mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2025-01-30 21:09:19 +01:00
Split NavigationPolygon and NavigationPolygonInstance into 2 files. Also renamedNavigationPolygonInstance to NavigationRegion2D.
This commit is contained in:
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@ -4,7 +4,7 @@
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2D navigation and pathfinding node.
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</brief_description>
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<description>
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Navigation2D provides navigation and pathfinding within a 2D area, specified as a collection of [NavigationPolygon] resources. By default, these are automatically collected from child [NavigationPolygonInstance] nodes.
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Navigation2D provides navigation and pathfinding within a 2D area, specified as a collection of [NavigationPolygon] resources. By default, these are automatically collected from child [NavigationRegion2D] nodes.
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</description>
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<tutorials>
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<link title="2D Navigation Demo">https://godotengine.org/asset-library/asset/117</link>
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@ -21,7 +21,7 @@
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<return type="RID" />
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<argument index="0" name="to_point" type="Vector2" />
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<description>
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Returns the owner of the [NavigationPolygon] which contains the navigation point closest to the point given. This is usually a [NavigationPolygonInstance].
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Returns the owner of the [NavigationPolygon] which contains the navigation point closest to the point given. This is usually a [NavigationRegion2D].
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</description>
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</method>
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<method name="get_rid" qualifiers="const">
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@ -1,5 +1,5 @@
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="NavigationPolygonInstance" inherits="Node2D" version="3.11">
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<class name="NavigationRegion2D" inherits="Node2D" version="3.11">
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<brief_description>
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A region of the 2D navigation map.
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</brief_description>
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@ -18,13 +18,13 @@
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<method name="get_region_rid" qualifiers="const">
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<return type="RID" />
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<description>
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Returns the [RID] of this region on the [Navigation2DServer]. Combined with [method Navigation2DServer.map_get_closest_point_owner] can be used to identify the [NavigationPolygonInstance] closest to a point on the merged navigation map.
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Returns the [RID] of this region on the [Navigation2DServer]. Combined with [method Navigation2DServer.map_get_closest_point_owner] can be used to identify the [NavigationRegion2D] closest to a point on the merged navigation map.
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</description>
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</method>
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</methods>
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<members>
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<member name="enabled" type="bool" setter="set_enabled" getter="is_enabled" default="true">
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Determines if the [NavigationPolygonInstance] is enabled or disabled.
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Determines if the [NavigationRegion2D] is enabled or disabled.
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</member>
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<member name="enter_cost" type="float" setter="set_enter_cost" getter="get_enter_cost" default="0.0">
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When pathfinding enters this regions navmesh from another regions navmesh the [code]enter_cost[/code] value is added to the path distance for determining the shortest path.
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@ -11,7 +11,7 @@
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var outline = PoolVector2Array([Vector2(0, 0), Vector2(0, 50), Vector2(50, 50), Vector2(50, 0)])
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polygon.add_outline(outline)
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polygon.make_polygons_from_outlines()
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$NavigationPolygonInstance.navpoly = polygon
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$NavigationRegion2D.navpoly = polygon
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[/codeblock]
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Using [method add_polygon] and indices of the vertices array.
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[codeblock]
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@ -20,7 +20,7 @@
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polygon.set_vertices(vertices)
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var indices = PoolIntArray([0, 1, 2, 3])
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polygon.add_polygon(indices)
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$NavigationPolygonInstance.navpoly = polygon
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$NavigationRegion2D.navpoly = polygon
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[/codeblock]
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</description>
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<tutorials>
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@ -35748,7 +35748,7 @@ msgid ""
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"Navigation2DServer.map_get_path] instead.\n"
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"Navigation2D provides navigation and pathfinding within a 2D area, specified "
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"as a collection of [NavigationPolygon] resources. By default, these are "
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"automatically collected from child [NavigationPolygonInstance] nodes."
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"automatically collected from child [NavigationRegion2D] nodes."
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msgstr ""
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#: doc/classes/Navigation2D.xml doc/classes/Navigation2DServer.xml
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@ -35760,7 +35760,7 @@ msgstr ""
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msgid ""
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"Returns the owner of the [NavigationPolygon] which contains the navigation "
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"point closest to the point given. This is usually a "
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"[NavigationPolygonInstance]."
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"[NavigationRegion2D]."
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msgstr ""
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#: doc/classes/Navigation2D.xml
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@ -36781,7 +36781,7 @@ msgid "Determines if the [NavigationMeshInstance] is enabled or disabled."
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msgstr ""
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#: doc/classes/NavigationMeshInstance.xml
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#: doc/classes/NavigationPolygonInstance.xml
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#: doc/classes/NavigationRegion2D.xml
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msgid ""
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"When pathfinding enters this region's navmesh from another regions navmesh "
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"the [code]enter_cost[/code] value is added to the path distance for "
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@ -36801,7 +36801,7 @@ msgid "The [NavigationMesh] resource to use."
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msgstr ""
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#: doc/classes/NavigationMeshInstance.xml
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#: doc/classes/NavigationPolygonInstance.xml
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#: doc/classes/NavigationRegion2D.xml
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msgid ""
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"When pathfinding moves inside this region's navmesh the traveled distances "
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"are multiplied with [code]travel_cost[/code] for determining the shortest "
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@ -36905,7 +36905,7 @@ msgid ""
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"50), Vector2(50, 0)])\n"
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"polygon.add_outline(outline)\n"
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"polygon.make_polygons_from_outlines()\n"
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"$NavigationPolygonInstance.navpoly = polygon\n"
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"$NavigationRegion2D.navpoly = polygon\n"
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"[/codeblock]\n"
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"Using [method add_polygon] and indices of the vertices array.\n"
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"[codeblock]\n"
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@ -36915,7 +36915,7 @@ msgid ""
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"polygon.set_vertices(vertices)\n"
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"var indices = PoolIntArray([0, 1, 2, 3])\n"
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"polygon.add_polygon(indices)\n"
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"$NavigationPolygonInstance.navpoly = polygon\n"
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"$NavigationRegion2D.navpoly = polygon\n"
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"[/codeblock]"
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msgstr ""
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@ -36992,11 +36992,11 @@ msgid ""
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"[method make_polygons_from_outlines] for the polygons to update."
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msgstr ""
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#: doc/classes/NavigationPolygonInstance.xml
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#: doc/classes/NavigationRegion2D.xml
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msgid "A region of the 2D navigation map."
