core/safe_refcount.h"
#include "core/set.h" #include "core/set.h"
#include "scene/main/node.h"
#include "core/error_list.h" #include "core/error_list.h"
#include "core/hash_map.h" #include "core/hash_map.h"
#include "core/list.h" #include "core/list.h"
#include "core/map.h" #include "core/map.h"
#include "core/object.h"
#include "core/string_name.h" #include "core/string_name.h"
#include "core/ustring.h" #include "core/ustring.h"
#include "core/vector.h" #include "core/vector.h"

View File

@ -31,6 +31,7 @@
/*************************************************************************/ /*************************************************************************/
#include "scene/main/node.h" #include "scene/main/node.h"
#include "core/pool_vector.h" #include "core/pool_vector.h"
#include "core/resource.h" #include "core/resource.h"
#include "core/set.h" #include "core/set.h"

View File

@ -30,17 +30,12 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#include "editor/code_editor.h" #include "scene/gui/box_container.h"
#include "editor/doc/doc_data.h"
#include "editor/editor_plugin.h"
#include "scene/gui/margin_container.h"
#include "scene/gui/menu_button.h"
#include "scene/gui/panel_container.h" #include "scene/gui/panel_container.h"
#include "editor/doc/doc_data.h"
#include "scene/gui/rich_text_label.h" #include "scene/gui/rich_text_label.h"
#include "scene/gui/split_container.h"
#include "scene/gui/tab_container.h"
#include "scene/gui/text_edit.h"
#include "scene/main/timer.h"
#include "core/color.h" #include "core/color.h"
#include "core/error_list.h" #include "core/error_list.h"
#include "core/map.h" #include "core/map.h"
@ -48,7 +43,7 @@
#include "core/reference.h" #include "core/reference.h"
#include "core/ustring.h" #include "core/ustring.h"
#include "core/vector.h" #include "core/vector.h"
#include "scene/gui/box_container.h"
class ConfirmationDialog; class ConfirmationDialog;
class HSplitContainer; class HSplitContainer;

View File

@ -30,20 +30,17 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#include "core/ordered_hash_map.h" #include "core/reference.h"
#include "editor/code_editor.h" #include "scene/gui/dialogs.h"
#include "editor/editor_help.h"
#include "editor/editor_plugin.h"
#include "scene/gui/option_button.h"
#include "scene/gui/tree.h"
#include "core/color.h" #include "core/color.h"
#include "core/map.h" #include "core/map.h"
#include "core/object.h" #include "core/object.h"
#include "core/reference.h"
#include "core/ustring.h" #include "core/ustring.h"
#include "core/vector.h" #include "core/vector.h"
#include "core/ordered_hash_map.h"
#include "editor/doc/doc_data.h" #include "editor/doc/doc_data.h"
#include "scene/gui/dialogs.h"
#include "scene/resources/texture.h" #include "scene/resources/texture.h"
class Control; class Control;

View File

@ -30,9 +30,11 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#include "scene/gui/box_container.h" #include "core/reference.h"
#include "scene/gui/line_edit.h"
#include "scene/gui/scroll_container.h" #include "scene/gui/scroll_container.h"
#include "scene/gui/container.h"
#include "scene/gui/control.h"
#include "core/color.h" #include "core/color.h"
#include "core/list.h" #include "core/list.h"
#include "core/map.h" #include "core/map.h"
@ -40,15 +42,14 @@
#include "core/math/vector2.h" #include "core/math/vector2.h"
#include "core/object.h" #include "core/object.h"
#include "core/object_id.h" #include "core/object_id.h"
#include "core/reference.h"
#include "core/resource.h" #include "core/resource.h"
#include "core/set.h" #include "core/set.h"
#include "core/string_name.h" #include "core/string_name.h"
#include "core/ustring.h" #include "core/ustring.h"
#include "core/variant.h" #include "core/variant.h"
#include "core/vector.h" #include "core/vector.h"
#include "scene/gui/container.h"
#include "scene/gui/control.h"
#include "scene/resources/texture.h" #include "scene/resources/texture.h"
class UndoRedo; class UndoRedo;

View File

@ -31,7 +31,7 @@
/*************************************************************************/ /*************************************************************************/
#include "scene/gui/dialogs.h" #include "scene/gui/dialogs.h"
#include "core/object.h"
#include "core/reference.h" #include "core/reference.h"
class LineEdit; class LineEdit;

View File

@ -30,17 +30,9 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#include "scene/gui/control.h"
#include "scene/gui/label.h"
#include "scene/gui/rich_text_label.h"
#include "scene/gui/texture_button.h"
//#include "scene/gui/empty_control.h"
#include "core/os/thread.h"
#include "pane_drag.h"
#include "scene/gui/box_container.h" #include "scene/gui/box_container.h"
#include "scene/gui/panel_container.h"
#include "scene/gui/texture_rect.h" #include "core/os/thread.h"
#include "scene/gui/tool_button.h"
#include "core/error_macros.h" #include "core/error_macros.h"
#include "core/object.h" #include "core/object.h"
#include "core/ustring.h" #include "core/ustring.h"

View File

@ -31,10 +31,7 @@
/*************************************************************************/ /*************************************************************************/
#include "scene/gui/box_container.h" #include "scene/gui/box_container.h"
#include "scene/gui/button.h"
#include "scene/gui/label.h"
#include "scene/gui/split_container.h"
#include "scene/gui/tree.h"
#include "core/io/multiplayer_api.h" #include "core/io/multiplayer_api.h"
#include "core/map.h" #include "core/map.h"
#include "core/object.h" #include "core/object.h"

