doc_classes
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Sync classref with the current source.
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2020-04-18 02:39:07 +02:00 |
nodes
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Improved MeshDataInstance, and PropDataMeshData will create a material in _processor_get_node_for.
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2020-07-05 23:09:23 +02:00 |
plugin
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Added a new import type which can separate meshes based on bones.
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2020-07-26 22:53:24 +02:00 |
plugin_collada
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The collada importer is now also inherited from the new base.
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2020-07-26 23:28:17 +02:00 |
plugin_gltf
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Now the importer can handle files with multiple meshes in them.
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2020-07-26 14:51:53 +02:00 |
props
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Improved MeshDataInstance, and PropDataMeshData will create a material in _processor_get_node_for.
|
2020-07-05 23:09:23 +02:00 |
.gitignore
|
Moved the classes from ESS to this module.
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2019-12-20 16:14:37 +01:00 |
config.py
|
Renamed PropDataMesh to PropDataMeshData, so later normal meshes can be easily added if needed.
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2020-07-05 18:48:13 +02:00 |
LICENSE
|
Added the license to all cpp files. Also updated the license text for 2020.
|
2020-01-31 19:38:20 +01:00 |
mesh_data_resource_collection.cpp
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Now the importer can handle files with multiple meshes in them.
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2020-07-26 14:51:53 +02:00 |
mesh_data_resource_collection.h
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Now the importer can handle files with multiple meshes in them.
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2020-07-26 14:51:53 +02:00 |
mesh_data_resource.cpp
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Now offsets use Transforms instead of just Vectors. Now capsule is rotated properly.
|
2020-06-30 15:23:27 +02:00 |
mesh_data_resource.h
|
Now the importer can handle files with multiple meshes in them.
|
2020-07-26 14:51:53 +02:00 |
README.md
|
|
|
register_types.cpp
|
Now the importer can handle files with multiple meshes in them.
|
2020-07-26 14:51:53 +02:00 |
register_types.h
|
Added the license to all cpp files. Also updated the license text for 2020.
|
2020-01-31 19:38:20 +01:00 |
SCsub
|
Now the importer can handle files with multiple meshes in them.
|
2020-07-26 14:51:53 +02:00 |