pandemonium_demo_projects/2d/particles/README.md

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# 2D Particles
This demo showcases how 2D particle systems work in Godot.
Language: GDScript
Renderer: GLES 3 (particles are not available in GLES 2)
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/118
## How does it work?
It uses [`Particles2D`](https://docs.godotengine.org/en/latest/classes/class_particles2d.html) nodes
with [`ParticlesMaterial`](https://docs.godotengine.org/en/latest/classes/class_particlesmaterial.html)
materials. Note that `ParticlesMaterial` is agnostic between 2D and 3D,
so when used in 2D, the "Disable Z" flag should be enabled.
## Screenshots
![Screenshot of particles](screenshots/particles.png)