View File

@ -30,21 +30,24 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#include "core/safe_refcount.h" #include "core/object.h"
#include "editor/editor_data.h" #include "scene/main/node.h"
#include "editor/editor_folding.h"
#include "editor/editor_run.h"
#include "editor/inspector_dock.h" #include "editor/inspector_dock.h"
#include "editor/property_editor.h"
#include "editor/scene_tree_dock.h" #include "editor/scene_tree_dock.h"
#include "scene/gui/link_button.h" #include "editor/editor_run.h"
#include "editor/editor_folding.h"
#include "scene/gui/split_container.h"
#include "scene/gui/menu_button.h"
#include "core/dictionary.h" #include "core/dictionary.h"
#include "core/error_list.h" #include "core/error_list.h"
#include "core/list.h" #include "core/list.h"
#include "core/map.h" #include "core/map.h"
#include "core/math/rect2.h" #include "core/math/rect2.h"
#include "core/node_path.h" #include "core/node_path.h"
#include "core/object.h" #include "core/safe_refcount.h"
#include "core/os/mutex.h" #include "core/os/mutex.h"
#include "core/os/os.h" #include "core/os/os.h"
#include "core/os/thread.h" #include "core/os/thread.h"
@ -58,7 +61,7 @@
#include "core/variant.h" #include "core/variant.h"
#include "core/vector.h" #include "core/vector.h"
#include "scene/gui/control.h" #include "scene/gui/control.h"
#include "scene/main/node.h"
#include "scene/resources/texture.h" #include "scene/resources/texture.h"
#include "scene/resources/theme.h" #include "scene/resources/theme.h"

View File

@ -30,11 +30,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#include "editor_data.h"
#include "scene/gui/box_container.h"
#include "scene/gui/button.h" #include "scene/gui/button.h"
#include "scene/gui/popup_menu.h"
#include "core/object.h"
#include "core/object_id.h" #include "core/object_id.h"
#include "core/vector.h" #include "core/vector.h"

View File

@ -30,15 +30,12 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#include "core/io/config_file.h"
#include "core/undo_redo.h"
#include "editor/editor_inspector.h"
#include "editor/import/editor_import_plugin.h"
#include "editor/import/resource_importer_scene.h"
#include "editor/script_create_dialog.h"
#include "scene/gui/tool_button.h"
#include "scene/main/node.h" #include "scene/main/node.h"
#include "scene/gui/tool_button.h"
#include "scene/resources/texture.h" #include "scene/resources/texture.h"
#include "core/array.h" #include "core/array.h"
#include "core/dictionary.h" #include "core/dictionary.h"
#include "core/error_list.h" #include "core/error_list.h"
@ -51,6 +48,8 @@
#include "core/ustring.h" #include "core/ustring.h"
#include "core/variant.h" #include "core/variant.h"
#include "core/vector.h" #include "core/vector.h"
#include "core/io/config_file.h"
#include "core/undo_redo.h"
class EditorNode; class EditorNode;
class Spatial; class Spatial;

View File

@ -30,15 +30,12 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#include "core/undo_redo.h" #include "scene/gui/box_container.h"
#include "editor/plugin_config_dialog.h"
#include "editor_data.h"
#include "property_editor.h"
#include "scene/gui/dialogs.h"
#include "core/object.h" #include "core/object.h"
#include "core/ustring.h" #include "core/ustring.h"
#include "core/vector.h" #include "core/vector.h"
#include "scene/gui/box_container.h"
class Button; class Button;
class PluginConfigDialog; class PluginConfigDialog;

View File

@ -31,6 +31,7 @@
/*************************************************************************/ /*************************************************************************/
#include "scene/gui/box_container.h" #include "scene/gui/box_container.h"
#include "scene/gui/button.h" #include "scene/gui/button.h"
#include "scene/gui/label.h" #include "scene/gui/label.h"
#include "scene/gui/option_button.h" #include "scene/gui/option_button.h"
@ -38,6 +39,7 @@
#include "scene/gui/split_container.h" #include "scene/gui/split_container.h"
#include "scene/gui/texture_rect.h" #include "scene/gui/texture_rect.h"
#include "scene/gui/tree.h" #include "scene/gui/tree.h"
#include "core/color.h" #include "core/color.h"
#include "core/map.h" #include "core/map.h"
#include "core/object.h" #include "core/object.h"
@ -48,6 +50,7 @@
#include "core/typedefs.h" #include "core/typedefs.h"
#include "core/ustring.h" #include "core/ustring.h"
#include "core/vector.h" #include "core/vector.h"
#include "scene/resources/texture.h" #include "scene/resources/texture.h"
class Button; class Button;

View File

@ -30,14 +30,16 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#include "editor/create_dialog.h"
#include "editor/editor_inspector.h" #include "editor/editor_inspector.h"
#include "editor/create_dialog.h"
#include "editor/editor_resource_picker.h" #include "editor/editor_resource_picker.h"
#include "editor/editor_spin_slider.h" #include "editor/editor_spin_slider.h"
#include "editor/property_selector.h" #include "editor/property_selector.h"
#include "editor/scene_tree_editor.h" #include "editor/scene_tree_editor.h"
#include "scene/gui/color_picker.h" #include "scene/gui/color_picker.h"
#include "scene/gui/line_edit.h" #include "scene/gui/line_edit.h"
#include "core/color.h" #include "core/color.h"
#include "core/math/vector2.h" #include "core/math/vector2.h"
#include "core/node_path.h" #include "core/node_path.h"

