pandemonium_demo_projects/2d/skeleton/README.md

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Skeleton2D Demo

This demo shows how to create a rigged and animated character in 2D using Godot's Skeleton2D node. There are several movement-related animations and there is a simple character controller that controls the animations.

Language: GDScript

Renderer: GLES 2

Check out this demo on the asset library: https://godotengine.org/asset-library/asset/1027

Licenses

GBot character Copyright © circa 2020 Andreas Esau, MIT License.

Initial rigging and animating Copyright © 2020 RustyStriker, MIT License.

Screenshots

Screenshot