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msgstr ""
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#: doc/classes/NavigationPolygonInstance.xml
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#: doc/classes/NavigationRegion2D.xml
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msgid ""
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"A region of the navigation map. It tells the [Navigation2DServer] what can "
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"be navigated and what cannot, based on its [NavigationPolygon] resource.\n"
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@ -37016,19 +37016,19 @@ msgid ""
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"controlled with the [member travel_cost] multiplier."
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msgstr ""
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#: doc/classes/NavigationPolygonInstance.xml
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#: doc/classes/NavigationRegion2D.xml
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msgid ""
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"Returns the [RID] of this region on the [Navigation2DServer]. Combined with "
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"[method Navigation2DServer.map_get_closest_point_owner] can be used to "
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"identify the [NavigationPolygonInstance] closest to a point on the merged "
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"identify the [NavigationRegion2D] closest to a point on the merged "
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"navigation map."
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msgstr ""
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#: doc/classes/NavigationPolygonInstance.xml
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msgid "Determines if the [NavigationPolygonInstance] is enabled or disabled."
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#: doc/classes/NavigationRegion2D.xml
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msgid "Determines if the [NavigationRegion2D] is enabled or disabled."
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msgstr ""
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#: doc/classes/NavigationPolygonInstance.xml
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#: doc/classes/NavigationRegion2D.xml
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msgid ""
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"A bitfield determining all navigation map layers the [NavigationPolygon] "
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"belongs to. On path requests with [method Navigation2DServer.map_get_path] "
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@ -37036,7 +37036,7 @@ msgid ""
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"will only proximity merge different navmeshes with matching layers."
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msgstr ""
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#: doc/classes/NavigationPolygonInstance.xml
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#: doc/classes/NavigationRegion2D.xml
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msgid "The [NavigationPolygon] resource to use."
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msgstr ""
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@ -35825,7 +35825,7 @@ msgid ""
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"Navigation2DServer.map_get_path] instead.\n"
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"Navigation2D provides navigation and pathfinding within a 2D area, specified "
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"as a collection of [NavigationPolygon] resources. By default, these are "
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"automatically collected from child [NavigationPolygonInstance] nodes."
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"automatically collected from child [NavigationRegion2D] nodes."
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msgstr ""
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#: doc/classes/Navigation2D.xml doc/classes/Navigation2DServer.xml
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@ -35837,7 +35837,7 @@ msgstr ""
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msgid ""
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"Returns the owner of the [NavigationPolygon] which contains the navigation "
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"point closest to the point given. This is usually a "
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"[NavigationPolygonInstance]."
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"[NavigationRegion2D]."
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msgstr ""
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#: doc/classes/Navigation2D.xml
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@ -36864,7 +36864,7 @@ msgid "Determines if the [NavigationMeshInstance] is enabled or disabled."
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msgstr ""
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#: doc/classes/NavigationMeshInstance.xml
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#: doc/classes/NavigationPolygonInstance.xml
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#: doc/classes/NavigationRegion2D.xml
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msgid ""
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"When pathfinding enters this region's navmesh from another regions navmesh "
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"the [code]enter_cost[/code] value is added to the path distance for "
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@ -36884,7 +36884,7 @@ msgid "The [NavigationMesh] resource to use."
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msgstr ""
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#: doc/classes/NavigationMeshInstance.xml
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#: doc/classes/NavigationPolygonInstance.xml
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#: doc/classes/NavigationRegion2D.xml
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msgid ""
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"When pathfinding moves inside this region's navmesh the traveled distances "
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"are multiplied with [code]travel_cost[/code] for determining the shortest "
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@ -36988,7 +36988,7 @@ msgid ""
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"50), Vector2(50, 0)])\n"
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"polygon.add_outline(outline)\n"
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"polygon.make_polygons_from_outlines()\n"
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"$NavigationPolygonInstance.navpoly = polygon\n"
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"$NavigationRegion2D.navpoly = polygon\n"
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"[/codeblock]\n"
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"Using [method add_polygon] and indices of the vertices array.\n"
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"[codeblock]\n"
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@ -36998,7 +36998,7 @@ msgid ""
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"polygon.set_vertices(vertices)\n"
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"var indices = PoolIntArray([0, 1, 2, 3])\n"
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"polygon.add_polygon(indices)\n"
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"$NavigationPolygonInstance.navpoly = polygon\n"
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"$NavigationRegion2D.navpoly = polygon\n"
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"[/codeblock]"
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msgstr ""
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@ -37075,11 +37075,11 @@ msgid ""
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"[method make_polygons_from_outlines] for the polygons to update."
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msgstr ""
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#: doc/classes/NavigationPolygonInstance.xml
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#: doc/classes/NavigationRegion2D.xml
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msgid "A region of the 2D navigation map."
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msgstr ""
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#: doc/classes/NavigationPolygonInstance.xml
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#: doc/classes/NavigationRegion2D.xml
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msgid ""
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"A region of the navigation map. It tells the [Navigation2DServer] what can "
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"be navigated and what cannot, based on its [NavigationPolygon] resource.\n"
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@ -37099,19 +37099,19 @@ msgid ""
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"controlled with the [member travel_cost] multiplier."
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msgstr ""
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#: doc/classes/NavigationPolygonInstance.xml
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#: doc/classes/NavigationRegion2D.xml
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msgid ""
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"Returns the [RID] of this region on the [Navigation2DServer]. Combined with "
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"[method Navigation2DServer.map_get_closest_point_owner] can be used to "
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"identify the [NavigationPolygonInstance] closest to a point on the merged "
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"identify the [NavigationRegion2D] closest to a point on the merged "
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"navigation map."
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msgstr ""
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#: doc/classes/NavigationPolygonInstance.xml
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msgid "Determines if the [NavigationPolygonInstance] is enabled or disabled."
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#: doc/classes/NavigationRegion2D.xml
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msgid "Determines if the [NavigationRegion2D] is enabled or disabled."
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msgstr ""
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#: doc/classes/NavigationPolygonInstance.xml
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#: doc/classes/NavigationRegion2D.xml
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msgid ""
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"A bitfield determining all navigation map layers the [NavigationPolygon] "
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"belongs to. On path requests with [method Navigation2DServer.map_get_path] "
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@ -37119,7 +37119,7 @@ msgid ""
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"will only proximity merge different navmeshes with matching layers."
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msgstr ""
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#: doc/classes/NavigationPolygonInstance.xml
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#: doc/classes/NavigationRegion2D.xml
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msgid "The [NavigationPolygon] resource to use."
