pandemonium_engine/modules/material_maker/doc_classes/MMSdf3dRender.xml

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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="MMSdf3dRender" inherits="MMNode" version="3.11">
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<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<methods>
<method name="sdf3d_normal">
<return type="Vector3" />
<argument index="0" name="p" type="Vector3" />
<description>
</description>
</method>
<method name="sdf3d_raymarch">
<return type="Vector2" />
<argument index="0" name="uv" type="Vector2" />
<description>
</description>
</method>
</methods>
<members>
<member name="input" type="MMNodeUniversalProperty" setter="set_input" getter="get_input">
</member>
<member name="out_color_map" type="MMNodeUniversalProperty" setter="set_out_color_map" getter="get_out_color_map">
</member>
<member name="out_height_map" type="MMNodeUniversalProperty" setter="set_out_height_map" getter="get_out_height_map">
</member>
<member name="out_normal_map" type="MMNodeUniversalProperty" setter="set_out_normal_map" getter="get_out_normal_map">
</member>
</members>
<constants>
</constants>
</class>