2023-01-14 13:38:58 +01:00
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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="GSAIFollowPath" inherits="GSAIArrive" version="3.11">
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<brief_description>
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2023-01-14 14:31:39 +01:00
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Produces a linear acceleration that moves the agent along the specified path.
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2023-01-14 13:38:58 +01:00
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</brief_description>
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<description>
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2023-01-14 14:31:39 +01:00
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Produces a linear acceleration that moves the agent along the specified path.
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2023-01-14 13:38:58 +01:00
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</description>
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<tutorials>
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</tutorials>
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<methods>
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</methods>
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<members>
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<member name="is_arrive_enabled" type="bool" setter="set_is_arrive_enabled" getter="get_is_arrive_enabled" default="true">
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2023-01-14 14:31:39 +01:00
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Whether to use GSAIArrive behavior on an open path.
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2023-01-14 13:38:58 +01:00
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</member>
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<member name="path" type="GSAIPath" setter="set_path" getter="get_path">
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2023-01-14 14:31:39 +01:00
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The path to follow and travel along.
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2023-01-14 13:38:58 +01:00
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</member>
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<member name="path_offset" type="float" setter="set_path_offset" getter="get_path_offset" default="0.0">
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2023-01-14 14:31:39 +01:00
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The distance along the path to generate the next target position.
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</member>
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<member name="prediction_time" type="float" setter="set_prediction_time" getter="get_prediction_time" default="0.0">
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The amount of time in the future to predict the owning agent's position along the path. Setting it to 0.0 will force non-predictive path following.
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</member>
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</members>
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<constants>
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</constants>
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</class>
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