View File

@ -31,14 +31,16 @@
/*************************************************************************/ /*************************************************************************/
#include "editor/editor_inspector.h" #include "editor/editor_inspector.h"
#include "core/reference.h"
#include "editor/editor_spin_slider.h" #include "editor/editor_spin_slider.h"
#include "editor/filesystem_dock.h" #include "editor/filesystem_dock.h"
#include "scene/gui/button.h" #include "scene/gui/button.h"
#include "core/dictionary.h" #include "core/dictionary.h"
#include "core/math/vector2.h" #include "core/math/vector2.h"
#include "core/object.h" #include "core/object.h"
#include "core/object_id.h" #include "core/object_id.h"
#include "core/reference.h"
#include "core/string_name.h" #include "core/string_name.h"
#include "core/ustring.h" #include "core/ustring.h"
#include "core/variant.h" #include "core/variant.h"

View File

@ -31,6 +31,7 @@
/*************************************************************************/ /*************************************************************************/
#include "scene/main/node.h" #include "scene/main/node.h"
#include "core/map.h" #include "core/map.h"
#include "core/object.h" #include "core/object.h"
#include "core/ustring.h" #include "core/ustring.h"

View File

@ -30,12 +30,14 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#include "scene/gui/box_container.h"
#include "editor_file_dialog.h" #include "editor_file_dialog.h"
#include "quick_open.h" #include "quick_open.h"
#include "scene/gui/box_container.h"
#include "scene/gui/button.h" #include "scene/gui/button.h"
#include "scene/gui/popup_menu.h" #include "scene/gui/popup_menu.h"
#include "scene/gui/texture_rect.h" #include "scene/gui/texture_rect.h"
#include "core/hash_map.h" #include "core/hash_map.h"
#include "core/list.h" #include "core/list.h"
#include "core/math/vector2.h" #include "core/math/vector2.h"

View File

@ -30,24 +30,26 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#include "scene/main/node.h"
#include "core/reference.h"
#include "core/os/semaphore.h" #include "core/os/semaphore.h"
#include "core/os/thread.h" #include "core/os/thread.h"
#include "core/safe_refcount.h" #include "core/safe_refcount.h"
#include "scene/main/node.h"
#include "scene/resources/texture.h"
#include "core/list.h" #include "core/list.h"
#include "core/map.h" #include "core/map.h"
#include "core/math/vector2.h" #include "core/math/vector2.h"
#include "core/object.h" #include "core/object.h"
#include "core/object_id.h" #include "core/object_id.h"
#include "core/os/mutex.h" #include "core/os/mutex.h"
#include "core/reference.h"
#include "core/resource.h" #include "core/resource.h"
#include "core/string_name.h" #include "core/string_name.h"
#include "core/ustring.h" #include "core/ustring.h"
#include "core/variant.h" #include "core/variant.h"
#include "core/vector.h" #include "core/vector.h"
#include "scene/resources/texture.h"
class EditorResourcePreviewGenerator : public Reference { class EditorResourcePreviewGenerator : public Reference {
GDCLASS(EditorResourcePreviewGenerator, Reference); GDCLASS(EditorResourcePreviewGenerator, Reference);

View File

@ -31,7 +31,9 @@
/*************************************************************************/ /*************************************************************************/
#include "core/os/os.h" #include "core/os/os.h"
#include "scene/main/node.h" #include "scene/main/node.h"
#include "core/error_list.h" #include "core/error_list.h"
#include "core/list.h" #include "core/list.h"
#include "core/ustring.h" #include "core/ustring.h"

View File

@ -31,7 +31,9 @@
/*************************************************************************/ /*************************************************************************/
#include "scene/gui/box_container.h" #include "scene/gui/box_container.h"
#include "scene/gui/menu_button.h" #include "scene/gui/menu_button.h"
#include "core/map.h" #include "core/map.h"
#include "core/object.h" #include "core/object.h"

View File

@ -31,7 +31,9 @@
/*************************************************************************/ /*************************************************************************/
#include "core/reference.h" #include "core/reference.h"
#include "editor_plugin.h" #include "editor_plugin.h"
#include "core/object.h" #include "core/object.h"
class EditorNode; class EditorNode;

View File

@ -30,9 +30,11 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#include "editor/editor_inspector.h"
#include "scene/gui/split_container.h" #include "scene/gui/split_container.h"
#include "editor/editor_inspector.h"
#include "scene/gui/tree.h" #include "scene/gui/tree.h"
#include "core/map.h" #include "core/map.h"
#include "core/object.h" #include "core/object.h"
#include "core/object_id.h" #include "core/object_id.h"

View File

@ -30,12 +30,14 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#include "core/resource.h"
#include "scene/gui/shortcut.h"
#include "core/object.h" #include "core/object.h"
#include "core/io/config_file.h" #include "core/io/config_file.h"
#include "core/os/thread_safe.h" #include "core/os/thread_safe.h"
#include "core/resource.h"
#include "core/translation.h" #include "core/translation.h"
#include "scene/gui/shortcut.h"
#include "core/hash_map.h" #include "core/hash_map.h"
#include "core/list.h" #include "core/list.h"
#include "core/map.h" #include "core/map.h"