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msgstr ""
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@ -35,7 +35,8 @@
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#include "core/object/undo_redo.h"
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#include "core/string/ustring.h"
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#include "core/containers/vector.h"
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#include "scene/2d/navigation_polygon.h"
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#include "scene/2d/navigation_region_2d.h"
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#include "scene/resources/navigation_polygon.h"
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#include "scene/main/node.h"
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class EditorNode;
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@ -55,7 +56,7 @@ Node2D *NavigationPolygonEditor::_get_node() const {
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}
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void NavigationPolygonEditor::_set_node(Node *p_polygon) {
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node = Object::cast_to<NavigationPolygonInstance>(p_polygon);
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node = Object::cast_to<NavigationRegion2D>(p_polygon);
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}
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int NavigationPolygonEditor::_get_polygon_count() const {
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@ -129,5 +130,5 @@ NavigationPolygonEditor::NavigationPolygonEditor(EditorNode *p_editor) :
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}
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NavigationPolygonEditorPlugin::NavigationPolygonEditorPlugin(EditorNode *p_node) :
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AbstractPolygon2DEditorPlugin(p_node, memnew(NavigationPolygonEditor(p_node)), "NavigationPolygonInstance") {
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AbstractPolygon2DEditorPlugin(p_node, memnew(NavigationPolygonEditor(p_node)), "NavigationRegion2D") {
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}
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class EditorNode;
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class NavigationPolygon;
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class NavigationPolygonInstance;
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class NavigationRegion2D;
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class Node2D;
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class Node;
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class NavigationPolygonEditor : public AbstractPolygon2DEditor {
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GDCLASS(NavigationPolygonEditor, AbstractPolygon2DEditor);
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NavigationPolygonInstance *node;
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NavigationRegion2D *node;
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Ref<NavigationPolygon> _ensure_navpoly() const;
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#include "core/object/object.h"
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#include "core/containers/rid.h"
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#include "scene/2d/navigation_polygon.h"
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#include "scene/resources/navigation_polygon.h"
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#include "servers/navigation_2d_server.h"
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// This server exposes the 3D `NavigationServer` features in the 2D world.
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#include "dummy_navigation_2d_server.h"
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#include "scene/2d/navigation_polygon.h"
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#include "scene/resources/navigation_polygon.h"
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void DummyNavigation2DServer::region_set_navpoly(RID p_region, Ref<NavigationPolygon> p_nav_mesh) const {
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}
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#include "core/variant/array.h"
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#include "core/object/resource.h"
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#include "scene/2d/light_occluder_2d.h"
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#include "scene/2d/navigation_polygon.h"
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#include "scene/2d/navigation_region_2d.h"
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#include "scene/resources/navigation_polygon.h"
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#include "scene/resources/convex_polygon_shape_2d.h"
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#include "scene/resources/shape_2d.h"
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#include "scene/resources/texture.h"
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@ -123,8 +123,8 @@ void TileSetEditor::_import_node(Node *p_node, Ref<TileSet> p_library) {
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for (int j = 0; j < mi->get_child_count(); j++) {
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Node *child2 = mi->get_child(j);
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if (Object::cast_to<NavigationPolygonInstance>(child2)) {
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nav_poly = Object::cast_to<NavigationPolygonInstance>(child2)->get_navigation_polygon();
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if (Object::cast_to<NavigationRegion2D>(child2)) {
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nav_poly = Object::cast_to<NavigationRegion2D>(child2)->get_navigation_polygon();
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}
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if (Object::cast_to<LightOccluder2D>(child2)) {
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#include "navigation_2d.h"
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#include "scene/2d/navigation_polygon.h"
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#include "scene/2d/navigation_region_2d.h"
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#include "scene/resources/navigation_polygon.h"
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#include "servers/navigation_2d_server.h"
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void Navigation2D::_bind_methods() {
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328
scene/2d/navigation_region_2d.cpp
Normal file
328
scene/2d/navigation_region_2d.cpp
Normal file
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/*************************************************************************/
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/* navigation_polygon.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "navigation_region_2d.h"
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#include "core/core_string_names.h"
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#include "core/config/engine.h"
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#include "core/os/mutex.h"
