pandemonium_engine/scene/2d/navigation_region_2d.cpp

329 lines
12 KiB
C++

/*************************************************************************/
/* navigation_polygon.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "navigation_region_2d.h"
#include "core/core_string_names.h"
#include "core/config/engine.h"
#include "core/os/mutex.h"
#include "navigation_2d.h"
#include "scene/resources/navigation_mesh.h"
#include "scene/resources/world_2d.h"
#include "servers/navigation_2d_server.h"
#include "scene/resources/navigation_polygon.h"
#include "thirdparty/misc/triangulator.h"
void NavigationRegion2D::set_enabled(bool p_enabled) {
if (enabled == p_enabled) {
return;
}
enabled = p_enabled;
if (!is_inside_tree()) {
return;
}
if (!enabled) {
Navigation2DServer::get_singleton()->region_set_map(region, RID());
Navigation2DServer::get_singleton_mut()->disconnect("map_changed", this, "_map_changed");
} else {
if (navigation != nullptr) {
Navigation2DServer::get_singleton()->region_set_map(region, navigation->get_rid());
} else {
Navigation2DServer::get_singleton()->region_set_map(region, get_world_2d()->get_navigation_map());
}
Navigation2DServer::get_singleton_mut()->connect("map_changed", this, "_map_changed");
}
if (Engine::get_singleton()->is_editor_hint() || get_tree()->is_debugging_navigation_hint()) {
update();
}
}
bool NavigationRegion2D::is_enabled() const {
return enabled;
}
void NavigationRegion2D::set_navigation_layers(uint32_t p_navigation_layers) {
navigation_layers = p_navigation_layers;
Navigation2DServer::get_singleton()->region_set_navigation_layers(region, navigation_layers);
}
uint32_t NavigationRegion2D::get_navigation_layers() const {
return navigation_layers;
}
void NavigationRegion2D::set_enter_cost(real_t p_enter_cost) {
ERR_FAIL_COND_MSG(p_enter_cost < 0.0, "The enter_cost must be positive.");
enter_cost = MAX(p_enter_cost, 0.0);
Navigation2DServer::get_singleton()->region_set_enter_cost(region, p_enter_cost);
}
real_t NavigationRegion2D::get_enter_cost() const {
return enter_cost;
}
void NavigationRegion2D::set_travel_cost(real_t p_travel_cost) {
ERR_FAIL_COND_MSG(p_travel_cost < 0.0, "The travel_cost must be positive.");
travel_cost = MAX(p_travel_cost, 0.0);
Navigation2DServer::get_singleton()->region_set_enter_cost(region, travel_cost);
}
real_t NavigationRegion2D::get_travel_cost() const {
return travel_cost;
}
RID NavigationRegion2D::get_region_rid() const {
return region;
}
/////////////////////////////
#ifdef TOOLS_ENABLED
Rect2 NavigationRegion2D::_edit_get_rect() const {
return navpoly.is_valid() ? navpoly->_edit_get_rect() : Rect2();
}
bool NavigationRegion2D::_edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const {
return navpoly.is_valid() ? navpoly->_edit_is_selected_on_click(p_point, p_tolerance) : false;
}
#endif
void NavigationRegion2D::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_ENTER_TREE: {
Node2D *c = this;
while (c) {
navigation = Object::cast_to<Navigation2D>(c);
if (navigation) {
if (enabled) {
Navigation2DServer::get_singleton()->region_set_map(region, navigation->get_rid());
}
break;
}
c = Object::cast_to<Node2D>(c->get_parent());
}
if (enabled && navigation == nullptr) {
// did not find a valid navigation node parent, fallback to default navigation map on world resource
Navigation2DServer::get_singleton()->region_set_map(region, get_world_2d()->get_navigation_map());
}
if (enabled) {
Navigation2DServer::get_singleton_mut()->connect("map_changed", this, "_map_changed");
}
} break;
case NOTIFICATION_TRANSFORM_CHANGED: {
Navigation2DServer::get_singleton()->region_set_transform(region, get_global_transform());
} break;
case NOTIFICATION_EXIT_TREE: {
if (navigation) {
Navigation2DServer::get_singleton()->region_set_map(region, RID());
}
navigation = nullptr;
if (enabled) {
Navigation2DServer::get_singleton_mut()->disconnect("map_changed", this, "_map_changed");
}
} break;
case NOTIFICATION_DRAW: {
if (is_inside_tree() && (Engine::get_singleton()->is_editor_hint() || get_tree()->is_debugging_navigation_hint()) && navpoly.is_valid()) {
PoolVector<Vector2> verts = navpoly->get_vertices();
if (verts.size() < 3) {
return;
}
Color color;
if (enabled) {
color = get_tree()->get_debug_navigation_color();
} else {
color = get_tree()->get_debug_navigation_disabled_color();
}
Color doors_color = color.lightened(0.2);
RandomPCG rand;
for (int i = 0; i < navpoly->get_polygon_count(); i++) {
// An array of vertices for this polygon.
Vector<int> polygon = navpoly->get_polygon(i);
Vector<Vector2> vertices;
vertices.resize(polygon.size());
for (int j = 0; j < polygon.size(); j++) {
ERR_FAIL_INDEX(polygon[j], verts.size());
vertices.write[j] = verts[polygon[j]];
}
// Generate the polygon color, slightly randomly modified from the settings one.
