pandemonium_demo_projects/3d/truck_town/default_env.tres

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[gd_resource type="Environment3D" load_steps=2 format=2]
[sub_resource type="ProceduralSky" id=1]
ground_bottom_color = Color( 0.192157, 0.407843, 0.337255, 1 )
ground_horizon_color = Color( 0.839216, 0.917647, 0.980392, 1 )
[resource]
background_mode = 2
background_sky = SubResource( 1 )
ambient_light_color = Color( 0.347656, 0.347656, 0.347656, 1 )
ambient_light_sky_contribution = 0.2
fog_enabled = true
fog_color = Color( 0.686275, 0.772549, 0.815686, 1 )
fog_sun_amount = 1.0
fog_depth_end = 200.0