View File

@ -30,9 +30,11 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#include "scene/gui/line_edit.h"
#include "scene/gui/range.h" #include "scene/gui/range.h"
#include "scene/gui/line_edit.h"
#include "scene/gui/texture_rect.h" #include "scene/gui/texture_rect.h"
#include "core/color.h" #include "core/color.h"
#include "core/math/vector2.h" #include "core/math/vector2.h"
#include "core/object.h" #include "core/object.h"

View File

@ -30,9 +30,11 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#include "editor/editor_file_dialog.h"
#include "scene/gui/dialogs.h" #include "scene/gui/dialogs.h"
#include "editor/editor_file_dialog.h"
#include "scene/gui/tree.h" #include "scene/gui/tree.h"
#include "core/list.h" #include "core/list.h"
#include "core/object.h" #include "core/object.h"
#include "core/ustring.h" #include "core/ustring.h"

View File

@ -30,13 +30,15 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#include "editor/editor_settings.h"
#include "scene/gui/dialogs.h" #include "scene/gui/dialogs.h"
#include "editor/editor_settings.h"
#include "scene/gui/file_dialog.h" #include "scene/gui/file_dialog.h"
#include "scene/gui/menu_button.h" #include "scene/gui/menu_button.h"
#include "scene/gui/progress_bar.h" #include "scene/gui/progress_bar.h"
#include "scene/gui/scroll_container.h" #include "scene/gui/scroll_container.h"
#include "scene/main/http_request.h" #include "scene/main/http_request.h"
#include "core/error_list.h" #include "core/error_list.h"
#include "core/object.h" #include "core/object.h"
#include "core/ustring.h" #include "core/ustring.h"

View File

@ -31,6 +31,7 @@
/*************************************************************************/ /*************************************************************************/
#include "scene/gui/box_container.h" #include "scene/gui/box_container.h"
#include "scene/gui/control.h" #include "scene/gui/control.h"
#include "scene/gui/dialogs.h" #include "scene/gui/dialogs.h"
#include "scene/gui/item_list.h" #include "scene/gui/item_list.h"
@ -42,13 +43,14 @@
#include "scene/gui/tool_button.h" #include "scene/gui/tool_button.h"
#include "scene/gui/tree.h" #include "scene/gui/tree.h"
#include "scene/main/timer.h" #include "scene/main/timer.h"
#include "core/os/dir_access.h"
#include "core/os/thread.h"
#include "create_dialog.h" #include "create_dialog.h"
#include "dependency_editor.h" #include "dependency_editor.h"
#include "editor_dir_dialog.h" #include "editor_dir_dialog.h"
#include "editor_file_system.h" #include "editor_file_system.h"
#include "script_create_dialog.h" #include "script_create_dialog.h"
#include "core/os/dir_access.h"
#include "core/os/thread.h"
#include "core/list.h" #include "core/list.h"
#include "core/map.h" #include "core/map.h"
#include "core/math/vector2.h" #include "core/math/vector2.h"

View File

@ -30,16 +30,17 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#include "core/hash_map.h"
#include "scene/gui/dialogs.h" #include "scene/gui/dialogs.h"
#include "scene/gui/control.h"
#include "scene/main/node.h"
#include "core/hash_map.h"
#include "core/map.h" #include "core/map.h"
#include "core/object.h" #include "core/object.h"
#include "core/set.h" #include "core/set.h"
#include "core/ustring.h" #include "core/ustring.h"
#include "core/variant.h" #include "core/variant.h"
#include "core/vector.h" #include "core/vector.h"
#include "scene/gui/control.h"
#include "scene/main/node.h"
class Button; class Button;
class Label; class Label;

View File

@ -30,18 +30,21 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#include "scene/gui/box_container.h"
#include "scene/gui/dialogs.h"
#include "core/undo_redo.h" #include "core/undo_redo.h"
#include "editor/scene_tree_editor.h" #include "editor/scene_tree_editor.h"
#include "scene/gui/button.h" #include "scene/gui/button.h"
#include "scene/gui/dialogs.h"
#include "scene/gui/item_list.h" #include "scene/gui/item_list.h"
#include "scene/gui/line_edit.h" #include "scene/gui/line_edit.h"
#include "scene/gui/popup.h" #include "scene/gui/popup.h"
#include "scene/gui/tool_button.h" #include "scene/gui/tool_button.h"
#include "scene/gui/tree.h" #include "scene/gui/tree.h"
#include "core/object.h" #include "core/object.h"
#include "core/ustring.h" #include "core/ustring.h"
#include "scene/gui/box_container.h"
class Button; class Button;
class Label; class Label;

View File

@ -30,6 +30,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#include "scene/gui/box_container.h"
#include "core/undo_redo.h" #include "core/undo_redo.h"
#include "editor/editor_data.h" #include "editor/editor_data.h"
#include "editor/editor_plugin_settings.h" #include "editor/editor_plugin_settings.h"
@ -37,8 +39,9 @@
#include "editor_autoload_settings.h" #include "editor_autoload_settings.h"
#include "scene/gui/center_container.h" #include "scene/gui/center_container.h"
#include "scene/gui/option_button.h" #include "scene/gui/option_button.h"
#include "core/object.h" #include "core/object.h"
#include "scene/gui/box_container.h"
class ImportDefaultsEditorSettings; class ImportDefaultsEditorSettings;
class Button; class Button;

