A c++ Godot engine module containing utilites for working with mehses (Like simplification)
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2020-05-24 21:23:20 +02:00
doc_classes Initial commit. (A copy of my fast quadratic mesh simplifier module.) 2020-05-23 20:13:38 +02:00
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SCsub Initial commit. (A copy of my fast quadratic mesh simplifier module.) 2020-05-23 20:13:38 +02:00
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Mesh Utils

My mesh merging utilities.

Also contains A port of https://github.com/Whinarn/UnityMeshSimplifier to a GODOT engine c++ module.

For future reference it's based on e8ff4e8862735197c3308cfe926eeba68e0d2edb.

Porting is mostly done, but it does needs some debugging (it has a crash if smart linking is enabled).