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#include "navigation_2d.h"
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#include "scene/resources/navigation_mesh.h"
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#include "scene/resources/world_2d.h"
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#include "servers/navigation_2d_server.h"
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#include "scene/resources/navigation_polygon.h"
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#include "thirdparty/misc/triangulator.h"
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void NavigationRegion2D::set_enabled(bool p_enabled) {
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if (enabled == p_enabled) {
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return;
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}
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enabled = p_enabled;
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||||
if (!is_inside_tree()) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (!enabled) {
|
||||
Navigation2DServer::get_singleton()->region_set_map(region, RID());
|
||||
Navigation2DServer::get_singleton_mut()->disconnect("map_changed", this, "_map_changed");
|
||||
} else {
|
||||
if (navigation != nullptr) {
|
||||
Navigation2DServer::get_singleton()->region_set_map(region, navigation->get_rid());
|
||||
} else {
|
||||
Navigation2DServer::get_singleton()->region_set_map(region, get_world_2d()->get_navigation_map());
|
||||
}
|
||||
Navigation2DServer::get_singleton_mut()->connect("map_changed", this, "_map_changed");
|
||||
}
|
||||
|
||||
if (Engine::get_singleton()->is_editor_hint() || get_tree()->is_debugging_navigation_hint()) {
|
||||
update();
|
||||
}
|
||||
}
|
||||
|
||||
bool NavigationRegion2D::is_enabled() const {
|
||||
return enabled;
|
||||
}
|
||||
|
||||
void NavigationRegion2D::set_navigation_layers(uint32_t p_navigation_layers) {
|
||||
navigation_layers = p_navigation_layers;
|
||||
Navigation2DServer::get_singleton()->region_set_navigation_layers(region, navigation_layers);
|
||||
}
|
||||
|
||||
uint32_t NavigationRegion2D::get_navigation_layers() const {
|
||||
return navigation_layers;
|
||||
}
|
||||
|
||||
void NavigationRegion2D::set_enter_cost(real_t p_enter_cost) {
|
||||
ERR_FAIL_COND_MSG(p_enter_cost < 0.0, "The enter_cost must be positive.");
|
||||
enter_cost = MAX(p_enter_cost, 0.0);
|
||||
Navigation2DServer::get_singleton()->region_set_enter_cost(region, p_enter_cost);
|
||||
}
|
||||
|
||||
real_t NavigationRegion2D::get_enter_cost() const {
|
||||
return enter_cost;
|
||||
}
|
||||
|
||||
void NavigationRegion2D::set_travel_cost(real_t p_travel_cost) {
|
||||
ERR_FAIL_COND_MSG(p_travel_cost < 0.0, "The travel_cost must be positive.");
|
||||
travel_cost = MAX(p_travel_cost, 0.0);
|
||||
Navigation2DServer::get_singleton()->region_set_enter_cost(region, travel_cost);
|
||||
}
|
||||
|
||||
real_t NavigationRegion2D::get_travel_cost() const {
|
||||
return travel_cost;
|
||||
}
|
||||
|
||||
RID NavigationRegion2D::get_region_rid() const {
|
||||
return region;
|
||||
}
|
||||
|
||||
/////////////////////////////
|
||||
#ifdef TOOLS_ENABLED
|
||||
Rect2 NavigationRegion2D::_edit_get_rect() const {
|
||||
return navpoly.is_valid() ? navpoly->_edit_get_rect() : Rect2();
|
||||
}
|
||||
|
||||
bool NavigationRegion2D::_edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const {
|
||||
return navpoly.is_valid() ? navpoly->_edit_is_selected_on_click(p_point, p_tolerance) : false;
|
||||
}
|
||||
#endif
|
||||
|
||||
void NavigationRegion2D::_notification(int p_what) {
|
||||
switch (p_what) {
|
||||
case NOTIFICATION_ENTER_TREE: {
|
||||
Node2D *c = this;
|
||||
while (c) {
|
||||
navigation = Object::cast_to<Navigation2D>(c);
|
||||
|
||||
if (navigation) {
|
||||
if (enabled) {
|
||||
Navigation2DServer::get_singleton()->region_set_map(region, navigation->get_rid());
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
c = Object::cast_to<Node2D>(c->get_parent());
|
||||
}
|
||||
|
||||
if (enabled && navigation == nullptr) {
|
||||
// did not find a valid navigation node parent, fallback to default navigation map on world resource
|
||||
Navigation2DServer::get_singleton()->region_set_map(region, get_world_2d()->get_navigation_map());
|
||||
}
|
||||
if (enabled) {
|
||||
Navigation2DServer::get_singleton_mut()->connect("map_changed", this, "_map_changed");
|
||||
}
|
||||
} break;
|
||||
case NOTIFICATION_TRANSFORM_CHANGED: {
|
||||
Navigation2DServer::get_singleton()->region_set_transform(region, get_global_transform());
|
||||
} break;
|
||||
case NOTIFICATION_EXIT_TREE: {
|
||||
if (navigation) {
|
||||
Navigation2DServer::get_singleton()->region_set_map(region, RID());
|
||||
}
|
||||
navigation = nullptr;
|
||||
|
||||
if (enabled) {
|
||||
Navigation2DServer::get_singleton_mut()->disconnect("map_changed", this, "_map_changed");
|
||||
}
|
||||
} break;
|
||||
case NOTIFICATION_DRAW: {
|
||||
if (is_inside_tree() && (Engine::get_singleton()->is_editor_hint() || get_tree()->is_debugging_navigation_hint()) && navpoly.is_valid()) {
|
||||
PoolVector<Vector2> verts = navpoly->get_vertices();
|
||||
if (verts.size() < 3) {
|
||||
return;
|
||||
}
|
||||
|
||||
Color color;
|
||||
if (enabled) {
|
||||
color = get_tree()->get_debug_navigation_color();
|
||||
} else {
|
||||
color = get_tree()->get_debug_navigation_disabled_color();
|
||||
}
|
||||
|
||||
Color doors_color = color.lightened(0.2);
|
||||
|
||||
RandomPCG rand;
|
||||
|
||||
for (int i = 0; i < navpoly->get_polygon_count(); i++) {
|
||||
// An array of vertices for this polygon.
|
||||
Vector<int> polygon = navpoly->get_polygon(i);
|
||||
|
||||
Vector<Vector2> vertices;
|
||||
vertices.resize(polygon.size());
|
||||
for (int j = 0; j < polygon.size(); j++) {
|
||||
ERR_FAIL_INDEX(polygon[j], verts.size());
|
||||
vertices.write[j] = verts[polygon[j]];
|
||||
}
|
||||
// Generate the polygon color, slightly randomly modified from the settings one.
|
||||
Color random_variation_color;
|
||||
random_variation_color.set_hsv(color.get_h() + rand.random(-1.0, 1.0) * 0.05, color.get_s(), color.get_v() + rand.random(-1.0, 1.0) * 0.1);
|
||||
random_variation_color.a = color.a;
|
||||
Vector<Color> colors;
|
||||
colors.push_back(random_variation_color);
|
||||
|
||||
RS::get_singleton()->canvas_item_add_polygon(get_canvas_item(), vertices, colors);
|
||||
}
|
||||
|
||||
// Draw the region
|
||||
Transform2D xform = get_global_transform();
|
||||
const Navigation2DServer *ns = Navigation2DServer::get_singleton();
|
||||
real_t radius = 1.0;
|
||||
if (navigation != nullptr) {
|
||||
radius = Navigation2DServer::get_singleton()->map_get_edge_connection_margin(navigation->get_rid());
|
||||
} else {
|
||||
radius = Navigation2DServer::get_singleton()->map_get_edge_connection_margin(get_world_2d()->get_navigation_map());
|
||||
}
|
||||
radius = radius * 0.5;
|
||||
for (int i = 0; i < ns->region_get_connections_count(region); i++) {
|
||||
// Two main points
|
||||
Vector2 a = ns->region_get_connection_pathway_start(region, i);
|
||||
a = xform.affine_inverse().xform(a);
|
||||
Vector2 b = ns->region_get_connection_pathway_end(region, i);
|
||||
b = xform.affine_inverse().xform(b);
|
||||
draw_line(a, b, doors_color);
|
||||
|
||||
// Draw a circle to illustrate the margins.
