pandemonium_engine/modules/material_maker/nodes/transform/repeat.cpp

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#include "repeat.h"
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#include "../../algos/mm_algos.h"
#include "../../editor/mm_graph_node.h"
#include "../mm_material.h"
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Ref<MMNodeUniversalProperty> MMRepeat::get_input() {
return input;
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}
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void MMRepeat::set_input(const Ref<MMNodeUniversalProperty> &val) {
input = val;
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}
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void MMRepeat::_init_properties() {
if (!input.is_valid()) {
input.instance();
input->set_default_type(MMNodeUniversalProperty::DEFAULT_TYPE_COLOR);
input->set_default_value(Color(0, 0, 0, 1));
}
input->set_input_slot_type(MMNodeUniversalProperty::SLOT_TYPE_UNIVERSAL);
input->set_slot_name(">>> Apply >>>");
//input.input_slot_type = MMNodeUniversalProperty.SLOT_TYPE_COLOR;
input->set_output_slot_type(MMNodeUniversalProperty::SLOT_TYPE_UNIVERSAL);
input->set_get_value_from_owner(true);
register_input_property(input);
register_output_property(input);
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}
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void MMRepeat::_register_methods(MMGraphNode *mm_graph_node) {
mm_graph_node->add_slot_label_universal(input);
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}
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Variant MMRepeat::_get_property_value(const Vector2 &uv) {
return input->get_value(MMAlgos::fractv2(uv), true);
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}
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MMRepeat::MMRepeat() {
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}
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MMRepeat::~MMRepeat() {
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}
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void MMRepeat::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_input"), &MMRepeat::get_input);
ClassDB::bind_method(D_METHOD("set_input", "value"), &MMRepeat::set_input);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "input", PROPERTY_HINT_RESOURCE_TYPE, "Ref<MMNodeUniversalProperty>"), "set_input", "get_input");
}