mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2024-12-24 12:47:12 +01:00
Replace navigation demo locations.
This commit is contained in:
parent
5331ac9b85
commit
2a7a431c94
@ -7,7 +7,7 @@
|
|||||||
Provides navigation and pathfinding within a collection of [NavigationMesh]es. By default, these will be automatically collected from child [NavigationMeshInstance] nodes. In addition to basic pathfinding, this class also assists with aligning navigation agents with the meshes they are navigating on.
|
Provides navigation and pathfinding within a collection of [NavigationMesh]es. By default, these will be automatically collected from child [NavigationMeshInstance] nodes. In addition to basic pathfinding, this class also assists with aligning navigation agents with the meshes they are navigating on.
|
||||||
</description>
|
</description>
|
||||||
<tutorials>
|
<tutorials>
|
||||||
<link title="3D Navmesh Demo">https://godotengine.org/asset-library/asset/124</link>
|
<link title="3D Navmesh Demo">https://github.com/Relintai/pandemonium_demo_projects/tree/master/3d/navmesh</link>
|
||||||
</tutorials>
|
</tutorials>
|
||||||
<methods>
|
<methods>
|
||||||
<method name="get_closest_point" qualifiers="const">
|
<method name="get_closest_point" qualifiers="const">
|
||||||
|
@ -7,7 +7,7 @@
|
|||||||
Navigation2D provides navigation and pathfinding within a 2D area, specified as a collection of [NavigationPolygon] resources. By default, these are automatically collected from child [NavigationPolygonInstance] nodes.
|
Navigation2D provides navigation and pathfinding within a 2D area, specified as a collection of [NavigationPolygon] resources. By default, these are automatically collected from child [NavigationPolygonInstance] nodes.
|
||||||
</description>
|
</description>
|
||||||
<tutorials>
|
<tutorials>
|
||||||
<link title="2D Navigation Demo">https://godotengine.org/asset-library/asset/117</link>
|
<link title="2D Navigation Demo">https://github.com/Relintai/pandemonium_demo_projects/tree/master/2d/navigation</link>
|
||||||
</tutorials>
|
</tutorials>
|
||||||
<methods>
|
<methods>
|
||||||
<method name="get_closest_point" qualifiers="const">
|
<method name="get_closest_point" qualifiers="const">
|
||||||
|
@ -14,7 +14,7 @@
|
|||||||
This server keeps tracks of any call and executes them during the sync phase. This means that you can request any change to the map, using any thread, without worrying.
|
This server keeps tracks of any call and executes them during the sync phase. This means that you can request any change to the map, using any thread, without worrying.
|
||||||
</description>
|
</description>
|
||||||
<tutorials>
|
<tutorials>
|
||||||
<link title="2D Navigation Demo">https://godotengine.org/asset-library/asset/117</link>
|
<link title="2D Navigation Demo">https://github.com/Relintai/pandemonium_demo_projects/tree/master/2d/navigation</link>
|
||||||
<link title="Using NavigationServer">$DOCS_URL/tutorials/navigation/navigation_using_navigationservers.md</link>
|
<link title="Using NavigationServer">$DOCS_URL/tutorials/navigation/navigation_using_navigationservers.md</link>
|
||||||
</tutorials>
|
</tutorials>
|
||||||
<methods>
|
<methods>
|
||||||
|
@ -8,7 +8,7 @@
|
|||||||
When making procedual changes, a call to [method commit_changes] is required to apply these changes and to synchronize them with the [NavigationServer].
|
When making procedual changes, a call to [method commit_changes] is required to apply these changes and to synchronize them with the [NavigationServer].
|
||||||
</description>
|
</description>
|
||||||
<tutorials>
|
<tutorials>
|
||||||
<link title="3D Navmesh Demo">https://godotengine.org/asset-library/asset/124</link>
|
<link title="3D Navmesh Demo">https://github.com/Relintai/pandemonium_demo_projects/tree/master/3d/navmesh</link>
|
||||||
<link title="Using NavigationMeshes">$DOCS_URL/tutorials/navigation/navigation_using_navigationmeshes.md</link>
|
<link title="Using NavigationMeshes">$DOCS_URL/tutorials/navigation/navigation_using_navigationmeshes.md</link>
|
||||||
</tutorials>
|
</tutorials>
|
||||||
<methods>
|
<methods>
|
||||||
|
@ -27,7 +27,7 @@
|
|||||||
[/codeblock]
|
[/codeblock]
|
||||||
</description>
|
</description>
|
||||||
<tutorials>
|
<tutorials>
|
||||||
<link title="2D Navigation Demo">https://godotengine.org/asset-library/asset/117</link>
|
<link title="2D Navigation Demo">https://github.com/Relintai/pandemonium_demo_projects/tree/master/2d/navigation</link>
|
||||||
<link title="Using NavigationMeshes">$DOCS_URL/tutorials/navigation/navigation_using_navigationmeshes.md</link>
|
<link title="Using NavigationMeshes">$DOCS_URL/tutorials/navigation/navigation_using_navigationmeshes.md</link>
|
||||||
</tutorials>
|
</tutorials>
|
||||||
<methods>
|
<methods>
|
||||||
|
@ -14,7 +14,7 @@
|
|||||||
This server keeps tracks of any call and executes them during the sync phase. This means that you can request any change to the map, using any thread, without worrying.
|
This server keeps tracks of any call and executes them during the sync phase. This means that you can request any change to the map, using any thread, without worrying.
|
||||||
</description>
|
</description>
|
||||||
<tutorials>
|
<tutorials>
|
||||||
<link title="3D Navmesh Demo">https://godotengine.org/asset-library/asset/124</link>
|
<link title="3D Navmesh Demo">https://github.com/Relintai/pandemonium_demo_projects/tree/master/3d/navmesh</link>
|
||||||
<link title="Using NavigationServer">$DOCS_URL/tutorials/navigation/navigation_using_navigationservers.md</link>
|
<link title="Using NavigationServer">$DOCS_URL/tutorials/navigation/navigation_using_navigationservers.md</link>
|
||||||
</tutorials>
|
</tutorials>
|
||||||
<methods>
|
<methods>
|
||||||
|
Loading…
Reference in New Issue
Block a user