|
||||
real_t angle = a.angle_to_point(b);
|
||||
draw_arc(a, radius, angle + Math_PI / 2.0, angle - Math_PI / 2.0 + Math_TAU, 10, doors_color);
|
||||
draw_arc(b, radius, angle - Math_PI / 2.0, angle + Math_PI / 2.0, 10, doors_color);
|
||||
}
|
||||
}
|
||||
} break;
|
||||
}
|
||||
}
|
||||
|
||||
void NavigationRegion2D::set_navigation_polygon(const Ref<NavigationPolygon> &p_navpoly) {
|
||||
if (p_navpoly == navpoly) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (navpoly.is_valid()) {
|
||||
navpoly->disconnect(CoreStringNames::get_singleton()->changed, this, "_navpoly_changed");
|
||||
}
|
||||
|
||||
navpoly = p_navpoly;
|
||||
Navigation2DServer::get_singleton()->region_set_navpoly(region, p_navpoly);
|
||||
|
||||
if (navpoly.is_valid()) {
|
||||
navpoly->connect(CoreStringNames::get_singleton()->changed, this, "_navpoly_changed");
|
||||
}
|
||||
_navpoly_changed();
|
||||
|
||||
_change_notify("navpoly");
|
||||
update_configuration_warning();
|
||||
}
|
||||
|
||||
Ref<NavigationPolygon> NavigationRegion2D::get_navigation_polygon() const {
|
||||
return navpoly;
|
||||
}
|
||||
|
||||
void NavigationRegion2D::_navpoly_changed() {
|
||||
if (is_inside_tree() && (Engine::get_singleton()->is_editor_hint() || get_tree()->is_debugging_navigation_hint())) {
|
||||
update();
|
||||
}
|
||||
if (navpoly.is_valid()) {
|
||||
Navigation2DServer::get_singleton()->region_set_navpoly(region, navpoly);
|
||||
}
|
||||
}
|
||||
|
||||
void NavigationRegion2D::_map_changed(RID p_map) {
|
||||
if (navigation != nullptr && enabled && (navigation->get_rid() == p_map)) {
|
||||
update();
|
||||
} else if (is_inside_tree() && enabled && (get_world_2d()->get_navigation_map() == p_map)) {
|
||||
update();
|
||||
}
|
||||
}
|
||||
|
||||
String NavigationRegion2D::get_configuration_warning() const {
|
||||
if (!is_visible_in_tree() || !is_inside_tree()) {
|
||||
return String();
|
||||
}
|
||||
|
||||
String warning = Node2D::get_configuration_warning();
|
||||
if (!navpoly.is_valid()) {
|
||||
if (warning != String()) {
|
||||
warning += "\n\n";
|
||||
}
|
||||
warning += TTR("A NavigationPolygon resource must be set or created for this node to work. Please set a property or draw a polygon.");
|
||||
}
|
||||
|
||||
return warning;
|
||||
}
|
||||
|
||||
void NavigationRegion2D::_bind_methods() {
|
||||
ClassDB::bind_method(D_METHOD("set_navigation_polygon", "navpoly"), &NavigationRegion2D::set_navigation_polygon);
|
||||
ClassDB::bind_method(D_METHOD("get_navigation_polygon"), &NavigationRegion2D::get_navigation_polygon);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("set_enabled", "enabled"), &NavigationRegion2D::set_enabled);
|
||||
ClassDB::bind_method(D_METHOD("is_enabled"), &NavigationRegion2D::is_enabled);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("set_navigation_layers", "navigation_layers"), &NavigationRegion2D::set_navigation_layers);
|
||||
ClassDB::bind_method(D_METHOD("get_navigation_layers"), &NavigationRegion2D::get_navigation_layers);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("get_region_rid"), &NavigationRegion2D::get_region_rid);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("set_enter_cost", "enter_cost"), &NavigationRegion2D::set_enter_cost);
|
||||
ClassDB::bind_method(D_METHOD("get_enter_cost"), &NavigationRegion2D::get_enter_cost);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("set_travel_cost", "travel_cost"), &NavigationRegion2D::set_travel_cost);
|
||||
ClassDB::bind_method(D_METHOD("get_travel_cost"), &NavigationRegion2D::get_travel_cost);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("_navpoly_changed"), &NavigationRegion2D::_navpoly_changed);
|
||||
|
||||
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "navpoly", PROPERTY_HINT_RESOURCE_TYPE, "NavigationPolygon"), "set_navigation_polygon", "get_navigation_polygon");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "enabled"), "set_enabled", "is_enabled");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::INT, "navigation_layers", PROPERTY_HINT_LAYERS_2D_NAVIGATION), "set_navigation_layers", "get_navigation_layers");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::REAL, "enter_cost"), "set_enter_cost", "get_enter_cost");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::REAL, "travel_cost"), "set_travel_cost", "get_travel_cost");
|
||||
|
||||
ClassDB::bind_method(D_METHOD("_map_changed"), &NavigationRegion2D::_map_changed);
|
||||
}
|
||||
|
||||
NavigationRegion2D::NavigationRegion2D() {
|
||||
enabled = true;
|
||||
set_notify_transform(true);
|
||||
region = Navigation2DServer::get_singleton()->region_create();
|
||||
|
||||
navigation = nullptr;
|
||||
|
||||
enter_cost = 0.0;
|
||||
travel_cost = 1.0;
|
||||
|
||||
navigation_layers = 1;
|
||||
|
||||
Navigation2DServer::get_singleton()->region_set_enter_cost(region, get_enter_cost());
|
||||
Navigation2DServer::get_singleton()->region_set_travel_cost(region, get_travel_cost());
|
||||
}
|
||||
|
||||
NavigationRegion2D::~NavigationRegion2D() {
|
||||
Navigation2DServer::get_singleton()->free(region);
|
||||
}
|
90
scene/2d/navigation_region_2d.h
Normal file
90
scene/2d/navigation_region_2d.h
Normal file
@ -0,0 +1,90 @@
|
||||
#ifndef NAVIGATION_REGION_2D_H
|
||||
#define NAVIGATION_REGION_2D_H
|
||||
|
||||
/*************************************************************************/
|
||||
/* navigation_polygon.h */
|
||||
/*************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* https://godotengine.org */
|
||||
/*************************************************************************/
|
||||
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