View File

@ -30,15 +30,18 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#include "core/io/config_file.h" #include "scene/gui/box_container.h"
#include "core/io/resource_importer.h"
#include "editor/editor_file_system.h" #include "editor/editor_file_system.h"
#include "editor/editor_inspector.h" #include "editor/editor_inspector.h"
#include "scene/gui/box_container.h"
#include "scene/gui/dialogs.h" #include "scene/gui/dialogs.h"
#include "scene/gui/menu_button.h" #include "scene/gui/menu_button.h"
#include "scene/gui/option_button.h" #include "scene/gui/option_button.h"
#include "scene/gui/popup_menu.h" #include "scene/gui/popup_menu.h"
#include "core/io/config_file.h"
#include "core/io/resource_importer.h"
#include "core/list.h" #include "core/list.h"
#include "core/map.h" #include "core/map.h"
#include "core/object.h" #include "core/object.h"

View File

@ -30,18 +30,20 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#include "scene/gui/box_container.h"
#include "editor/animation_track_editor.h" #include "editor/animation_track_editor.h"
#include "editor/connections_dialog.h" #include "editor/connections_dialog.h"
#include "editor/create_dialog.h" #include "editor/create_dialog.h"
#include "editor/editor_data.h" #include "editor/editor_data.h"
#include "editor/editor_inspector.h" #include "editor/editor_inspector.h"
#include "editor/editor_path.h" #include "editor/editor_path.h"
#include "scene/gui/box_container.h"
#include "scene/gui/button.h" #include "scene/gui/button.h"
#include "scene/gui/control.h" #include "scene/gui/control.h"
#include "scene/gui/label.h" #include "scene/gui/label.h"
#include "scene/gui/popup_menu.h" #include "scene/gui/popup_menu.h"
#include "scene/gui/tool_button.h" #include "scene/gui/tool_button.h"
#include "core/object.h" #include "core/object.h"
#include "core/reference.h" #include "core/reference.h"
#include "core/resource.h" #include "core/resource.h"

View File

@ -30,11 +30,13 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#include "core/reference.h"
#include "scene/main/node.h" #include "scene/main/node.h"
#include "core/list.h" #include "core/list.h"
#include "core/node_path.h" #include "core/node_path.h"
#include "core/object.h" #include "core/object.h"
#include "core/reference.h"
#include "core/string_name.h" #include "core/string_name.h"
#include "core/ustring.h" #include "core/ustring.h"
#include "core/variant.h" #include "core/variant.h"

View File

@ -30,10 +30,11 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#include "scene/gui/box_container.h"
#include "connections_dialog.h" #include "connections_dialog.h"
#include "groups_editor.h" #include "groups_editor.h"
#include "core/object.h" #include "core/object.h"
#include "scene/gui/box_container.h"
class ConnectionsDock; class ConnectionsDock;
class GroupsEditor; class GroupsEditor;

View File

@ -31,6 +31,7 @@
/*************************************************************************/ /*************************************************************************/
#include "scene/gui/control.h" #include "scene/gui/control.h"
#include "core/math/vector2.h" #include "core/math/vector2.h"
#include "core/object.h" #include "core/object.h"
#include "core/reference.h" #include "core/reference.h"

View File

@ -30,12 +30,14 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#include "scene/gui/check_box.h"
#include "scene/gui/dialogs.h" #include "scene/gui/dialogs.h"
#include "scene/gui/check_box.h"
#include "scene/gui/line_edit.h" #include "scene/gui/line_edit.h"
#include "scene/gui/option_button.h" #include "scene/gui/option_button.h"
#include "scene/gui/text_edit.h" #include "scene/gui/text_edit.h"
#include "core/object.h" #include "core/object.h"
#include "core/ustring.h" #include "core/ustring.h"
class CheckBox; class CheckBox;

View File

@ -34,6 +34,9 @@
#include "scene/gui/box_container.h" #include "scene/gui/box_container.h"
#include "editor/editor_plugin.h" #include "editor/editor_plugin.h"
#include "scene/gui/option_button.h"
#include "scene/gui/item_list.h"
#include "scene/gui/popup_menu.h" #include "scene/gui/popup_menu.h"
#include "core/list.h" #include "core/list.h"
#include "core/reference.h" #include "core/reference.h"

View File

@ -31,6 +31,7 @@
/*************************************************************************/ /*************************************************************************/
#include "editor/editor_plugin.h" #include "editor/editor_plugin.h"
#include "editor/editor_inspector.h"
#include "scene/gui/viewport_container.h" #include "scene/gui/viewport_container.h"
#include "core/object.h" #include "core/object.h"

View File

@ -31,12 +31,14 @@
/*************************************************************************/ /*************************************************************************/
#include "scene/gui/box_container.h" #include "scene/gui/box_container.h"
#include "scene/gui/popup.h"
#include "scene/gui/button.h" #include "scene/gui/button.h"
#include "scene/gui/label.h" #include "scene/gui/label.h"
#include "scene/gui/popup.h"
#include "scene/gui/progress_bar.h" #include "scene/gui/progress_bar.h"
#include "core/map.h"
#include "core/object.h" #include "core/object.h"
#include "core/map.h"
#include "core/os/thread_safe.h" #include "core/os/thread_safe.h"
#include "core/ustring.h" #include "core/ustring.h"

