mono/mono_gd
2023-09-06 01:46:03 +02:00
..
support Fix build. 2023-05-23 20:55:56 +02:00
android_mono_config.h Fix build. 2023-05-23 20:55:56 +02:00
gd_mono_assembly.cpp Fix build. 2023-05-23 20:55:56 +02:00
gd_mono_assembly.h Fix build. 2023-05-23 20:55:56 +02:00
gd_mono_cache.cpp Update to the latest engine. 2023-09-06 01:46:03 +02:00
gd_mono_cache.h Update to the latest engine. 2023-09-06 01:46:03 +02:00
gd_mono_class.cpp Fix build. 2023-05-23 20:55:56 +02:00
gd_mono_class.h Fix build. 2023-05-23 20:55:56 +02:00
gd_mono_field.cpp Added missing switch cases. 2023-06-02 01:12:09 +02:00
gd_mono_field.h Added godot's mono module. 2023-05-23 17:54:30 +02:00
gd_mono_header.h Added godot's mono module. 2023-05-23 17:54:30 +02:00
gd_mono_internals.cpp Ported: C#: Print error when MethodBind call fails 2023-08-27 13:16:05 +02:00
gd_mono_internals.h Ported: C#: Print error when MethodBind call fails 2023-08-27 13:16:05 +02:00
gd_mono_log.cpp Fix build. 2023-05-23 20:55:56 +02:00
gd_mono_log.h Added godot's mono module. 2023-05-23 17:54:30 +02:00
gd_mono_marshal.cpp Implemented proper StringName* to variant conversion in the generated binds. 2023-06-15 00:03:43 +02:00
gd_mono_marshal.h Implemented proper StringName* to variant conversion in the generated binds. 2023-06-15 00:03:43 +02:00
gd_mono_method_thunk.h Added godot's mono module. 2023-05-23 17:54:30 +02:00
gd_mono_method.cpp Added the new Variant types to (hoipefully all) glue code. 2023-06-01 14:14:19 +02:00
gd_mono_method.h Added godot's mono module. 2023-05-23 17:54:30 +02:00
gd_mono_property.cpp Added godot's mono module. 2023-05-23 17:54:30 +02:00
gd_mono_property.h Added godot's mono module. 2023-05-23 17:54:30 +02:00
gd_mono_utils.cpp Added the new Variant types to (hoipefully all) glue code. 2023-06-01 14:14:19 +02:00
gd_mono_utils.h Added the new Variant types to (hoipefully all) glue code. 2023-06-01 14:14:19 +02:00
gd_mono_wasm_m2n.cpp Fix build. 2023-05-23 20:55:56 +02:00
gd_mono_wasm_m2n.h Fix build. 2023-05-23 20:55:56 +02:00
gd_mono.cpp Ported from godot: C#: Avoid GodotSharp as project assembly name 2023-06-28 20:46:22 +02:00
gd_mono.h Added godot's mono module. 2023-05-23 17:54:30 +02:00
i_mono_class_member.h Added godot's mono module. 2023-05-23 17:54:30 +02:00
managed_type.cpp Added godot's mono module. 2023-05-23 17:54:30 +02:00
managed_type.h Added godot's mono module. 2023-05-23 17:54:30 +02:00