|
||||
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
#include "core/object/resource.h"
|
||||
#include "scene/2d/node_2d.h"
|
||||
|
||||
class NavigationMesh;
|
||||
class Navigation2D;
|
||||
class NavigationPolygon;
|
||||
|
||||
class NavigationRegion2D : public Node2D {
|
||||
GDCLASS(NavigationRegion2D, Node2D);
|
||||
|
||||
bool enabled;
|
||||
RID region;
|
||||
Navigation2D *navigation;
|
||||
Ref<NavigationPolygon> navpoly;
|
||||
|
||||
real_t enter_cost;
|
||||
real_t travel_cost;
|
||||
|
||||
uint32_t navigation_layers;
|
||||
|
||||
void _navpoly_changed();
|
||||
void _map_changed(RID p_map);
|
||||
|
||||
protected:
|
||||
void _notification(int p_what);
|
||||
static void _bind_methods();
|
||||
|
||||
public:
|
||||
#ifdef TOOLS_ENABLED
|
||||
virtual Rect2 _edit_get_rect() const;
|
||||
virtual bool _edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const;
|
||||
#endif
|
||||
|
||||
void set_enabled(bool p_enabled);
|
||||
bool is_enabled() const;
|
||||
|
||||
void set_navigation_layers(uint32_t p_navigation_layers);
|
||||
uint32_t get_navigation_layers() const;
|
||||
|
||||
RID get_region_rid() const;
|
||||
|
||||
void set_enter_cost(real_t p_enter_cost);
|
||||
real_t get_enter_cost() const;
|
||||
|
||||
void set_travel_cost(real_t p_travel_cost);
|
||||
real_t get_travel_cost() const;
|
||||
|
||||
void set_navigation_polygon(const Ref<NavigationPolygon> &p_navpoly);
|
||||
Ref<NavigationPolygon> get_navigation_polygon() const;
|
||||
|
||||
String get_configuration_warning() const;
|
||||
|
||||
NavigationRegion2D();
|
||||
~NavigationRegion2D();
|
||||
};
|
||||
|
||||
#endif // NAVIGATIONPOLYGON_H
|
@ -54,7 +54,8 @@
|
||||
#include "scene/2d/navigation_2d.h"
|
||||
#include "scene/2d/navigation_agent_2d.h"
|
||||
#include "scene/2d/navigation_obstacle_2d.h"
|
||||
#include "scene/2d/navigation_polygon.h"
|
||||
#include "scene/2d/navigation_region_2d.h"
|
||||
#include "scene/resources/navigation_polygon.h"
|
||||
#include "scene/2d/parallax_background.h"
|
||||
#include "scene/2d/parallax_layer.h"
|
||||
#include "scene/2d/path_2d.h"
|
||||
@ -681,7 +682,7 @@ void register_scene_types() {
|
||||
|
||||
ClassDB::register_class<Navigation2D>();
|
||||
ClassDB::register_class<NavigationPolygon>();
|
||||
ClassDB::register_class<NavigationPolygonInstance>();
|
||||
ClassDB::register_class<NavigationRegion2D>();
|
||||
ClassDB::register_class<NavigationAgent2D>();
|
||||
ClassDB::register_class<NavigationObstacle2D>();
|
||||
|
||||
|
@ -33,7 +33,7 @@
|
||||
#include "core/core_string_names.h"
|
||||
#include "core/config/engine.h"
|
||||
#include "core/os/mutex.h"
|
||||
#include "navigation_2d.h"
|
||||
#include "scene/2d/navigation_2d.h"
|
||||
#include "scene/resources/navigation_mesh.h"
|
||||
#include "scene/resources/world_2d.h"
|
||||
#include "servers/navigation_2d_server.h"
|
||||
@ -362,289 +362,3 @@ NavigationPolygon::NavigationPolygon() {
|
||||
|
||||
NavigationPolygon::~NavigationPolygon() {
|
||||
}
|
||||
|
||||
void NavigationPolygonInstance::set_enabled(bool p_enabled) {
|
||||
if (enabled == p_enabled) {
|
||||
return;
|
||||
}
|
||||
enabled = p_enabled;
|
||||
|
||||
if (!is_inside_tree()) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (!enabled) {
|
||||
Navigation2DServer::get_singleton()->region_set_map(region, RID());
|
||||
Navigation2DServer::get_singleton_mut()->disconnect("map_changed", this, "_map_changed");
|
||||
} else {
|
||||
if (navigation != nullptr) {
|
||||
Navigation2DServer::get_singleton()->region_set_map(region, navigation->get_rid());
|
||||
} else {
|
||||
Navigation2DServer::get_singleton()->region_set_map(region, get_world_2d()->get_navigation_map());
|
||||
}
|
||||
Navigation2DServer::get_singleton_mut()->connect("map_changed", this, "_map_changed");
|
||||
}
|
||||
|
||||
if (Engine::get_singleton()->is_editor_hint() || get_tree()->is_debugging_navigation_hint()) {
|
||||
update();
|
||||
}
|
||||
}
|
||||
|
||||
bool NavigationPolygonInstance::is_enabled() const {
|
||||
return enabled;
|
||||
}
|
||||
|
||||
void NavigationPolygonInstance::set_navigation_layers(uint32_t p_navigation_layers) {
|
||||
navigation_layers = p_navigation_layers;
|
||||
Navigation2DServer::get_singleton()->region_set_navigation_layers(region, navigation_layers);
|
||||
}
|
||||
|
||||
uint32_t NavigationPolygonInstance::get_navigation_layers() const {
|
||||
return navigation_layers;
|
||||
}
|
||||
|
||||
void NavigationPolygonInstance::set_enter_cost(real_t p_enter_cost) {
|
||||
ERR_FAIL_COND_MSG(p_enter_cost < 0.0, "The enter_cost must be positive.");
|
||||
enter_cost = MAX(p_enter_cost, 0.0);
|
||||
Navigation2DServer::get_singleton()->region_set_enter_cost(region, p_enter_cost);
|
||||
}
|
||||
|
||||
real_t NavigationPolygonInstance::get_enter_cost() const {
|
||||
return enter_cost;
|
||||
}
|
||||
|
||||
void NavigationPolygonInstance::set_travel_cost(real_t p_travel_cost) {
|
||||
ERR_FAIL_COND_MSG(p_travel_cost < 0.0, "The travel_cost must be positive.");
|
||||
travel_cost = MAX(p_travel_cost, 0.0);
|
||||
Navigation2DServer::get_singleton()->region_set_enter_cost(region, travel_cost);
|
||||
}
|
||||
|
||||
real_t NavigationPolygonInstance::get_travel_cost() const {
|
||||
return travel_cost;
|
||||
}
|
||||
|
||||
RID NavigationPolygonInstance::get_region_rid() const {
|
||||
return region;
|
||||
}
|
||||
|
||||
/////////////////////////////
|
||||
#ifdef TOOLS_ENABLED
|
||||
Rect2 NavigationPolygonInstance::_edit_get_rect() const {
|
||||
return navpoly.is_valid() ? navpoly->_edit_get_rect() : Rect2();
|
||||
}
|
||||
|
||||