Color random_variation_color;
random_variation_color.set_hsv(color.get_h() + rand.random(-1.0, 1.0) * 0.05, color.get_s(), color.get_v() + rand.random(-1.0, 1.0) * 0.1);
random_variation_color.a = color.a;
Vector<Color> colors;
colors.push_back(random_variation_color);
RS::get_singleton()->canvas_item_add_polygon(get_canvas_item(), vertices, colors);
}
// Draw the region
Transform2D xform = get_global_transform();
const Navigation2DServer *ns = Navigation2DServer::get_singleton();
real_t radius = 1.0;
if (navigation != nullptr) {
radius = Navigation2DServer::get_singleton()->map_get_edge_connection_margin(navigation->get_rid());
} else {
radius = Navigation2DServer::get_singleton()->map_get_edge_connection_margin(get_world_2d()->get_navigation_map());
}
radius = radius * 0.5;
for (int i = 0; i < ns->region_get_connections_count(region); i++) {
// Two main points
Vector2 a = ns->region_get_connection_pathway_start(region, i);
a = xform.affine_inverse().xform(a);
Vector2 b = ns->region_get_connection_pathway_end(region, i);
b = xform.affine_inverse().xform(b);
draw_line(a, b, doors_color);
// Draw a circle to illustrate the margins.
real_t angle = a.angle_to_point(b);
draw_arc(a, radius, angle + Math_PI / 2.0, angle - Math_PI / 2.0 + Math_TAU, 10, doors_color);
draw_arc(b, radius, angle - Math_PI / 2.0, angle + Math_PI / 2.0, 10, doors_color);
}
}
} break;
}
}
void NavigationRegion2D::set_navigation_polygon(const Ref<NavigationPolygon> &p_navpoly) {
if (p_navpoly == navpoly) {
return;
}
if (navpoly.is_valid()) {
navpoly->disconnect(CoreStringNames::get_singleton()->changed, this, "_navpoly_changed");
}
navpoly = p_navpoly;
Navigation2DServer::get_singleton()->region_set_navpoly(region, p_navpoly);
if (navpoly.is_valid()) {
navpoly->connect(CoreStringNames::get_singleton()->changed, this, "_navpoly_changed");
}
_navpoly_changed();
_change_notify("navpoly");
update_configuration_warning();
}
Ref<NavigationPolygon> NavigationRegion2D::get_navigation_polygon() const {
return navpoly;
}
void NavigationRegion2D::_navpoly_changed() {
if (is_inside_tree() && (Engine::get_singleton()->is_editor_hint() || get_tree()->is_debugging_navigation_hint())) {
update();
}
if (navpoly.is_valid()) {
Navigation2DServer::get_singleton()->region_set_navpoly(region, navpoly);
}
}
void NavigationRegion2D::_map_changed(RID p_map) {
if (navigation != nullptr && enabled && (navigation->get_rid() == p_map)) {
update();
} else if (is_inside_tree() && enabled && (get_world_2d()->get_navigation_map() == p_map)) {
update();
}
}
String NavigationRegion2D::get_configuration_warning() const {
if (!is_visible_in_tree() || !is_inside_tree()) {
return String();
}
String warning = Node2D::get_configuration_warning();
if (!navpoly.is_valid()) {
if (warning != String()) {
warning += "\n\n";
}
warning += TTR("A NavigationPolygon resource must be set or created for this node to work. Please set a property or draw a polygon.");
}
return warning;
}
void NavigationRegion2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_navigation_polygon", "navpoly"), &NavigationRegion2D::set_navigation_polygon);
ClassDB::bind_method(D_METHOD("get_navigation_polygon"), &NavigationRegion2D::get_navigation_polygon);
ClassDB::bind_method(D_METHOD("set_enabled", "enabled"), &NavigationRegion2D::set_enabled);
ClassDB::bind_method(D_METHOD("is_enabled"), &NavigationRegion2D::is_enabled);
ClassDB::bind_method(D_METHOD("set_navigation_layers", "navigation_layers"), &NavigationRegion2D::set_navigation_layers);
ClassDB::bind_method(D_METHOD("get_navigation_layers"), &NavigationRegion2D::get_navigation_layers);
ClassDB::bind_method(D_METHOD("get_region_rid"), &NavigationRegion2D::get_region_rid);
ClassDB::bind_method(D_METHOD("set_enter_cost", "enter_cost"), &NavigationRegion2D::set_enter_cost);
ClassDB::bind_method(D_METHOD("get_enter_cost"), &NavigationRegion2D::get_enter_cost);
ClassDB::bind_method(D_METHOD("set_travel_cost", "travel_cost"), &NavigationRegion2D::set_travel_cost);
ClassDB::bind_method(D_METHOD("get_travel_cost"), &NavigationRegion2D::get_travel_cost);
ClassDB::bind_method(D_METHOD("_navpoly_changed"), &NavigationRegion2D::_navpoly_changed);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "navpoly", PROPERTY_HINT_RESOURCE_TYPE, "NavigationPolygon"), "set_navigation_polygon", "get_navigation_polygon");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "enabled"), "set_enabled", "is_enabled");
ADD_PROPERTY(PropertyInfo(Variant::INT, "navigation_layers", PROPERTY_HINT_LAYERS_2D_NAVIGATION), "set_navigation_layers", "get_navigation_layers");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "enter_cost"), "set_enter_cost", "get_enter_cost");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "travel_cost"), "set_travel_cost", "get_travel_cost");
ClassDB::bind_method(D_METHOD("_map_changed"), &NavigationRegion2D::_map_changed);
}
NavigationRegion2D::NavigationRegion2D() {
enabled = true;
set_notify_transform(true);
region = Navigation2DServer::get_singleton()->region_create();
navigation = nullptr;
enter_cost = 0.0;
travel_cost = 1.0;
navigation_layers = 1;
Navigation2DServer::get_singleton()->region_set_enter_cost(region, get_enter_cost());
Navigation2DServer::get_singleton()->region_set_travel_cost(region, get_travel_cost());
}
NavigationRegion2D::~NavigationRegion2D() {
Navigation2DServer::get_singleton()->free(region);
}