View File

@ -30,8 +30,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#include "core/os/dir_access.h" #include "scene/gui/dialogs.h"
#include "core/os/thread.h"
#include "editor/editor_export.h" #include "editor/editor_export.h"
#include "editor/editor_file_dialog.h" #include "editor/editor_file_dialog.h"
#include "editor/editor_file_system.h" #include "editor/editor_file_system.h"
@ -40,7 +40,6 @@
#include "scene/gui/button.h" #include "scene/gui/button.h"
#include "scene/gui/check_button.h" #include "scene/gui/check_button.h"
#include "scene/gui/control.h" #include "scene/gui/control.h"
#include "scene/gui/dialogs.h"
#include "scene/gui/file_dialog.h" #include "scene/gui/file_dialog.h"
#include "scene/gui/label.h" #include "scene/gui/label.h"
#include "scene/gui/link_button.h" #include "scene/gui/link_button.h"
@ -51,8 +50,11 @@
#include "scene/gui/tab_container.h" #include "scene/gui/tab_container.h"
#include "scene/gui/tree.h" #include "scene/gui/tree.h"
#include "scene/main/timer.h" #include "scene/main/timer.h"
#include "core/math/vector2.h"
#include "core/object.h" #include "core/object.h"
#include "core/os/dir_access.h"
#include "core/os/thread.h"
#include "core/math/vector2.h"
#include "core/reference.h" #include "core/reference.h"
#include "core/string_name.h" #include "core/string_name.h"
#include "core/ustring.h" #include "core/ustring.h"

View File

@ -30,6 +30,9 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#include "scene/gui/box_container.h"
#include "scene/gui/control.h"
#include "editor/editor_about.h" #include "editor/editor_about.h"
#include "scene/gui/check_box.h" #include "scene/gui/check_box.h"
#include "scene/gui/dialogs.h" #include "scene/gui/dialogs.h"
@ -37,13 +40,12 @@
#include "scene/gui/scroll_container.h" #include "scene/gui/scroll_container.h"
#include "scene/gui/tool_button.h" #include "scene/gui/tool_button.h"
#include "scene/gui/tree.h" #include "scene/gui/tree.h"
#include "core/list.h" #include "core/list.h"
#include "core/object.h" #include "core/object.h"
#include "core/reference.h" #include "core/reference.h"
#include "core/ustring.h" #include "core/ustring.h"
#include "core/variant.h" #include "core/variant.h"
#include "scene/gui/box_container.h"
#include "scene/gui/control.h"
class ProjectDialog; class ProjectDialog;
class ProjectList; class ProjectList;

View File

@ -30,16 +30,18 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#include "scene/gui/dialogs.h"
#include "core/undo_redo.h" #include "core/undo_redo.h"
#include "editor/editor_autoload_settings.h" #include "editor/editor_autoload_settings.h"
#include "editor/editor_data.h" #include "editor/editor_data.h"
#include "editor/editor_plugin_settings.h" #include "editor/editor_plugin_settings.h"
#include "editor/editor_sectioned_inspector.h" #include "editor/editor_sectioned_inspector.h"
#include "editor/import_defaults_editor.h" #include "editor/import_defaults_editor.h"
#include "scene/gui/dialogs.h"
#include "scene/gui/tab_container.h" #include "scene/gui/tab_container.h"
#include "core/math/vector2.h"
#include "core/object.h" #include "core/object.h"
#include "core/math/vector2.h"
#include "core/os/input_event.h" #include "core/os/input_event.h"
#include "core/reference.h" #include "core/reference.h"
#include "core/ustring.h" #include "core/ustring.h"

View File

@ -30,13 +30,16 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#include "core/reference.h"
#include "scene/gui/popup.h"
#include "scene/gui/dialogs.h"
#include "editor/editor_file_dialog.h" #include "editor/editor_file_dialog.h"
#include "editor/scene_tree_editor.h" #include "editor/scene_tree_editor.h"
#include "scene/gui/button.h" #include "scene/gui/button.h"
#include "scene/gui/check_box.h" #include "scene/gui/check_box.h"
#include "scene/gui/check_button.h" #include "scene/gui/check_button.h"
#include "scene/gui/color_picker.h" #include "scene/gui/color_picker.h"
#include "scene/gui/dialogs.h"
#include "scene/gui/grid_container.h" #include "scene/gui/grid_container.h"
#include "scene/gui/label.h" #include "scene/gui/label.h"
#include "scene/gui/menu_button.h" #include "scene/gui/menu_button.h"
@ -44,15 +47,14 @@
#include "scene/gui/text_edit.h" #include "scene/gui/text_edit.h"
#include "scene/gui/texture_rect.h" #include "scene/gui/texture_rect.h"
#include "scene/gui/tree.h" #include "scene/gui/tree.h"
#include "core/list.h" #include "core/list.h"
#include "core/math/math_defs.h" #include "core/math/math_defs.h"
#include "core/node_path.h" #include "core/node_path.h"
#include "core/object.h"
#include "core/reference.h"
#include "core/ustring.h" #include "core/ustring.h"
#include "core/variant.h" #include "core/variant.h"
#include "core/vector.h" #include "core/vector.h"
#include "scene/gui/popup.h"
class PropertyValueEvaluator; class PropertyValueEvaluator;
class CreateDialog; class CreateDialog;