bool NavigationPolygonInstance::_edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const {
|
||||
return navpoly.is_valid() ? navpoly->_edit_is_selected_on_click(p_point, p_tolerance) : false;
|
||||
}
|
||||
#endif
|
||||
|
||||
void NavigationPolygonInstance::_notification(int p_what) {
|
||||
switch (p_what) {
|
||||
case NOTIFICATION_ENTER_TREE: {
|
||||
Node2D *c = this;
|
||||
while (c) {
|
||||
navigation = Object::cast_to<Navigation2D>(c);
|
||||
|
||||
if (navigation) {
|
||||
if (enabled) {
|
||||
Navigation2DServer::get_singleton()->region_set_map(region, navigation->get_rid());
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
c = Object::cast_to<Node2D>(c->get_parent());
|
||||
}
|
||||
|
||||
if (enabled && navigation == nullptr) {
|
||||
// did not find a valid navigation node parent, fallback to default navigation map on world resource
|
||||
Navigation2DServer::get_singleton()->region_set_map(region, get_world_2d()->get_navigation_map());
|
||||
}
|
||||
if (enabled) {
|
||||
Navigation2DServer::get_singleton_mut()->connect("map_changed", this, "_map_changed");
|
||||
}
|
||||
} break;
|
||||
case NOTIFICATION_TRANSFORM_CHANGED: {
|
||||
Navigation2DServer::get_singleton()->region_set_transform(region, get_global_transform());
|
||||
} break;
|
||||
case NOTIFICATION_EXIT_TREE: {
|
||||
if (navigation) {
|
||||
Navigation2DServer::get_singleton()->region_set_map(region, RID());
|
||||
}
|
||||
navigation = nullptr;
|
||||
|
||||
if (enabled) {
|
||||
Navigation2DServer::get_singleton_mut()->disconnect("map_changed", this, "_map_changed");
|
||||
}
|
||||
} break;
|
||||
case NOTIFICATION_DRAW: {
|
||||
if (is_inside_tree() && (Engine::get_singleton()->is_editor_hint() || get_tree()->is_debugging_navigation_hint()) && navpoly.is_valid()) {
|
||||
PoolVector<Vector2> verts = navpoly->get_vertices();
|
||||
if (verts.size() < 3) {
|
||||
return;
|
||||
}
|
||||
|
||||
Color color;
|
||||
if (enabled) {
|
||||
color = get_tree()->get_debug_navigation_color();
|
||||
} else {
|
||||
color = get_tree()->get_debug_navigation_disabled_color();
|
||||
}
|
||||
|
||||
Color doors_color = color.lightened(0.2);
|
||||
|
||||
RandomPCG rand;
|
||||
|
||||
for (int i = 0; i < navpoly->get_polygon_count(); i++) {
|
||||
// An array of vertices for this polygon.
|
||||
Vector<int> polygon = navpoly->get_polygon(i);
|
||||
|
||||
Vector<Vector2> vertices;
|
||||
vertices.resize(polygon.size());
|
||||
for (int j = 0; j < polygon.size(); j++) {
|
||||
ERR_FAIL_INDEX(polygon[j], verts.size());
|
||||
vertices.write[j] = verts[polygon[j]];
|
||||
}
|
||||
// Generate the polygon color, slightly randomly modified from the settings one.
|
||||
Color random_variation_color;
|
||||
random_variation_color.set_hsv(color.get_h() + rand.random(-1.0, 1.0) * 0.05, color.get_s(), color.get_v() + rand.random(-1.0, 1.0) * 0.1);
|
||||
random_variation_color.a = color.a;
|
||||
Vector<Color> colors;
|
||||
colors.push_back(random_variation_color);
|
||||
|
||||
RS::get_singleton()->canvas_item_add_polygon(get_canvas_item(), vertices, colors);
|
||||
}
|
||||
|
||||
// Draw the region
|
||||
Transform2D xform = get_global_transform();
|
||||
const Navigation2DServer *ns = Navigation2DServer::get_singleton();
|
||||
real_t radius = 1.0;
|
||||
if (navigation != nullptr) {
|
||||
radius = Navigation2DServer::get_singleton()->map_get_edge_connection_margin(navigation->get_rid());
|
||||
} else {
|
||||
radius = Navigation2DServer::get_singleton()->map_get_edge_connection_margin(get_world_2d()->get_navigation_map());
|
||||
}
|
||||
radius = radius * 0.5;
|
||||
for (int i = 0; i < ns->region_get_connections_count(region); i++) {
|
||||
// Two main points
|
||||
Vector2 a = ns->region_get_connection_pathway_start(region, i);
|
||||
a = xform.affine_inverse().xform(a);
|
||||
Vector2 b = ns->region_get_connection_pathway_end(region, i);
|
||||
b = xform.affine_inverse().xform(b);
|
||||
draw_line(a, b, doors_color);
|
||||
|
||||
// Draw a circle to illustrate the margins.
|
||||
real_t angle = a.angle_to_point(b);
|
||||
draw_arc(a, radius, angle + Math_PI / 2.0, angle - Math_PI / 2.0 + Math_TAU, 10, doors_color);
|
||||
draw_arc(b, radius, angle - Math_PI / 2.0, angle + Math_PI / 2.0, 10, doors_color);
|
||||
}
|
||||
}
|
||||
} break;
|
||||
}
|
||||
}
|
||||
|
||||
void NavigationPolygonInstance::set_navigation_polygon(const Ref<NavigationPolygon> &p_navpoly) {
|
||||
if (p_navpoly == navpoly) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (navpoly.is_valid()) {
|
||||
navpoly->disconnect(CoreStringNames::get_singleton()->changed, this, "_navpoly_changed");
|
||||
}
|
||||
|
||||
navpoly = p_navpoly;
|
||||
Navigation2DServer::get_singleton()->region_set_navpoly(region, p_navpoly);
|
||||
|
||||
if (navpoly.is_valid()) {
|
||||
navpoly->connect(CoreStringNames::get_singleton()->changed, this, "_navpoly_changed");
|
||||
}
|
||||
_navpoly_changed();
|
||||
|
||||
_change_notify("navpoly");
|
||||
update_configuration_warning();
|
||||
}
|
||||
|
||||
Ref<NavigationPolygon> NavigationPolygonInstance::get_navigation_polygon() const {
|
||||
return navpoly;
|
||||
}
|
||||
|
||||
void NavigationPolygonInstance::_navpoly_changed() {
|
||||
if (is_inside_tree() && (Engine::get_singleton()->is_editor_hint() || get_tree()->is_debugging_navigation_hint())) {
|
||||
update();
|
||||
}
|
||||
if (navpoly.is_valid()) {
|
||||
Navigation2DServer::get_singleton()->region_set_navpoly(region, navpoly);
|
||||
}
|
||||
}
|
||||
|
||||
void NavigationPolygonInstance::_map_changed(RID p_map) {
|
||||
if (navigation != nullptr && enabled && (navigation->get_rid() == p_map)) {
|
||||
