c# module for the pandemonium engine.
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Relintai 87283fb906 Fix build for 4.2.0. 2024-02-09 10:44:46 +01:00
.vscode Update to the latest engine. 2023-09-06 01:46:03 +02:00
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doc_classes
editor Fix build for 4.2.0. 2024-02-09 10:44:46 +01:00
glue Ported: Fix incorrect Rect2 size when Transform2D * operator. 2024-02-09 08:38:03 +01:00
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mono_gd Update to the latest engine. 2023-09-06 01:46:03 +02:00
utils Ported from godot: C#: Avoid GodotSharp as project assembly name 2023-06-28 20:46:22 +02:00
.clang-format Added clang format file. 2023-09-06 01:26:30 +02:00
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.gitignore .gitignore the generated glue file. 2023-06-01 17:20:49 +02:00
LICENSE.txt
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__init__.py
class_db_api_json.cpp Fixed most of the issues with the binding generator. 2023-06-01 16:45:34 +02:00
class_db_api_json.h Fix build. 2023-05-23 20:55:56 +02:00
config.py
csharp_script.cpp Fix build for 4.2.0. 2024-02-09 10:44:46 +01:00
csharp_script.h Update to the latest engine. 2023-09-06 01:46:03 +02:00
godotsharp_defs.h
godotsharp_dirs.cpp Ported from godot: C#: Avoid GodotSharp as project assembly name 2023-06-28 20:46:22 +02:00
godotsharp_dirs.h Fix build. 2023-05-23 20:55:56 +02:00
mono_gc_handle.cpp
mono_gc_handle.h Fix build. 2023-05-23 20:55:56 +02:00
register_types.cpp Fix build. 2023-05-23 20:55:56 +02:00
register_types.h Fix build. 2023-05-23 20:55:56 +02:00
signal_awaiter_utils.cpp
signal_awaiter_utils.h Fix build. 2023-05-23 20:55:56 +02:00