View File

@ -30,16 +30,18 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#include "scene/gui/dialogs.h"
#include "editor/property_editor.h" #include "editor/property_editor.h"
#include "editor_help.h" #include "editor_help.h"
#include "scene/gui/rich_text_label.h" #include "scene/gui/rich_text_label.h"
#include "core/object.h" #include "core/object.h"
#include "core/object_id.h" #include "core/object_id.h"
#include "core/reference.h" #include "core/reference.h"
#include "core/ustring.h" #include "core/ustring.h"
#include "core/variant.h" #include "core/variant.h"
#include "core/vector.h" #include "core/vector.h"
#include "scene/gui/dialogs.h"
class EditorHelpBit; class EditorHelpBit;
class InputEvent; class InputEvent;

View File

@ -30,11 +30,13 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#include "core/pair.h"
#include "editor_file_system.h"
#include "scene/gui/dialogs.h" #include "scene/gui/dialogs.h"
#include "editor_file_system.h"
#include "scene/gui/tree.h" #include "scene/gui/tree.h"
#include "core/object.h" #include "core/object.h"
#include "core/pair.h"
#include "core/reference.h" #include "core/reference.h"
#include "core/string_name.h" #include "core/string_name.h"
#include "core/ustring.h" #include "core/ustring.h"

View File

@ -31,6 +31,9 @@
/*************************************************************************/ /*************************************************************************/
#include "modules/modules_enabled.gen.h" // For regex. #include "modules/modules_enabled.gen.h" // For regex.
#ifdef MODULE_REGEX_ENABLED
#include "core/error_macros.h" #include "core/error_macros.h"
#include "core/list.h" #include "core/list.h"
#include "core/node_path.h" #include "core/node_path.h"
@ -38,6 +41,15 @@
#include "core/pair.h" #include "core/pair.h"
#include "core/ustring.h" #include "core/ustring.h"
#include "scene/gui/dialogs.h"
#include "scene/gui/check_box.h"
#include "scene/gui/option_button.h"
#include "scene/gui/spin_box.h"
#include "core/undo_redo.h"
#include "editor/scene_tree_editor.h"
class CheckButton;
class Array; class Array;
class Button; class Button;
class CheckBox; class CheckBox;
@ -49,16 +61,7 @@ class SceneTreeEditor;
class SpinBox; class SpinBox;
class TabContainer; class TabContainer;
class UndoRedo; class UndoRedo;
#ifdef MODULE_REGEX_ENABLED
#include "scene/gui/check_box.h"
#include "scene/gui/dialogs.h"
#include "scene/gui/option_button.h"
#include "scene/gui/spin_box.h"
#include "core/undo_redo.h"
#include "editor/scene_tree_editor.h"
class CheckButton;
/** /**
@author Blazej Floch @author Blazej Floch

View File

@ -30,13 +30,15 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#include "scene/gui/dialogs.h"
#include "editor/scene_tree_editor.h" #include "editor/scene_tree_editor.h"
#include "scene/gui/button.h" #include "scene/gui/button.h"
#include "scene/gui/check_box.h" #include "scene/gui/check_box.h"
#include "scene/gui/check_button.h" #include "scene/gui/check_button.h"
#include "scene/gui/dialogs.h"
#include "scene/gui/line_edit.h" #include "scene/gui/line_edit.h"
#include "core/object.h" #include "core/object.h"
#include "core/set.h" #include "core/set.h"
class CheckBox; class CheckBox;

View File

@ -30,11 +30,13 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#include "scene/gui/check_button.h"
#include "scene/gui/dialogs.h" #include "scene/gui/dialogs.h"
#include "scene/gui/check_button.h"
#include "scene/gui/file_dialog.h" #include "scene/gui/file_dialog.h"
#include "scene/gui/line_edit.h" #include "scene/gui/line_edit.h"
#include "core/object.h" #include "core/object.h"
#include "core/ustring.h" #include "core/ustring.h"
class LineEdit; class LineEdit;

View File

@ -30,6 +30,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#include "scene/gui/box_container.h"
#include "editor/connections_dialog.h" #include "editor/connections_dialog.h"
#include "editor/create_dialog.h" #include "editor/create_dialog.h"
#include "editor/editor_data.h" #include "editor/editor_data.h"
@ -40,7 +42,6 @@
#include "editor/reparent_dialog.h" #include "editor/reparent_dialog.h"
#include "editor/script_create_dialog.h" #include "editor/script_create_dialog.h"
#include "scene/animation/animation_player.h" #include "scene/animation/animation_player.h"
#include "scene/gui/box_container.h"
#include "scene/gui/button.h" #include "scene/gui/button.h"
#include "scene/gui/control.h" #include "scene/gui/control.h"
#include "scene/gui/label.h" #include "scene/gui/label.h"
@ -48,12 +49,12 @@
#include "scene/gui/tool_button.h" #include "scene/gui/tool_button.h"
#include "scene/gui/tree.h" #include "scene/gui/tree.h"
#include "scene_tree_editor.h" #include "scene_tree_editor.h"
#include "modules/modules_enabled.gen.h" // For regex. #include "core/object.h"
#include "core/hash_map.h" #include "core/hash_map.h"
#include "core/list.h" #include "core/list.h"
#include "core/map.h" #include "core/map.h"
#include "core/node_path.h" #include "core/node_path.h"
#include "core/object.h"
#include "core/object_id.h" #include "core/object_id.h"
#include "core/reference.h" #include "core/reference.h"
#include "core/resource.h" #include "core/resource.h"
@ -61,6 +62,8 @@
#include "core/ustring.h" #include "core/ustring.h"
#include "core/vector.h" #include "core/vector.h"
#include "modules/modules_enabled.gen.h" // For regex.
class EditorNode; class EditorNode;
class AcceptDialog; class AcceptDialog;
class Animation; class Animation;

