mirror of
https://github.com/Relintai/pandemonium_demo_projects.git
synced 2024-12-21 13:56:50 +01:00
22 lines
590 B
Markdown
22 lines
590 B
Markdown
|
# Skeleton2D Demo
|
||
|
|
||
|
This demo shows how to create a rigged and animated character in 2D using
|
||
|
Godot's Skeleton2D node. There are several movement-related animations and
|
||
|
there is a simple character controller that controls the animations.
|
||
|
|
||
|
Language: GDScript
|
||
|
|
||
|
Renderer: GLES 2
|
||
|
|
||
|
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/1027
|
||
|
|
||
|
## Licenses
|
||
|
|
||
|
GBot character Copyright © circa 2020 Andreas Esau, MIT License.
|
||
|
|
||
|
Initial rigging and animating Copyright © 2020 RustyStriker, MIT License.
|
||
|
|
||
|
## Screenshots
|
||
|
|
||
|
![Screenshot](screenshots/screenshot.png)
|