update();
|
||||
} else if (is_inside_tree() && enabled && (get_world_2d()->get_navigation_map() == p_map)) {
|
||||
update();
|
||||
}
|
||||
}
|
||||
|
||||
String NavigationPolygonInstance::get_configuration_warning() const {
|
||||
if (!is_visible_in_tree() || !is_inside_tree()) {
|
||||
return String();
|
||||
}
|
||||
|
||||
String warning = Node2D::get_configuration_warning();
|
||||
if (!navpoly.is_valid()) {
|
||||
if (warning != String()) {
|
||||
warning += "\n\n";
|
||||
}
|
||||
warning += TTR("A NavigationPolygon resource must be set or created for this node to work. Please set a property or draw a polygon.");
|
||||
}
|
||||
|
||||
return warning;
|
||||
}
|
||||
|
||||
void NavigationPolygonInstance::_bind_methods() {
|
||||
ClassDB::bind_method(D_METHOD("set_navigation_polygon", "navpoly"), &NavigationPolygonInstance::set_navigation_polygon);
|
||||
ClassDB::bind_method(D_METHOD("get_navigation_polygon"), &NavigationPolygonInstance::get_navigation_polygon);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("set_enabled", "enabled"), &NavigationPolygonInstance::set_enabled);
|
||||
ClassDB::bind_method(D_METHOD("is_enabled"), &NavigationPolygonInstance::is_enabled);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("set_navigation_layers", "navigation_layers"), &NavigationPolygonInstance::set_navigation_layers);
|
||||
ClassDB::bind_method(D_METHOD("get_navigation_layers"), &NavigationPolygonInstance::get_navigation_layers);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("get_region_rid"), &NavigationPolygonInstance::get_region_rid);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("set_enter_cost", "enter_cost"), &NavigationPolygonInstance::set_enter_cost);
|
||||
ClassDB::bind_method(D_METHOD("get_enter_cost"), &NavigationPolygonInstance::get_enter_cost);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("set_travel_cost", "travel_cost"), &NavigationPolygonInstance::set_travel_cost);
|
||||
ClassDB::bind_method(D_METHOD("get_travel_cost"), &NavigationPolygonInstance::get_travel_cost);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("_navpoly_changed"), &NavigationPolygonInstance::_navpoly_changed);
|
||||
|
||||
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "navpoly", PROPERTY_HINT_RESOURCE_TYPE, "NavigationPolygon"), "set_navigation_polygon", "get_navigation_polygon");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "enabled"), "set_enabled", "is_enabled");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::INT, "navigation_layers", PROPERTY_HINT_LAYERS_2D_NAVIGATION), "set_navigation_layers", "get_navigation_layers");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::REAL, "enter_cost"), "set_enter_cost", "get_enter_cost");
|
||||
ADD_PROPERTY(PropertyInfo(Variant::REAL, "travel_cost"), "set_travel_cost", "get_travel_cost");
|
||||
|
||||
ClassDB::bind_method(D_METHOD("_map_changed"), &NavigationPolygonInstance::_map_changed);
|
||||
}
|
||||
|
||||
NavigationPolygonInstance::NavigationPolygonInstance() {
|
||||
enabled = true;
|
||||
set_notify_transform(true);
|
||||
region = Navigation2DServer::get_singleton()->region_create();
|
||||
|
||||
navigation = nullptr;
|
||||
|
||||
enter_cost = 0.0;
|
||||
travel_cost = 1.0;
|
||||
|
||||
navigation_layers = 1;
|
||||
|
||||
Navigation2DServer::get_singleton()->region_set_enter_cost(region, get_enter_cost());
|
||||
Navigation2DServer::get_singleton()->region_set_travel_cost(region, get_travel_cost());
|
||||
}
|
||||
|
||||
NavigationPolygonInstance::~NavigationPolygonInstance() {
|
||||
Navigation2DServer::get_singleton()->free(region);
|
||||
}
|
@ -92,55 +92,4 @@ public:
|
||||
~NavigationPolygon();
|
||||
};
|
||||
|
||||
class Navigation2D;
|
||||
|
||||
class NavigationPolygonInstance : public Node2D {
|
||||
GDCLASS(NavigationPolygonInstance, Node2D);
|
||||
|
||||
bool enabled;
|
||||
RID region;
|
||||
Navigation2D *navigation;
|
||||
Ref<NavigationPolygon> navpoly;
|
||||
|
||||
real_t enter_cost;
|
||||
real_t travel_cost;
|
||||
|
||||
uint32_t navigation_layers;
|
||||
|
||||
void _navpoly_changed();
|
||||
void _map_changed(RID p_map);
|
||||
|
||||
protected:
|
||||
void _notification(int p_what);
|
||||
static void _bind_methods();
|
||||
|
||||
public:
|
||||
#ifdef TOOLS_ENABLED
|
||||
virtual Rect2 _edit_get_rect() const;
|
||||
virtual bool _edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const;
|
||||
#endif
|
||||
|
||||
void set_enabled(bool p_enabled);
|
||||
bool is_enabled() const;
|
||||
|
||||
void set_navigation_layers(uint32_t p_navigation_layers);
|
||||
uint32_t get_navigation_layers() const;
|
||||
|
||||
RID get_region_rid() const;
|
||||
|
||||
void set_enter_cost(real_t p_enter_cost);
|
||||
real_t get_enter_cost() const;
|
||||
|
||||
void set_travel_cost(real_t p_travel_cost);
|
||||
real_t get_travel_cost() const;
|
||||
|
||||
void set_navigation_polygon(const Ref<NavigationPolygon> &p_navpoly);
|
||||
Ref<NavigationPolygon> get_navigation_polygon() const;
|
||||
|
||||
String get_configuration_warning() const;
|
||||
|
||||
NavigationPolygonInstance();
|
||||
~NavigationPolygonInstance();
|
||||
};
|
||||
|
||||
#endif // NAVIGATIONPOLYGON_H
|
@ -33,7 +33,9 @@
|
||||
|
||||
#include "core/containers/rid.h"
|
||||
#include "core/object/object.h"
|
||||
#include "scene/2d/navigation_polygon.h"
|
||||
|
||||
#include "scene/2d/navigation_region_2d.h"
|
||||
#include "scene/resources/navigation_polygon.h"
|
||||
|
||||
// This server exposes the 3D `NavigationServer` features in the 2D world.
|
||||
class Navigation2DServer : public Object {
|
||||
|
Loading…
Reference in New Issue
Block a user