View File

@ -30,23 +30,25 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#include "scene/gui/control.h"
#include "scene/gui/dialogs.h"
#include "core/undo_redo.h" #include "core/undo_redo.h"
#include "editor_data.h" #include "editor_data.h"
#include "editor_settings.h" #include "editor_settings.h"
#include "scene/gui/button.h" #include "scene/gui/button.h"
#include "scene/gui/dialogs.h"
#include "scene/gui/tree.h" #include "scene/gui/tree.h"
#include "core/object.h"
#include "core/list.h" #include "core/list.h"
#include "core/math/vector2.h" #include "core/math/vector2.h"
#include "core/node_path.h" #include "core/node_path.h"
#include "core/object.h"
#include "core/object_id.h" #include "core/object_id.h"
#include "core/set.h" #include "core/set.h"
#include "core/string_name.h" #include "core/string_name.h"
#include "core/ustring.h" #include "core/ustring.h"
#include "core/variant.h" #include "core/variant.h"
#include "core/vector.h" #include "core/vector.h"
#include "scene/gui/control.h"
class EditorSelection; class EditorSelection;
class LineEdit; class LineEdit;

View File

@ -30,14 +30,16 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#include "scene/gui/dialogs.h"
#include "editor/editor_file_dialog.h" #include "editor/editor_file_dialog.h"
#include "editor/editor_settings.h" #include "editor/editor_settings.h"
#include "scene/gui/check_box.h" #include "scene/gui/check_box.h"
#include "scene/gui/dialogs.h"
#include "scene/gui/grid_container.h" #include "scene/gui/grid_container.h"
#include "scene/gui/line_edit.h" #include "scene/gui/line_edit.h"
#include "scene/gui/option_button.h" #include "scene/gui/option_button.h"
#include "scene/gui/panel_container.h" #include "scene/gui/panel_container.h"
#include "core/map.h" #include "core/map.h"
#include "core/object.h" #include "core/object.h"
#include "core/ustring.h" #include "core/ustring.h"

View File

@ -30,14 +30,16 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#include "scene/gui/margin_container.h"
#include "core/io/packet_peer.h" #include "core/io/packet_peer.h"
#include "core/io/tcp_server.h" #include "core/io/tcp_server.h"
#include "editor/editor_inspector.h" #include "editor/editor_inspector.h"
#include "editor/property_editor.h" #include "editor/property_editor.h"
#include "scene/3d/camera.h" #include "scene/3d/camera.h"
#include "scene/gui/box_container.h" #include "scene/gui/box_container.h"
#include "scene/gui/margin_container.h"
#include "scene/gui/button.h" #include "scene/gui/button.h"
#include "core/array.h" #include "core/array.h"
#include "core/hash_map.h" #include "core/hash_map.h"
#include "core/list.h" #include "core/list.h"

View File

@ -30,14 +30,16 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/ /*************************************************************************/
#include "scene/gui/dialogs.h"
#include "editor/editor_sectioned_inspector.h" #include "editor/editor_sectioned_inspector.h"
#include "editor_inspector.h" #include "editor_inspector.h"
#include "scene/gui/dialogs.h"
#include "scene/gui/panel_container.h" #include "scene/gui/panel_container.h"
#include "scene/gui/rich_text_label.h" #include "scene/gui/rich_text_label.h"
#include "scene/gui/tab_container.h" #include "scene/gui/tab_container.h"
#include "scene/gui/texture_rect.h" #include "scene/gui/texture_rect.h"
#include "scene/gui/tool_button.h" #include "scene/gui/tool_button.h"
#include "core/object.h" #include "core/object.h"
#include "core/reference.h" #include "core/reference.h"
#include "core/ustring.h" #include "core/ustring.h"

View File

@ -31,7 +31,9 @@
/*************************************************************************/ /*************************************************************************/
#include "editor/plugins/spatial_editor_plugin.h" #include "editor/plugins/spatial_editor_plugin.h"
#include "scene/3d/camera.h" #include "scene/3d/camera.h"
#include "core/color.h" #include "core/color.h"
#include "core/math/basis.h" #include "core/math/basis.h"
#include "core/math/math_defs.h" #include "core/math/math_defs.h"
@ -42,6 +44,7 @@
#include "core/ustring.h" #include "core/ustring.h"
#include "core/variant.h" #include "core/variant.h"
#include "core/vector.h" #include "core/vector.h"
#include "scene/resources/mesh.h" #include "scene/resources/mesh.h"
class Camera; class Camera;

View File

@ -33,6 +33,7 @@
#include "scene/3d/skeleton.h" #include "scene/3d/skeleton.h"
#include "scene/resources/skin.h" #include "scene/resources/skin.h"
#include "scene/resources/surface_tool.h" #include "scene/resources/surface_tool.h"
#include "editor/editor_settings.h"
ModuleSkeletonSpatialGizmoPlugin::ModuleSkeletonSpatialGizmoPlugin() { ModuleSkeletonSpatialGizmoPlugin::ModuleSkeletonSpatialGizmoPlugin() {
skeleton_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/skeleton", Color(1, 0.8, 0.4)); skeleton_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/skeleton", Color(1, 0.8, 0.4));